-/******************************************************************************
+/*****************************************************************************
* video_output.c : video output thread
- * (c)2000 VideoLAN
- ******************************************************************************
* This module describes the programming interface for video output threads.
* It includes functions allowing to open a new thread, send pictures to a
- * thread, and destroy a previously oppenned video output thread.
- ******************************************************************************/
+ * thread, and destroy a previously oppened video output thread.
+ *****************************************************************************
+ * Copyright (C) 2000 VideoLAN
+ * $Id: video_output.c,v 1.122 2001/05/01 04:18:18 sam Exp $
+ *
+ * Authors: Vincent Seguin <seguin@via.ecp.fr>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ *****************************************************************************/
-/******************************************************************************
+/*****************************************************************************
* Preamble
- ******************************************************************************/
-#include <errno.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
+ *****************************************************************************/
+#include "defs.h"
+
+#include <errno.h> /* ENOMEM */
+#include <stdlib.h> /* free() */
+#include <stdio.h> /* sprintf() */
+#include <string.h> /* strerror() */
+
+#ifdef STATS
+# include <sys/times.h>
+#endif
-#include "common.h"
#include "config.h"
+#include "common.h"
+#include "threads.h"
#include "mtime.h"
-#include "vlc_thread.h"
+#include "modules.h"
+
#include "video.h"
#include "video_output.h"
#include "video_text.h"
-#include "video_sys.h"
+#include "video_spu.h"
#include "video_yuv.h"
+
#include "intf_msg.h"
+
#include "main.h"
-/******************************************************************************
+/*****************************************************************************
* Local prototypes
- ******************************************************************************/
+ *****************************************************************************/
static int BinaryLog ( u32 i );
static void MaskToShift ( int *pi_left, int *pi_right, u32 i_mask );
static int InitThread ( vout_thread_t *p_vout );
static void ErrorThread ( vout_thread_t *p_vout );
static void EndThread ( vout_thread_t *p_vout );
static void DestroyThread ( vout_thread_t *p_vout, int i_status );
-static void Print ( vout_thread_t *p_vout, int i_x, int i_y,
+static void Print ( vout_thread_t *p_vout, int i_x, int i_y,
int i_h_align, int i_v_align,
unsigned char *psz_text );
static void SetBufferArea ( vout_thread_t *p_vout, int i_x, int i_y,
subpicture_t *p_subpic );
static void RenderInterface ( vout_thread_t *p_vout );
static int RenderIdle ( vout_thread_t *p_vout );
+static int RenderSplash ( vout_thread_t *p_vout );
static void RenderInfo ( vout_thread_t *p_vout );
static int Manage ( vout_thread_t *p_vout );
static int Align ( vout_thread_t *p_vout, int *pi_x,
static void SetPalette ( p_vout_thread_t p_vout, u16 *red,
u16 *green, u16 *blue, u16 *transp );
-/******************************************************************************
+/*****************************************************************************
* vout_CreateThread: creates a new video output thread
- ******************************************************************************
+ *****************************************************************************
* This function creates a new video output thread, and returns a pointer
* to its description. On error, it returns NULL.
* If pi_status is NULL, then the function will block until the thread is ready.
* If not, it will be updated using one of the THREAD_* constants.
- ******************************************************************************/
-vout_thread_t * vout_CreateThread ( char *psz_display, int i_root_window,
- int i_width, int i_height, int *pi_status )
+ *****************************************************************************/
+vout_thread_t * vout_CreateThread ( int *pi_status )
{
- vout_thread_t * p_vout; /* thread descriptor */
- int i_status; /* thread status */
- int i_index; /* index for array initialization */
+ vout_thread_t * p_vout; /* thread descriptor */
+ int i_status; /* thread status */
+ int i_index; /* index for array initialization */
/* Allocate descriptor */
- intf_DbgMsg("\n");
p_vout = (vout_thread_t *) malloc( sizeof(vout_thread_t) );
if( p_vout == NULL )
{
- intf_ErrMsg("error: %s\n", strerror(ENOMEM));
+ intf_ErrMsg( "vout error: vout thread creation returned %s",
+ strerror(ENOMEM) );
+ return( NULL );
+ }
+
+ /* Choose the best module */
+ p_vout->p_module = module_Need( MODULE_CAPABILITY_VOUT, NULL );
+
+ if( p_vout->p_module == NULL )
+ {
+ intf_ErrMsg( "vout error: no suitable vout module" );
+ free( p_vout );
return( NULL );
}
- /* Initialize thread properties - thread id and locks will be initialized
+#define f p_vout->p_module->p_functions->vout.functions.vout
+ p_vout->pf_create = f.pf_create;
+ p_vout->pf_init = f.pf_init;
+ p_vout->pf_end = f.pf_end;
+ p_vout->pf_destroy = f.pf_destroy;
+ p_vout->pf_manage = f.pf_manage;
+ p_vout->pf_display = f.pf_display;
+ p_vout->pf_setpalette = f.pf_setpalette;
+#undef f
+
+ if( p_vout->pf_setpalette == NULL )
+ {
+ p_vout->pf_setpalette = SetPalette;
+ }
+
+ /* Initialize thread properties - thread id and locks will be initialized
* later */
p_vout->b_die = 0;
p_vout->b_error = 0;
p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
*p_vout->pi_status = THREAD_CREATE;
- /* Initialize some fields used by the system-dependant method - these fields will
- * probably be modified by the method, and are only preferences */
- p_vout->i_changes = 0;
- p_vout->i_width = i_width;
- p_vout->i_height = i_height;
- p_vout->i_bytes_per_line = i_width * 2;
- p_vout->i_screen_depth = 15;
- p_vout->i_bytes_per_pixel = 2;
- p_vout->f_gamma = VOUT_GAMMA;
-
- p_vout->b_grayscale = main_GetIntVariable( VOUT_GRAYSCALE_VAR, VOUT_GRAYSCALE_DEFAULT );
- p_vout->b_info = 0;
- p_vout->b_interface = 0;
- p_vout->b_scale = 0;
-
- p_vout->p_set_palette = SetPalette;
+ /* Initialize some fields used by the system-dependant method - these
