/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008 Marco Costalba
+ Copyright (C) 2008-2009 Marco Costalba
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
VALUE_TYPE_NONE = 0,
VALUE_TYPE_UPPER = 1, // Upper bound
VALUE_TYPE_LOWER = 2, // Lower bound
- VALUE_TYPE_EXACT = 3 // Exact score
+ VALUE_TYPE_EXACT = 3, // Exact score
+ VALUE_TYPE_EVAL = 4 // Evaluation cache
};
/// Important: If the material values are changed, one must also
/// adjust the piece square tables, and the method game_phase() in the
/// Position class!
-
-const Value PawnValueMidgame = Value(0xCC);
-const Value PawnValueEndgame = Value(0x100);
-const Value KnightValueMidgame = Value(0x340);
-const Value KnightValueEndgame = Value(0x340);
-const Value BishopValueMidgame = Value(0x340);
-const Value BishopValueEndgame = Value(0x340);
-const Value RookValueMidgame = Value(0x505);
-const Value RookValueEndgame = Value(0x505);
-const Value QueenValueMidgame = Value(0xA00);
-const Value QueenValueEndgame = Value(0xA00);
+///
+/// Values modified by Joona Kiiski
+
+const Value PawnValueMidgame = Value(0x0C6);
+const Value PawnValueEndgame = Value(0x102);
+const Value KnightValueMidgame = Value(0x331);
+const Value KnightValueEndgame = Value(0x34E);
+const Value BishopValueMidgame = Value(0x344);
+const Value BishopValueEndgame = Value(0x359);
+const Value RookValueMidgame = Value(0x4F6);
+const Value RookValueEndgame = Value(0x4FE);
+const Value QueenValueMidgame = Value(0x9D9);
+const Value QueenValueEndgame = Value(0x9FE);
const Value PieceValueMidgame[17] = {
Value(0),
Value(0), Value(0), Value(0)
};
-/// Bonus for having the side to move
+/// Bonus for having the side to move (modified by Joona Kiiski)
-const Value TempoValueMidgame = Value(50);
-const Value TempoValueEndgame = Value(20);
+const Value TempoValueMidgame = Value(48);
+const Value TempoValueEndgame = Value(22);
////