////
enum ValueType {
- VALUE_TYPE_NONE = 0,
+ VALUE_TYPE_NONE = 0,
VALUE_TYPE_UPPER = 1, // Upper bound
VALUE_TYPE_LOWER = 2, // Lower bound
- VALUE_TYPE_EXACT = 3, // Exact score
- VALUE_TYPE_EVAL = 4, // Evaluation cache
- VALUE_TYPE_EV_UP = 5, // Evaluation cache for upper bound
- VALUE_TYPE_EV_LO = 6 // Evaluation cache for lower bound
+ VALUE_TYPE_EVAL = 4, // Static evaluation value
+
+ VALUE_TYPE_EXACT = VALUE_TYPE_UPPER | VALUE_TYPE_LOWER,
+ VALUE_TYPE_EV_UP = VALUE_TYPE_EVAL | VALUE_TYPE_UPPER,
+ VALUE_TYPE_EV_LO = VALUE_TYPE_EVAL | VALUE_TYPE_LOWER
};