+ * fields will probably be modified by the method, and are only
+ * preferences */
+ p_vout->i_changes = 0;
+ p_vout->i_width = main_GetIntVariable( VOUT_WIDTH_VAR,
+ VOUT_WIDTH_DEFAULT );
+ p_vout->i_height = main_GetIntVariable( VOUT_HEIGHT_VAR,
+ VOUT_HEIGHT_DEFAULT );
+ p_vout->i_bytes_per_line = p_vout->i_width * 2;
+ p_vout->i_screen_depth = 15;
+ p_vout->i_bytes_per_pixel = 2;
+ p_vout->f_gamma = VOUT_GAMMA;
+ p_vout->b_need_render = 1;
+ p_vout->b_YCbr = 0;
- intf_DbgMsg("wished configuration: %dx%d, %d/%d bpp (%d Bpl)\n",
- p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
- p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line );
+ p_vout->b_grayscale = main_GetIntVariable( VOUT_GRAYSCALE_VAR,
+ VOUT_GRAYSCALE_DEFAULT );
+ p_vout->b_info = 0;
+ p_vout->b_interface = 0;
+ p_vout->b_scale = 1;
+
+ intf_WarnMsg( 1, "wished configuration: %dx%d, %d/%d bpp (%d Bpl)",
+ p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
+ p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line );
/* Initialize idle screen */
- p_vout->last_display_date = mdate();
+ p_vout->last_display_date = 0;
p_vout->last_idle_date = 0;
+ p_vout->init_display_date = mdate();
+ p_vout->render_time = 10000;
-#ifdef STATS
/* Initialize statistics fields */
- p_vout->render_time = 0;
- p_vout->c_fps_samples = 0;
-#endif
+ p_vout->c_fps_samples = 0;
/* Initialize buffer index */
p_vout->i_buffer_index = 0;
/* Initialize pictures and subpictures - translation tables and functions
- * will be initialized later in InitThread */
+ * will be initialized later in InitThread */
for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++)
{
p_vout->p_picture[i_index].i_type = EMPTY_PICTURE;
p_vout->p_picture[i_index].i_status = FREE_PICTURE;
+ }
+ for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++)
+ {
p_vout->p_subpicture[i_index].i_type = EMPTY_SUBPICTURE;
p_vout->p_subpicture[i_index].i_status= FREE_SUBPICTURE;
}
-
+ p_vout->i_pictures = 0;
+
/* Create and initialize system-dependant method - this function issues its
* own error messages */
- if( vout_SysCreate( p_vout, psz_display, i_root_window ) )
+ if( p_vout->pf_create( p_vout ) )
{
- free( p_vout );
- return( NULL );
+ module_Unneed( p_vout->p_module );
+ free( p_vout );
+ return( NULL );
}
- intf_DbgMsg("actual configuration: %dx%d, %d/%d bpp (%d Bpl), masks: 0x%x/0x%x/0x%x\n",
- p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
- p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line,
- p_vout->i_red_mask, p_vout->i_green_mask, p_vout->i_blue_mask );
+ intf_WarnMsg( 1, "actual configuration: %dx%d, %d/%d bpp (%d Bpl), "
+ "masks: 0x%x/0x%x/0x%x",
+ p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
+ p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line,
+ p_vout->i_red_mask, p_vout->i_green_mask,
+ p_vout->i_blue_mask );
/* Calculate shifts from system-updated masks */
- MaskToShift( &p_vout->i_red_lshift, &p_vout->i_red_rshift, p_vout->i_red_mask );
- MaskToShift( &p_vout->i_green_lshift, &p_vout->i_green_rshift, p_vout->i_green_mask );
- MaskToShift( &p_vout->i_blue_lshift, &p_vout->i_blue_rshift, p_vout->i_blue_mask );
+ MaskToShift( &p_vout->i_red_lshift, &p_vout->i_red_rshift,
+ p_vout->i_red_mask );
+ MaskToShift( &p_vout->i_green_lshift, &p_vout->i_green_rshift,
+ p_vout->i_green_mask );
+ MaskToShift( &p_vout->i_blue_lshift, &p_vout->i_blue_rshift,
+ p_vout->i_blue_mask );
/* Set some useful colors */
p_vout->i_white_pixel = RGB2PIXEL( p_vout, 255, 255, 255 );
p_vout->i_black_pixel = RGB2PIXEL( p_vout, 0, 0, 0 );
p_vout->i_gray_pixel = RGB2PIXEL( p_vout, 128, 128, 128 );
- p_vout->i_blue_pixel = RGB2PIXEL( p_vout, 0, 0, 50 );
+ p_vout->i_blue_pixel = RGB2PIXEL( p_vout, 0, 0, 50 );
- /* Load fonts - fonts must be initialized after the systme method since
- * they may be dependant of screen depth and other thread properties */
- p_vout->p_default_font = vout_LoadFont( VOUT_DEFAULT_FONT );
+ /* Load fonts - fonts must be initialized after the system method since
+ * they may be dependant on screen depth and other thread properties */
+ p_vout->p_default_font = vout_LoadFont( VOUT_DEFAULT_FONT );
if( p_vout->p_default_font == NULL )
{
- vout_SysDestroy( p_vout );
- free( p_vout );
- return( NULL );
- }
- p_vout->p_large_font = vout_LoadFont( VOUT_LARGE_FONT );
+ intf_ErrMsg( "vout error: could not load default font" );
+ }
+
+ p_vout->p_large_font = vout_LoadFont( VOUT_LARGE_FONT );
if( p_vout->p_large_font == NULL )
{
- vout_UnloadFont( p_vout->p_default_font );
- vout_SysDestroy( p_vout );
- free( p_vout );
- return( NULL );
- }
+ intf_ErrMsg( "vout error: could not load large font" );
+ }
/* Create thread and set locks */
vlc_mutex_init( &p_vout->picture_lock );
- vlc_mutex_init( &p_vout->subpicture_lock );
- vlc_mutex_init( &p_vout->change_lock );
- vlc_mutex_lock( &p_vout->change_lock );
- if( vlc_thread_create( &p_vout->thread_id, "video output", (void *) RunThread, (void *) p_vout) )
+ vlc_mutex_init( &p_vout->subpicture_lock );
+ vlc_mutex_init( &p_vout->change_lock );
+
+ if( vlc_thread_create( &p_vout->thread_id, "video output",
+ (void *) RunThread, (void *) p_vout) )
{
- intf_ErrMsg("error: %s\n", strerror(ENOMEM));
+ intf_ErrMsg("vout error: %s", strerror(ENOMEM));
vout_UnloadFont( p_vout->p_default_font );
- vout_UnloadFont( p_vout->p_large_font );
- vout_SysDestroy( p_vout );
+ vout_UnloadFont( p_vout->p_large_font );
+ p_vout->pf_destroy( p_vout );
free( p_vout );
return( NULL );
- }
+ }
- intf_Msg("Video display initialized (%dx%d, %d/%d bpp)\n", p_vout->i_width,
- p_vout->i_height, p_vout->i_screen_depth, p_vout->i_bytes_per_pixel * 8 );
+ intf_Msg( "vout: video display initialized (%dx%d, %d/%d bpp)",
+ p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
+ p_vout->i_bytes_per_pixel * 8 );
/* If status is NULL, wait until the thread is created */
if( pi_status == NULL )
{
do
- {
+ {
msleep( THREAD_SLEEP );
- }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
+ }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
&& (i_status != THREAD_FATAL) );
if( i_status != THREAD_READY )
{
- return( NULL );
- }
+ return( NULL );
+ }
}
return( p_vout );
}
-/******************************************************************************
+/*****************************************************************************
* vout_DestroyThread: destroys a previously created thread
- ******************************************************************************
- * Destroy a terminated thread.
