#include "unicodedialog.h"
+#include <QWheelEvent>
+
/// CONSTANTS
const int MAX_LENGTH_HEX = 4;
const uint MAX_UNICODE_V1 = 65535;
+UnicodeDialog::UnicodeDialog(InputMethod inputMeth, QWidget *parent)
+ : KDialog(parent)
+{
+ setCaption( i18n("Details") );
+ setButtons( Ok|Cancel );
+ mUnicodeWidget = new UnicodeWidget(inputMeth);
+ connect(mUnicodeWidget, SIGNAL(charSelected(QString)), SIGNAL(charSelected(QString)));
+ setMainWidget(mUnicodeWidget);
+ connect(this, SIGNAL(okClicked()), SLOT(slotAccept()));
+}
+
+UnicodeDialog::~UnicodeDialog()
+{
+}
+
+void UnicodeDialog::slotAccept()
+{
+ mUnicodeWidget->slotReturnPressed();
+ accept();
+}
+
+
/// CONSTRUCTORS/DECONSTRUCTORS
-UnicodeDialog::UnicodeDialog(InputMethod inputMeth) :
+UnicodeWidget::UnicodeWidget(UnicodeDialog::InputMethod inputMeth, QWidget *parent)
+ : QWidget(parent),
inputMethod(inputMeth),
m_lastCursorPos(0)
{
connect(arrowDown, SIGNAL(clicked()), this, SLOT(slotNextUnicode()));
switch (inputMethod) {
- case InputHex:
+ case UnicodeDialog::InputHex:
unicodeNumber->setMaxLength(MAX_LENGTH_HEX);
break;
- case InputDec:
+ case UnicodeDialog::InputDec:
break;
}
arrowDown->setToolTip(i18n("Next Unicode character (Arrow Down)"));
unicodeNumber->setToolTip(i18n("Enter your Unicode number here. Allowed characters: [0-9] and [a-f]."));
unicodeNumber->selectAll(); // Selection will be reset by setToolTip and similar, so set it here
-
}
-UnicodeDialog::~UnicodeDialog()
+UnicodeWidget::~UnicodeWidget()
{
}
-
-
-/// PUBLIC SLOTS
-
-int UnicodeDialog::exec()
-{
- unicodeNumber->setFocus();
- return QDialog::exec();
-}
-
-
/// METHODS
-void UnicodeDialog::showLastUnicode()
+void UnicodeWidget::showLastUnicode()
{
unicodeNumber->setText(m_lastUnicodeNumber);
unicodeNumber->selectAll();
slotTextChanged(m_lastUnicodeNumber);
}
-bool UnicodeDialog::controlCharacter(QString text)
+bool UnicodeWidget::controlCharacter(const QString &text)
{
bool isControlCharacter = false;
QString t = text.toLower();
switch (inputMethod) {
- case InputHex:
- if (t == ""
+ case UnicodeDialog::InputHex:
+ if (t.isEmpty()
|| (t.length() == 1 && !(t == "9" || t == "a" || t == "d"))
|| (t.length() == 2 && t.at(0) == QChar('1'))) {
isControlCharacter = true;
}
break;
- case InputDec:
+ case UnicodeDialog::InputDec:
bool ok;
isControlCharacter = controlCharacter(text.toUInt(&ok, 16));
break;
return isControlCharacter;
}
-bool UnicodeDialog::controlCharacter(uint value)
+bool UnicodeWidget::controlCharacter(uint value)
{
bool isControlCharacter = false;
}
-QString UnicodeDialog::trimmedUnicodeNumber(QString text)
+QString UnicodeWidget::trimmedUnicodeNumber(QString text)
{
- while (text.length() > 0 && text.at(0) == QChar('0')) {
+ while (!text.isEmpty() && text.at(0) == QChar('0')) {
text = text.remove(0, 1);
}
return text;
}
-QString UnicodeDialog::unicodeInfo(QString unicode)
+QString UnicodeWidget::unicodeInfo(const QString &unicode)
{
QString infoText(i18n("<small>(no character selected)</small>"));
if (unicode.length() == 0) return infoText;
} else if (u == "2013") {
infoText = i18n("<p>An en Dash (dash of the width of an n).</p><p>Usage examples: In English language for value ranges (1878–1903), for relationships/connections (Zurich–Dublin). In the German language it is also used (with spaces!) for showing thoughts: “Es war – wie immer in den Ferien – ein regnerischer Tag.</p> <p>See <a href=\"http://en.wikipedia.org/wiki/Dash\">Wikipedia:Dash</a></p>");
} else if (u == "2014") {
- infoText = i18n("<p>An em Dash (dash of the widht of an m).</p><p>Usage examples: In English language to mark—like here—thoughts. Traditionally without spaces. </p><p>See <a href=\"http://en.wikipedia.org/wiki/Dash\">Wikipedia:Dash</a></p>");
+ infoText = i18n("<p>An em Dash (dash of the width of an m).</p><p>Usage examples: In English language to mark—like here—thoughts. Traditionally without spaces. </p><p>See <a href=\"http://en.wikipedia.org/wiki/Dash\">Wikipedia:Dash</a></p>");
} else if (u == "202f") {
infoText = i18n("<p>Narrow no-break space. Has the same width as U+2009.</p><p>Usage: For units (spaces are marked with U+2423, ␣): 230␣V, −21␣°C, 50␣lb, <em>but</em> 90° (no space). In German for abbreviations (like: i. d. R. instead of i. d. R. with U+00a0).</p><p>See <a href=\"http://de.wikipedia.org/wiki/Schmales_Leerzeichen\">Wikipedia:de:Schmales_Leerzeichen</a></p>");
} else if (u == "2026") {
} else if (u == "266c") {
