#define VECTORSCOPE_H
#include <QtCore>
-#include "renderer.h"
-#include "monitor.h"
#include "ui_vectorscope_ui.h"
+#include "abstractscopewidget.h"
+class ColorPlaneExport;
+class ColorTools;
class Render;
class Monitor;
class Vectorscope_UI;
+class VectorscopeGenerator;
-enum PAINT_MODE { GREEN = 0, ORIG = 1, CHROMA = 2 };
+enum BACKGROUND_MODE { BG_NONE = 0, BG_YUV = 1, BG_CHROMA = 2 };
-class Vectorscope : public QWidget, public Ui::Vectorscope_UI {
+class Vectorscope : public AbstractScopeWidget {
Q_OBJECT
public:
Vectorscope(Monitor *projMonitor, Monitor *clipMonitor, QWidget *parent = 0);
~Vectorscope();
+ QString widgetName() const;
+
protected:
- void paintEvent(QPaintEvent *);
- void resizeEvent(QResizeEvent *event);
- void mousePressEvent(QMouseEvent *);
- void mouseMoveEvent(QMouseEvent *event);
+ void mouseMoveEvent(QMouseEvent *);
+ void leaveEvent(QEvent *);
+
+
+ ///// Implemented methods /////
+ QRect scopeRect();
+ QImage renderHUD(uint accelerationFactor);
+ QImage renderScope(uint accelerationFactor, QImage);
+ QImage renderBackground(uint accelerationFactor);
+ bool isHUDDependingOnInput() const;
+ bool isScopeDependingOnInput() const;
+ bool isBackgroundDependingOnInput() const;
+ virtual void readConfig();
+
+ ///// Other /////
+ void writeConfig();
private:
- Monitor *m_projMonitor;
- Monitor *m_clipMonitor;
- Render *m_activeRender;
+ Ui::Vectorscope_UI *ui;
- QImage m_scope;
- int iPaintMode;
- float scaling;
- QPoint mapToCanvas(QRect inside, QPointF point);
+ ColorTools *m_colorTools;
+ ColorPlaneExport *m_colorPlaneExport;
- bool circleEnabled;
- QPoint mousePos;
+ QAction *m_aExportBackground;
+ QAction *m_aAxisEnabled;
+ QAction *m_a75PBox;
- void updateDimensions();
- bool initialDimensionUpdateDone;
- QRect scopeRect;
- int cw;
+ VectorscopeGenerator *m_vectorscopeGenerator;
+ /** How to represent the pixels on the scope (green, original color, ...) */
+ int iPaintMode;
+
+ /** Custom scaling of the vectorscope */
+ float m_gain;
+
+ QPoint m_centerPoint, pR75, pG75, pB75, pCy75, pMg75, pYl75;
- QFuture<void> m_scopeCalcThread;
- void calculateScope();
+ bool m_circleEnabled;
+ QPoint m_mousePos;
- /** Prods the Scope calculation thread. If it is running, do nothing. If it is not,
- run a new thread.
- Returns true if a new thread has been started. */
- bool prodCalcThread();
+ /** Updates the dimension. Only necessary when the widget has been resized. */
+ void updateDimensions();
+ int cw;
/** Counts the number of frames that have been rendered in one of the monitors.
The frame number will be reset when the vectorscope starts calculating the
current frame. */
- QAtomicInt newFrames;
+// QAtomicInt newFrames;
+ /** Counts the number of other changes that should cause the vectorscope to be
+ recalculated. This is for example a resizeEvent. In this case, no new frames
+ are generated, but the scope has to be updated in any case (also if auto-update
+ is not enabled). */
+// QAtomicInt newChanges;
+ /** Counts the number of changes concerning the background wheel */
+// QAtomicInt newWheelChanges;
-signals:
- void signalScopeCalculationFinished();
private slots:
- void slotPaintModeChanged(int index);
- void slotMagnifyChanged();
- void slotActiveMonitorChanged(bool isClipMonitor);
- void slotRenderZoneUpdated();
- void slotScopeCalculationFinished();
-
+ void slotGainChanged(int);
+ void slotBackgroundChanged();
+ void slotExportBackground();
};
#endif // VECTORSCOPE_H