+ *****************************************************************************
+ * Destroy a terminated thread.
* The function will request a destruction of the specified thread. If pi_error
- * is NULL, it will return once the thread is destroyed. Else, it will be
+ * is NULL, it will return once the thread is destroyed. Else, it will be
* update using one of the THREAD_* constants.
- ******************************************************************************/
+ *****************************************************************************/
void vout_DestroyThread( vout_thread_t *p_vout, int *pi_status )
-{
- int i_status; /* thread status */
+{
+ int i_status; /* thread status */
/* Set status */
- intf_DbgMsg("\n");
+ intf_DbgMsg("");
p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
- *p_vout->pi_status = THREAD_DESTROY;
-
+ *p_vout->pi_status = THREAD_DESTROY;
+
/* Request thread destruction */
p_vout->b_die = 1;
do
{
msleep( THREAD_SLEEP );
- }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
- && (i_status != THREAD_FATAL) );
+ }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
+ && (i_status != THREAD_FATAL) );
}
}
-/******************************************************************************
+/*****************************************************************************
* vout_DisplaySubPicture: display a subpicture unit
- ******************************************************************************
- * Remove the reservation flag of an subpicture, which will cause it to be ready
+ *****************************************************************************
+ * Remove the reservation flag of an subpicture, which will cause it to be ready
* for display. The picture does not need to be locked, since it is ignored by
* the output thread if is reserved.
- ******************************************************************************/
+ *****************************************************************************/
void vout_DisplaySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
{
-#ifdef DEBUG_VIDEO
- char psz_begin_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
- char psz_end_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
+#ifdef TRACE_VOUT
+ char psz_begin_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
+ char psz_end_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
#endif
#ifdef DEBUG
/* Check if status is valid */
if( p_subpic->i_status != RESERVED_SUBPICTURE )
{
- intf_DbgMsg("error: subpicture %p has invalid status %d\n", p_subpic,
- p_subpic->i_status );
- }
+ intf_ErrMsg("error: subpicture %p has invalid status %d", p_subpic,
+ p_subpic->i_status );
+ }
#endif
/* Remove reservation flag */
p_subpic->i_status = READY_SUBPICTURE;
-#ifdef DEBUG_VIDEO
- /* Send subpicture informations */
- intf_DbgMsg("subpicture %p: type=%d, begin date=%s, end date=%s\n",
- p_subpic, p_subpic->i_type,
- mstrtime( psz_begin_date, p_subpic->begin_date ),
- mstrtime( psz_end_date, p_subpic->end_date ) );
+#ifdef TRACE_VOUT
+ /* Send subpicture information */
+ intf_DbgMsg("subpicture %p: type=%d, begin date=%s, end date=%s",
+ p_subpic, p_subpic->i_type,
+ mstrtime( psz_begin_date, p_subpic->begin_date ),
+ mstrtime( psz_end_date, p_subpic->end_date ) );
#endif
}
-/******************************************************************************
- * vout_CreateSubPicture: allocate an subpicture in the video output heap.
- ******************************************************************************
- * This function create a reserved subpicture in the video output heap.
+/*****************************************************************************
+ * vout_CreateSubPicture: allocate a subpicture in the video output heap.
+ *****************************************************************************
+ * This function create a reserved subpicture in the video output heap.
* A null pointer is returned if the function fails. This method provides an
* already allocated zone of memory in the spu data fields. It needs locking
- * since several pictures can be created by several producers threads.
- ******************************************************************************/
-subpicture_t *vout_CreateSubPicture( vout_thread_t *p_vout, int i_type,
+ * since several pictures can be created by several producers threads.
