#include <map>
#include <string>
-class Option {
+class UCIOption {
public:
- Option() {} // To be used in a std::map
- Option(const char* defaultValue);
- Option(bool defaultValue, std::string type = "check");
- Option(int defaultValue, int minValue, int maxValue);
+ UCIOption() {} // To be used in a std::map
+ UCIOption(const char* defaultValue);
+ UCIOption(bool defaultValue, std::string type = "check");
+ UCIOption(int defaultValue, int minValue, int maxValue);
void set_value(const std::string& v);
template<typename T> T value() const;
/// Our options container is actually a map with a customized c'tor
-class OptionsMap : public std::map<std::string, Option, CaseInsensitiveLess> {
+class OptionsMap : public std::map<std::string, UCIOption, CaseInsensitiveLess> {
public:
OptionsMap();
std::string print_all() const;
/// Option::value() definition and specializations
template<typename T>
-T Option::value() const {
+T UCIOption::value() const {
assert(type == "spin");
return T(atoi(currentValue.c_str()));
}
template<>
-inline std::string Option::value<std::string>() const {
+inline std::string UCIOption::value<std::string>() const {
assert(type == "string");
return currentValue;
}
template<>
-inline bool Option::value<bool>() const {
+inline bool UCIOption::value<bool>() const {
assert(type == "check" || type == "button");
return currentValue == "true";