infoText = i18n("Sixteenth note (Am.) or semiquaver (Brit.). Half as long as an eighth note (U+266a). See <a href=\"http://en.wikipedia.org/wiki/Sixteenth_note\">Wikipedia:Sixteenth_note</a>");
} else if (u == "1D162") {
- infoText = i18n("Thirty-second note (Am.) or demisemiquaver (Brit.). Half as long as a sixteenth note (U+266b). See <a href=\"http://en.wikipedia.org/wiki/Quarter_note\">Wikipedia:Thirty-second_note</a>");
+ infoText = i18n("Thirty-second note (Am.) or demisemiquaver (Brit.). Half as long as a sixteenth note (U+266b). See <a href=\"http://en.wikipedia.org/wiki/Thirty-second_note\">Wikipedia:Thirty-second_note</a>");
} else {
infoText = i18n("<small>No additional information available for this character.</small>");
}
return infoText;
}
-QString UnicodeDialog::validateText(QString text)
+QString UnicodeWidget::validateText(const QString &text)
{
QRegExp regex("([0-9]|[a-f])", Qt::CaseInsensitive, QRegExp::RegExp2);
- QString newText = "";
+ QString newText;
int pos = 0;
switch (inputMethod) {
- case InputHex:
+ case UnicodeDialog::InputHex:
// Remove all characters we don't want
while ((pos = regex.indexIn(text, pos)) != -1) {
newText += regex.cap(1);
}
break;
- case InputDec:
+ case UnicodeDialog::InputDec:
// TODO
break;
}
return newText;
}
-void UnicodeDialog::updateOverviewChars(uint unicode)
+void UnicodeWidget::updateOverviewChars(uint unicode)
{
- QString left = "";
- QString right = "";
+ QString left;
+ QString right;
uint i;
- for (i = 1; i <= 4; i++) {
+ for (i = 1; i <= 4; ++i) {
if (unicode > i && !controlCharacter(unicode - i)) {
- left = " " + left;
+ left = ' ' + left;
left = QChar(unicode - i) + left;
}
}
- for (i = 1; i <= 8; i++) {
+ for (i = 1; i <= 8; ++i) {
if (unicode + i <= MAX_UNICODE_V1 && !controlCharacter(unicode + i)) {
right += QChar(unicode + i);
- right += " ";
+ right += ' ';
}
}
}
-void UnicodeDialog::clearOverviewChars()
+void UnicodeWidget::clearOverviewChars()
{
leftChars->setText("");
rightChars->setText("");
}
-QString UnicodeDialog::nextUnicode(QString text, Direction direction)
+QString UnicodeWidget::nextUnicode(const QString &text, Direction direction)
{
uint value = 0;
- QString newText = "";
+ QString newText;
bool ok;
switch (inputMethod) {
- case InputHex:
+ case UnicodeDialog::InputHex:
value = text.toUInt(&ok, 16);
switch (direction) {
case Backward:
newText.setNum(value, 16);
break;
- case InputDec:
+ case UnicodeDialog::InputDec:
break;
}
return newText;
}
-void UnicodeDialog::readChoices()
+void UnicodeWidget::readChoices()
{
// Get a pointer to a shared configuration instance, then get the TitleWidget group.
KSharedConfigPtr config = KGlobal::config();
m_lastUnicodeNumber = titleConfig.readEntry("unicode_number", QString("2013"));
}
-void UnicodeDialog::writeChoices()
+void UnicodeWidget::writeChoices()
{
// Get a pointer to a shared configuration instance, then get the TitleWidget group.
KSharedConfigPtr config = KGlobal::config();
/**
* \brief Validates the entered Unicode number and displays its Unicode character.
*/
-void UnicodeDialog::slotTextChanged(QString text)
+void UnicodeWidget::slotTextChanged(const QString &text)
{
unicodeNumber->blockSignals(true);
bool ok;
uint value = 0;
switch (inputMethod) {
- case InputHex:
+ case UnicodeDialog::InputHex:
value = newText.toUInt(&ok, 16);
break;
- case InputDec:
+ case UnicodeDialog::InputDec:
value = newText.toUInt(&ok, 10);
break;
}
* When return pressed, we return the selected unicode character
* if it was not a control character.
*/
-void UnicodeDialog::slotReturnPressed()
+void UnicodeWidget::slotReturnPressed()
{
- QString text = trimmedUnicodeNumber(unicodeNumber->text());
+ unicodeNumber->setFocus();
+ const QString text = trimmedUnicodeNumber(unicodeNumber->text());
if (!controlCharacter(text)) {
emit charSelected(unicodeChar->text());
writeChoices();
}
- emit accept();
}
-void UnicodeDialog::slotNextUnicode()
+void UnicodeWidget::slotNextUnicode()
{
- QString text = unicodeNumber->text();
+ const QString text = unicodeNumber->text();
unicodeNumber->setText(nextUnicode(text, Forward));
}
-void UnicodeDialog::slotPrevUnicode()
+void UnicodeWidget::slotPrevUnicode()
{
- QString text = unicodeNumber->text();
+ const QString text = unicodeNumber->text();
unicodeNumber->setText(nextUnicode(text, Backward));
}
+void UnicodeWidget::wheelEvent(QWheelEvent * event)
+{
+ if (frame->underMouse()) {
+ if (event->delta() > 0)
+ slotNextUnicode();
+ else
+ slotPrevUnicode();
+ }
+}
+
#include "unicodedialog.moc"