+ *****************************************************************************/
+subpicture_t *vout_CreateSubPicture( vout_thread_t *p_vout, int i_type,
int i_size )
{
- int i_subpic; /* subpicture index */
- subpicture_t * p_free_subpic = NULL; /* first free subpicture */
- subpicture_t * p_destroyed_subpic = NULL; /* first destroyed subpic */
+ int i_subpic; /* subpicture index */
+ subpicture_t * p_free_subpic = NULL; /* first free subpicture */
+ subpicture_t * p_destroyed_subpic = NULL; /* first destroyed subpic */
/* Get lock */
vlc_mutex_lock( &p_vout->subpicture_lock );
- /*
- * Look for an empty place
+ /*
+ * Look for an empty place
*/
- for( i_subpic = 0; i_subpic < VOUT_MAX_PICTURES; i_subpic++ )
+ for( i_subpic = 0; i_subpic < VOUT_MAX_SUBPICTURES; i_subpic++ )
{
- if( p_vout->p_subpicture[i_subpic].i_status == DESTROYED_SUBPICTURE )
- {
- /* Subpicture is marked for destruction, but is still allocated */
- if( (p_vout->p_subpicture[i_subpic].i_type == i_type) &&
- (p_vout->p_subpicture[i_subpic].i_size >= i_size) )
- {
- /* Memory size do match or is smaller : memory will not be reallocated,
- * and function can end immediately - this is the best possible case,
- * since no memory allocation needs to be done */
- p_vout->p_subpicture[i_subpic].i_status = RESERVED_SUBPICTURE;
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("subpicture %p (in destroyed subpicture slot)\n",
- &p_vout->p_subpicture[i_subpic] );
+ if( p_vout->p_subpicture[i_subpic].i_status == DESTROYED_SUBPICTURE )
+ {
+ /* Subpicture is marked for destruction, but is still allocated */
+ if( (p_vout->p_subpicture[i_subpic].i_type == i_type) &&
+ (p_vout->p_subpicture[i_subpic].i_size >= i_size) )
+ {
+ /* Memory size do match or is smaller : memory will not be
+ * reallocated, and function can end immediately - this is
+ * the best possible case, since no memory allocation needs
+ * to be done */
+ p_vout->p_subpicture[i_subpic].i_status = RESERVED_SUBPICTURE;
+#ifdef TRACE_VOUT
+ intf_DbgMsg("subpicture %p (in destroyed subpicture slot)",
+ &p_vout->p_subpicture[i_subpic] );
#endif
- vlc_mutex_unlock( &p_vout->subpicture_lock );
- return( &p_vout->p_subpicture[i_subpic] );
- }
- else if( p_destroyed_subpic == NULL )
- {
- /* Memory size do not match, but subpicture index will be kept in
- * case no other place are left */
- p_destroyed_subpic = &p_vout->p_subpicture[i_subpic];
- }
- }
- else if( (p_free_subpic == NULL) &&
+ vlc_mutex_unlock( &p_vout->subpicture_lock );
+ return( &p_vout->p_subpicture[i_subpic] );
+ }
+ else if( p_destroyed_subpic == NULL )
+ {
+ /* Memory size do not match, but subpicture index will be kept in
+ * case no other place are left */
+ p_destroyed_subpic = &p_vout->p_subpicture[i_subpic];
+ }
+ }
+ else if( (p_free_subpic == NULL) &&
(p_vout->p_subpicture[i_subpic].i_status == FREE_SUBPICTURE ))
{
- /* Subpicture is empty and ready for allocation */
+ /* Subpicture is empty and ready for allocation */
p_free_subpic = &p_vout->p_subpicture[i_subpic];
}
}
- /* If no free subpicture is available, use a destroyed subpicture */
+ /* If no free subpictures are available, use a destroyed subpicture */
if( (p_free_subpic == NULL) && (p_destroyed_subpic != NULL ) )
- {
- /* No free subpicture or matching destroyed subpicture has been found, but
- * a destroyed subpicture is still avalaible */
- free( p_destroyed_subpic->p_data );
+ {
+ /* No free subpicture or matching destroyed subpictures have been
+ * found, but a destroyed subpicture is still avalaible */
+ free( p_destroyed_subpic->p_data );
p_free_subpic = p_destroyed_subpic;
}
/* Allocate memory */
switch( i_type )
{
- case TEXT_SUBPICTURE: /* text subpicture */
- p_free_subpic->p_data = malloc( i_size + 1 );
+ case TEXT_SUBPICTURE: /* text subpicture */
+ p_free_subpic->p_data = malloc( i_size + 1 );
+ break;
+ case DVD_SUBPICTURE: /* DVD subpicture unit */
+ p_free_subpic->p_data = malloc( i_size );
break;
#ifdef DEBUG
default:
- intf_DbgMsg("error: unknown subpicture type %d\n", i_type );
- p_free_subpic->p_data = NULL;
- break;
-#endif
+ intf_ErrMsg("error: unknown subpicture type %d", i_type );
+ p_free_subpic->p_data = NULL;
+ break;
+#endif
}
if( p_free_subpic->p_data != NULL )
- { /* Copy subpicture informations, set some default values */
+ {
+ /* Copy subpicture information, set some default values */
p_free_subpic->i_type = i_type;
p_free_subpic->i_status = RESERVED_SUBPICTURE;
- p_free_subpic->i_size = i_size;
+ p_free_subpic->i_size = i_size;
p_free_subpic->i_x = 0;
- p_free_subpic->i_y = 0;
+ p_free_subpic->i_y = 0;
p_free_subpic->i_width = 0;
p_free_subpic->i_height = 0;
- p_free_subpic->i_horizontal_align = CENTER_RALIGN;
- p_free_subpic->i_vertical_align = CENTER_RALIGN;
+ p_free_subpic->i_horizontal_align = CENTER_RALIGN;
+ p_free_subpic->i_vertical_align = CENTER_RALIGN;
}
else
{
/* Memory allocation failed : set subpicture as empty */
- p_free_subpic->i_type = EMPTY_SUBPICTURE;
- p_free_subpic->i_status = FREE_SUBPICTURE;
- p_free_subpic = NULL;
- intf_ErrMsg("warning: %s\n", strerror( ENOMEM ) );
+ p_free_subpic->i_type = EMPTY_SUBPICTURE;
+ p_free_subpic->i_status = FREE_SUBPICTURE;
+ p_free_subpic = NULL;
+ intf_ErrMsg( "vout error: spu allocation returned %s",
+ strerror( ENOMEM ) );
}
-
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("subpicture %p (in free subpicture slot)\n", p_free_subpic );
+
+#ifdef TRACE_VOUT
+ intf_DbgMsg("subpicture %p (in free subpicture slot)", p_free_subpic );
#endif
vlc_mutex_unlock( &p_vout->subpicture_lock );
return( p_free_subpic );
}
-
+
/* No free or destroyed subpicture could be found */
- intf_DbgMsg( "warning: heap is full\n" );
+ intf_DbgMsg( "warning: subpicture heap is full" );
vlc_mutex_unlock( &p_vout->subpicture_lock );
return( NULL );
}
-/******************************************************************************
+/*****************************************************************************
* vout_DestroySubPicture: remove a subpicture from the heap
- ******************************************************************************
+ *****************************************************************************
* This function frees a previously reserved subpicture.
* It is meant to be used when the construction of a picture aborted.
- * This function does not need locking since reserved subpictures are ignored
+ * This function does not need locking since reserved subpictures are ignored
* by the output thread.
