const float P75 = .75;
const unsigned char DEFAULT_Y = 255;
-//const unsigned int REALTIME_FPS = 15; // in fps.
const QPointF YUV_R(-.147, .615);
const QPointF YUV_G(-.289, -.515);
delete m_a75PBox;
}
-QString Vectorscope::widgetName() const {
- return QString("Vectorscope");
-}
+QString Vectorscope::widgetName() const { return QString("Vectorscope"); }
QRect Vectorscope::scopeRect()
{