*/
if( p_vout->c_fps_samples > VOUT_FPS_SAMPLES )
{
- sprintf( psz_buffer, "%.2f fps", (double) VOUT_FPS_SAMPLES * 1000000 /
+ sprintf( psz_buffer, "%.2f fps/10", VOUT_FPS_SAMPLES * 1000000 * 10 /
( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1) % VOUT_FPS_SAMPLES ] -
p_vout->p_fps_sample[ p_vout->c_fps_samples % VOUT_FPS_SAMPLES ] ) );
Print( p_vout, 0, 0, RIGHT_RALIGN, TOP_RALIGN, psz_buffer );
/* XXX?? gore following */
static int i_panic_count = 0;
static int i_last_synchro_inc = 0;
- static float r_synchro_level = VOUT_SYNCHRO_LEVEL_START;
+ static int i_synchro_level = VOUT_SYNCHRO_LEVEL_START;
static int i_truc = 10;
if( i_delay < 0 )
}
}
- if( i_truc > VOUT_SYNCHRO_LEVEL_MAX*2*2*2*2*2 ||
+ if( i_truc > VOUT_SYNCHRO_LEVEL_MAX >> 5 ||
i_synchro_inc*i_last_synchro_inc < 0 )
{
i_truc = 32;
}
else if( i_delay > 100000 )
{
- r_synchro_level += 1;
+ i_synchro_level += 1 << 10;
if( i_delay > 130000 )
- r_synchro_level += 1;
+ i_synchro_level += 1 << 10;
}
- r_synchro_level += (float)i_synchro_inc / i_truc;
- p_vout->i_synchro_level = (int)(r_synchro_level+0.5);
+ i_synchro_level += ( i_synchro_inc << 10 ) / i_truc;
+ p_vout->i_synchro_level = ( i_synchro_level + (1 << 9) );
- if( r_synchro_level > VOUT_SYNCHRO_LEVEL_MAX )
+ if( i_synchro_level > VOUT_SYNCHRO_LEVEL_MAX )
{
- r_synchro_level = VOUT_SYNCHRO_LEVEL_MAX;
+ i_synchro_level = VOUT_SYNCHRO_LEVEL_MAX;
}
//fprintf( stderr, "synchro level : %d, heap : %d (%d, %d) (%d, %f) - %Ld\n", p_vout->i_synchro_level,