- ******************************************************************************/
+ *****************************************************************************/
void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
{
#ifdef DEBUG
/* Check if status is valid */
if( p_subpic->i_status != RESERVED_SUBPICTURE )
{
- intf_DbgMsg("error: subpicture %p has invalid status %d\n",
- p_subpic, p_subpic->i_status );
- }
+ intf_ErrMsg("error: subpicture %p has invalid status %d",
+ p_subpic, p_subpic->i_status );
+ }
#endif
p_subpic->i_status = DESTROYED_SUBPICTURE;
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("subpicture %p\n", p_subpic);
+#ifdef TRACE_VOUT
+ intf_DbgMsg("subpicture %p", p_subpic);
#endif
}
-/*******************************************************************************
+/*****************************************************************************
* vout_DisplayPicture: display a picture
- *******************************************************************************
+ *****************************************************************************
* Remove the reservation flag of a picture, which will cause it to be ready for
- * display. The picture won't be displayed until vout_DatePicture has been
+ * display. The picture won't be displayed until vout_DatePicture has been
* called.
- *******************************************************************************/
+ *****************************************************************************/
void vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
vlc_mutex_lock( &p_vout->picture_lock );
switch( p_pic->i_status )
{
- case RESERVED_PICTURE:
+ case RESERVED_PICTURE:
p_pic->i_status = RESERVED_DISP_PICTURE;
- break;
+ break;
case RESERVED_DATED_PICTURE:
p_pic->i_status = READY_PICTURE;
- break;
+ break;
#ifdef DEBUG
- default:
- intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
- break;
+ default:
+ intf_ErrMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
+ break;
#endif
}
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("picture %p\n", p_pic);
+#ifdef TRACE_VOUT
+ intf_DbgMsg("picture %p", p_pic);
#endif
vlc_mutex_unlock( &p_vout->picture_lock );
}
-/*******************************************************************************
+/*****************************************************************************
* vout_DatePicture: date a picture
- *******************************************************************************
+ *****************************************************************************
* Remove the reservation flag of a picture, which will cause it to be ready for
- * display. The picture won't be displayed until vout_DisplayPicture has been
+ * display. The picture won't be displayed until vout_DisplayPicture has been
* called.
- *******************************************************************************/
+ *****************************************************************************/
void vout_DatePicture( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date )
{
-#ifdef DEBUG_VIDEO
- char psz_date[MSTRTIME_MAX_SIZE]; /* date */
+#ifdef TRACE_VOUT
+ char psz_date[MSTRTIME_MAX_SIZE]; /* date */
#endif
vlc_mutex_lock( &p_vout->picture_lock );
- p_pic->date = date;
+ p_pic->date = date;
switch( p_pic->i_status )
{
- case RESERVED_PICTURE:
+ case RESERVED_PICTURE:
p_pic->i_status = RESERVED_DATED_PICTURE;
- break;
+ break;
case RESERVED_DISP_PICTURE:
p_pic->i_status = READY_PICTURE;
- break;
+ break;
#ifdef DEBUG
- default:
- intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
- break;
+ default:
+ intf_ErrMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
+ break;
#endif
}
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("picture %p, display date: %s\n", p_pic, mstrtime( psz_date, p_pic->date) );
+#ifdef TRACE_VOUT
+ intf_DbgMsg("picture %p, display date: %s", p_pic, mstrtime( psz_date, p_pic->date) );
#endif
vlc_mutex_unlock( &p_vout->picture_lock );
}
-/******************************************************************************
+/*****************************************************************************
* vout_CreatePicture: allocate a picture in the video output heap.
- ******************************************************************************
- * This function create a reserved image in the video output heap.
+ *****************************************************************************
+ * This function create a reserved image in the video output heap.
* A null pointer is returned if the function fails. This method provides an
* already allocated zone of memory in the picture data fields. It needs locking
- * since several pictures can be created by several producers threads.
- ******************************************************************************/
-picture_t *vout_CreatePicture( vout_thread_t *p_vout, int i_type,
- int i_width, int i_height )
+ * since several pictures can be created by several producers threads.
+ *****************************************************************************/
+picture_t *vout_CreatePicture( vout_thread_t *p_vout, int i_type,
+ int i_width, int i_height )
{
- int i_picture; /* picture index */
- int i_chroma_width = 0; /* chroma width */
- picture_t * p_free_picture = NULL; /* first free picture */
- picture_t * p_destroyed_picture = NULL; /* first destroyed picture */
+ int i_picture; /* picture index */
+ int i_chroma_width = 0; /* chroma width */
+ picture_t * p_free_picture = NULL; /* first free picture */
+ picture_t * p_destroyed_picture = NULL; /* first destroyed picture */
/* Get lock */
vlc_mutex_lock( &p_vout->picture_lock );
- /*
- * Look for an empty place
+ /*
+ * Look for an empty place
*/
for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
{
- if( p_vout->p_picture[i_picture].i_status == DESTROYED_PICTURE )
- {
- /* Picture is marked for destruction, but is still allocated - note
- * that if width and type are the same for two pictures, chroma_width
+ if( p_vout->p_picture[i_picture].i_status == DESTROYED_PICTURE )
+ {
+ /* Picture is marked for destruction, but is still allocated - note
+ * that if width and type are the same for two pictures, chroma_width
* should also be the same */
- if( (p_vout->p_picture[i_picture].i_type == i_type) &&
- (p_vout->p_picture[i_picture].i_height == i_height) &&
- (p_vout->p_picture[i_picture].i_width == i_width) )
- {
- /* Memory size do match : memory will not be reallocated, and function
+ if( (p_vout->p_picture[i_picture].i_type == i_type) &&
+ (p_vout->p_picture[i_picture].i_height == i_height) &&
+ (p_vout->p_picture[i_picture].i_width == i_width) )
+ {
+ /* Memory size do match : memory will not be reallocated, and function
* can end immediately - this is the best possible case, since no
* memory allocation needs to be done */
- p_vout->p_picture[i_picture].i_status = RESERVED_PICTURE;
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("picture %p (in destroyed picture slot)\n",
- &p_vout->p_picture[i_picture] );
+ p_vout->p_picture[i_picture].i_status = RESERVED_PICTURE;
+ p_vout->i_pictures++;
+#ifdef TRACE_VOUT
+ intf_DbgMsg("picture %p (in destroyed picture slot)",
+ &p_vout->p_picture[i_picture] );
#endif
- vlc_mutex_unlock( &p_vout->picture_lock );
- return( &p_vout->p_picture[i_picture] );
- }
- else if( p_destroyed_picture == NULL )
- {
- /* Memory size do not match, but picture index will be kept in
- * case no other place are left */
- p_destroyed_picture = &p_vout->p_picture[i_picture];
- }
- }
- else if( (p_free_picture == NULL) &&
+ vlc_mutex_unlock( &p_vout->picture_lock );
+ return( &p_vout->p_picture[i_picture] );
+ }
+ else if( p_destroyed_picture == NULL )
+ {
+ /* Memory size do not match, but picture index will be kept in
+ * case no other place are left */
+ p_destroyed_picture = &p_vout->p_picture[i_picture];
+ }
+ }
+ else if( (p_free_picture == NULL) &&
(p_vout->p_picture[i_picture].i_status == FREE_PICTURE ))
{
- /* Picture is empty and ready for allocation */
- p_free_picture = &p_vout->p_picture[i_picture];
+ /* Picture is empty and ready for allocation */
+ p_free_picture = &p_vout->p_picture[i_picture];
}
}
/* If no free picture is available, use a destroyed picture */
if( (p_free_picture == NULL) && (p_destroyed_picture != NULL ) )
- {
- /* No free picture or matching destroyed picture has been found, but
- * a destroyed picture is still avalaible */
- free( p_destroyed_picture->p_data );
- p_free_picture = p_destroyed_picture;
+ {
+ /* No free picture or matching destroyed picture has been found, but
+ * a destroyed picture is still avalaible */
+ free( p_destroyed_picture->p_data );
+ p_free_picture = p_destroyed_picture;
}
/*
/* Allocate memory */
switch( i_type )
{
- case YUV_420_PICTURE: /* YUV 420: 1,1/4,1/4 samples per pixel */
- i_chroma_width = i_width / 2;
+ case YUV_420_PICTURE: /* YUV 420: 1,1/4,1/4 samples per pixel */
+ i_chroma_width = i_width / 2;
p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*4/2;
p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*5/2;
break;
- case YUV_422_PICTURE: /* YUV 422: 1,1/2,1/2 samples per pixel */
- i_chroma_width = i_width / 2;
+ case YUV_422_PICTURE: /* YUV 422: 1,1/2,1/2 samples per pixel */
+ i_chroma_width = i_width / 2;
p_free_picture->p_data = malloc( i_height * i_chroma_width * 4 * sizeof( yuv_data_t ) );
p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*3;
break;
- case YUV_444_PICTURE: /* YUV 444: 1,1,1 samples per pixel */
- i_chroma_width = i_width;
+ case YUV_444_PICTURE: /* YUV 444: 1,1,1 samples per pixel */
+ i_chroma_width = i_width;
p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width;
p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
- break;
+ break;
#ifdef DEBUG
default:
- intf_DbgMsg("error: unknown picture type %d\n", i_type );
- p_free_picture->p_data = NULL;
- break;
-#endif
+ intf_ErrMsg("error: unknown picture type %d", i_type );
+ p_free_picture->p_data = NULL;
+ break;
+#endif
}
if( p_free_picture->p_data != NULL )
- {
- /* Copy picture informations, set some default values */
+ {
+ /* Copy picture information, set some default values */
p_free_picture->i_type = i_type;
p_free_picture->i_status = RESERVED_PICTURE;
- p_free_picture->i_matrix_coefficients = 1;
+ p_free_picture->i_matrix_coefficients = 1;
p_free_picture->i_width = i_width;
p_free_picture->i_height = i_height;
- p_free_picture->i_chroma_width = i_chroma_width;
+ p_free_picture->i_chroma_width = i_chroma_width;
+ p_free_picture->i_size = i_width * i_height;
+ p_free_picture->i_chroma_size = i_chroma_width
+ * i_height;
p_free_picture->i_display_horizontal_offset = 0;
- p_free_picture->i_display_vertical_offset = 0;
+ p_free_picture->i_display_vertical_offset = 0;
p_free_picture->i_display_width = i_width;
p_free_picture->i_display_height = i_height;
- p_free_picture->i_aspect_ratio = AR_SQUARE_PICTURE;
- p_free_picture->i_refcount = 0;
+ p_free_picture->i_aspect_ratio = AR_SQUARE_PICTURE;
+ p_free_picture->i_refcount = 0;
+ p_vout->i_pictures++;
}
else
{
/* Memory allocation failed : set picture as empty */
- p_free_picture->i_type = EMPTY_PICTURE;
- p_free_picture->i_status = FREE_PICTURE;
- p_free_picture = NULL;
- intf_ErrMsg("warning: %s\n", strerror( ENOMEM ) );
+ p_free_picture->i_type = EMPTY_PICTURE;
+ p_free_picture->i_status = FREE_PICTURE;
+ p_free_picture = NULL;
+ intf_ErrMsg( "vout error: picture allocation returned %s",
+ strerror( ENOMEM ) );
}
-
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("picture %p (in free picture slot)\n", p_free_picture );
+
+#ifdef TRACE_VOUT
+ intf_DbgMsg("picture %p (in free picture slot)", p_free_picture );
#endif
vlc_mutex_unlock( &p_vout->picture_lock );
+
+ /* Initialize mutex */
+ vlc_mutex_init( &(p_free_picture->lock_deccount) );
+
return( p_free_picture );
}
-
+
/* No free or destroyed picture could be found */
- intf_DbgMsg( "warning: heap is full\n" );
+ intf_DbgMsg( "warning: picture heap is full" );
vlc_mutex_unlock( &p_vout->picture_lock );
return( NULL );
}
-/******************************************************************************
+/*****************************************************************************
* vout_DestroyPicture: remove a permanent or reserved picture from the heap
- ******************************************************************************
+ *****************************************************************************
* This function frees a previously reserved picture or a permanent
* picture. It is meant to be used when the construction of a picture aborted.
* Note that the picture will be destroyed even if it is linked !
- * This function does not need locking since reserved pictures are ignored by
- * the output thread.
- ******************************************************************************/
+ *****************************************************************************/
void vout_DestroyPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
+ vlc_mutex_lock( &p_vout->picture_lock );
+
#ifdef DEBUG
- /* Check if picture status is valid */
- if( (p_pic->i_status != RESERVED_PICTURE) &&
- (p_pic->i_status != RESERVED_DATED_PICTURE) &&
- (p_pic->i_status != RESERVED_DISP_PICTURE) )
- {
- intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
- }
+ /* Check if picture status is valid */
+ if( (p_pic->i_status != RESERVED_PICTURE) &&
+ (p_pic->i_status != RESERVED_DATED_PICTURE) &&
+ (p_pic->i_status != RESERVED_DISP_PICTURE) )
+ {
+ intf_ErrMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
+ }
#endif
p_pic->i_status = DESTROYED_PICTURE;
+ p_vout->i_pictures--;
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("picture %p\n", p_pic);
+#ifdef TRACE_VOUT
+ intf_DbgMsg("picture %p", p_pic);
#endif
+
+ /* destroy the lock that had been initialized in CreatePicture */
+ vlc_mutex_destroy( &(p_pic->lock_deccount) );
+
+ vlc_mutex_unlock( &p_vout->picture_lock );
}
-/******************************************************************************
+/*****************************************************************************
* vout_LinkPicture: increment reference counter of a picture
- ******************************************************************************
+ *****************************************************************************
* This function increment the reference counter of a picture in the video
* heap. It needs a lock since several producer threads can access the picture.
- ******************************************************************************/
+ *****************************************************************************/
void vout_LinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
vlc_mutex_lock( &p_vout->picture_lock );
p_pic->i_refcount++;
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
+#ifdef TRACE_VOUT
+ intf_DbgMsg("picture %p refcount=%d", p_pic, p_pic->i_refcount );
#endif
vlc_mutex_unlock( &p_vout->picture_lock );
}
-/******************************************************************************
+/*****************************************************************************
* vout_UnlinkPicture: decrement reference counter of a picture
- ******************************************************************************
+ *****************************************************************************
* This function decrement the reference counter of a picture in the video heap.
- ******************************************************************************/
+ *****************************************************************************/
void vout_UnlinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
vlc_mutex_lock( &p_vout->picture_lock );
p_pic->i_refcount--;
-#ifdef DEBUG_VIDEO
+#ifdef TRACE_VOUT
if( p_pic->i_refcount < 0 )
{
- intf_DbgMsg("error: refcount < 0\n");
- p_pic->i_refcount = 0;
- }
+ intf_DbgMsg("error: refcount < 0");
+ p_pic->i_refcount = 0;
+ }
#endif
if( (p_pic->i_refcount == 0) && (p_pic->i_status == DISPLAYED_PICTURE) )
{
- p_pic->i_status = DESTROYED_PICTURE;
+ p_pic->i_status = DESTROYED_PICTURE;
+ p_vout->i_pictures--;
}
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
+#ifdef TRACE_VOUT
+ intf_DbgMsg("picture %p refcount=%d", p_pic, p_pic->i_refcount );
#endif
vlc_mutex_unlock( &p_vout->picture_lock );
}
-/******************************************************************************
+/*****************************************************************************
* vout_SetBuffers: set buffers adresses
- ******************************************************************************
- * This function is called by system drivers to set buffers video memory
+ *****************************************************************************
+ * This function is called by system drivers to set buffers video memory
* adresses.
- ******************************************************************************/
+ *****************************************************************************/
void vout_SetBuffers( vout_thread_t *p_vout, void *p_buf1, void *p_buf2 )
{
/* No picture previously */
p_vout->p_buffer[1].pi_area_end[0] = p_vout->i_height - 1;
/* Set adresses */
- p_vout->p_buffer[0].p_data = p_buf1;
- p_vout->p_buffer[1].p_data = p_buf2;
+ p_vout->p_buffer[0].p_data = p_buf1;
+ p_vout->p_buffer[1].p_data = p_buf2;
}
/*****************************************************************************
/*****************************************************************************
* BinaryLog: computes the base 2 log of a binary value
*****************************************************************************
- * This functions is used by MaskToShift, to get a bit index from a binary
+ * This functions is used by MaskToShift, to get a bit index from a binary
* value.
*****************************************************************************/
static int BinaryLog(u32 i)
{
- int i_log;
-
- i_log = 0;
- if (i & 0xffff0000)
- {
- i_log = 16;
- }
- if (i & 0xff00ff00)
- {
+ int i_log = 0;
+
+ if(i & 0xffff0000)
+ {
+ i_log += 16;
+ }
+ if(i & 0xff00ff00)
+ {
i_log += 8;
- }
- if (i & 0xf0f0f0f0)
- {
+ }
+ if(i & 0xf0f0f0f0)
+ {
i_log += 4;
- }
- if (i & 0xcccccccc)
- {
+ }
+ if(i & 0xcccccccc)
+ {
i_log += 2;
- }
- if (i & 0xaaaaaaaa)
- {
- i_log++;
- }
+ }
+ if(i & 0xaaaaaaaa)
+ {
+ i_log += 1;
+ }
+
if (i != ((u32)1 << i_log))
- {
- intf_ErrMsg("internal error: binary log overflow\n");
- }
+ {
+ intf_DbgMsg("internal error: binary log overflow");
+ }
return( i_log );
}
*pi_right = (8 - i_high + i_low);
}
-/******************************************************************************
+/*****************************************************************************
* InitThread: initialize video output thread
- ******************************************************************************
+ *****************************************************************************
* This function is called from RunThread and performs the second step of the
* initialization. It returns 0 on success. Note that the thread's flag are not
* modified inside this function.
- ******************************************************************************/
+ *****************************************************************************/
static int InitThread( vout_thread_t *p_vout )
{
/* Update status */
- intf_DbgMsg("\n");
- *p_vout->pi_status = THREAD_START;
+ *p_vout->pi_status = THREAD_START;
+
+ vlc_mutex_lock( &p_vout->change_lock );
- /* Initialize output method - this function issues its own error messages */
- if( vout_SysInit( p_vout ) )
+#ifdef STATS
+ p_vout->c_loops = 0;
+#endif
+
+ /* Initialize output method - this function issues its own error messages */
+ if( p_vout->pf_init( p_vout ) )
{
return( 1 );
- }
+ }
/* Initialize convertion tables and functions */
if( vout_InitYUV( p_vout ) )
{
- intf_ErrMsg("error: can't allocate YUV translation tables\n");
- return( 1 );
+ intf_ErrMsg("vout error: can't allocate YUV translation tables");
+ return( 1 );
}
-
+
/* Mark thread as running and return */
- p_vout->b_active = 1;
- *p_vout->pi_status = THREAD_READY;
- intf_DbgMsg("thread ready\n");
- return( 0 );
+ p_vout->b_active = 1;
+ *p_vout->pi_status = THREAD_READY;
+
+
+ intf_DbgMsg("thread ready");
+ return( 0 );
}
-/******************************************************************************
+/*****************************************************************************
* RunThread: video output thread
- ******************************************************************************
+ *****************************************************************************
* Video output thread. This function does only returns when the thread is
* terminated. It handles the pictures arriving in the video heap and the
* display device events.
- ******************************************************************************/
+ *****************************************************************************/
static void RunThread( vout_thread_t *p_vout)
{
- int i_index; /* index in heap */
- mtime_t current_date; /* current date */
- mtime_t display_date; /* display date */
- boolean_t b_display; /* display flag */
- picture_t * p_pic; /* picture pointer */
- subpicture_t * p_subpic; /* subpicture pointer */
-
- /*
+ int i_index; /* index in heap */
+ mtime_t current_date; /* current date */
+ mtime_t display_date; /* display date */
+ boolean_t b_display; /* display flag */
+ picture_t * p_pic; /* picture pointer */
+ subpicture_t * p_subpic; /* subpicture pointer */
+
+ /*
* Initialize thread
*/
p_vout->b_error = InitThread( p_vout );
if( p_vout->b_error )
{
DestroyThread( p_vout, THREAD_ERROR );
- return;
- }
- intf_DbgMsg("\n");
+ return;
+ }
/*
* Main loop - it is not executed if an error occured during
/* Initialize loop variables */
p_pic = NULL;
p_subpic = NULL;
- display_date = 0;
+ display_date = 0;
current_date = mdate();
+#ifdef STATS
+ p_vout->c_loops++;
+ if( !(p_vout->c_loops % VOUT_STATS_NB_LOOPS) )
+ {
+ intf_Msg("vout stats: picture heap: %d/%d",
+ p_vout->i_pictures, VOUT_MAX_PICTURES);
+ }
+#endif
- /*
- * Find the picture to display - this operation does not need lock,
- * since only READY_PICTUREs are handled
+ /*
+ * Find the picture to display - this operation does not need lock,
+ * since only READY_PICTUREs are handled
*/
for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
- {
- if( (p_vout->p_picture[i_index].i_status == READY_PICTURE) &&
- ( (p_pic == NULL) ||
- (p_vout->p_picture[i_index].date < display_date) ) )
- {
+ {
+ if( (p_vout->p_picture[i_index].i_status == READY_PICTURE) &&
+ ( (p_pic == NULL) ||
+ (p_vout->p_picture[i_index].date < display_date) ) )
+ {
p_pic = &p_vout->p_picture[i_index];
- display_date = p_pic->date;
- }
- }
-
+ display_date = p_pic->date;
+ }
+ }
+
if( p_pic )
{
-#ifdef STATS
/* Computes FPS rate */
p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ] = display_date;
-#endif
- if( display_date < current_date )
- {
- /* Picture is late: it will be destroyed and the thread will sleep and
- * go to next picture */
+
+ if( display_date < current_date - p_vout->render_time )
+ {
+ /* Picture is late: it will be destroyed and the thread
+ * will sleep and go to next picture */
+
vlc_mutex_lock( &p_vout->picture_lock );
- p_pic->i_status = p_pic->i_refcount ? DISPLAYED_PICTURE : DESTROYED_PICTURE;
- intf_DbgMsg( "warning: late picture %p skipped refcount=%d\n", p_pic, p_pic->i_refcount );
+ if( p_pic->i_refcount )
+ {
+ p_pic->i_status = DISPLAYED_PICTURE;
+ }
+ else
+ {
+ p_pic->i_status = DESTROYED_PICTURE;
+ p_vout->i_pictures--;
+ }
+ intf_WarnMsg( 3,
+ "warning: late picture skipped (%p)", p_pic );
vlc_mutex_unlock( &p_vout->picture_lock );
- p_pic = NULL;
- display_date = 0;
- }
- else if( display_date > current_date + VOUT_DISPLAY_DELAY )
- {
- /* A picture is ready to be rendered, but its rendering date is
- * far from the current one so the thread will perform an empty loop
- * as if no picture were found. The picture state is unchanged */
- p_pic = NULL;
- display_date = 0;
- }
- }
+ continue;
+ }
+ else if( display_date > current_date + VOUT_DISPLAY_DELAY )
+ {
+ /* A picture is ready to be rendered, but its rendering date
+ * is far from the current one so the thread will perform an
+ * empty loop as if no picture were found. The picture state
+ * is unchanged */
+ p_pic = NULL;
+ display_date = 0;
+ }
+ }
/*
- * Find the subpicture to display - this operation does not need lock, since
- * only READY_SUBPICTURES are handled. If no picture has been selected,
- * display_date will depend on the subpicture
+ * Find the subpictures to display - this operation does not need
+ * lock, since only READY_SUBPICTURE are handled. If no picture
+ * has been selected, display_date will depend on the subpicture.
+ * We get an easily parsable chained list of subpictures which
+ * ends with NULL since p_subpic was initialized to NULL.
*/
- //??
+ for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
+ {
+ if( p_vout->p_subpicture[i_index].i_status == READY_SUBPICTURE )
+ {
+ p_vout->p_subpicture[i_index].p_next = p_subpic;
+ p_subpic = &p_vout->p_subpicture[i_index];
+ }
+ }
/*
* Perform rendering, sleep and display rendered picture
*/
- if( p_pic ) /* picture and perhaps subpicture */
+ if( p_pic ) /* picture and perhaps subpicture */
{
- b_display = p_vout->b_active;
+ b_display = p_vout->b_active;
p_vout->last_display_date = display_date;
-
- if( b_display )
- {
- /* Set picture dimensions and clear buffer */
- SetBufferPicture( p_vout, p_pic );
+ p_vout->p_rendered_pic = p_pic;
- /* Render picture and informations */
- RenderPicture( p_vout, p_pic );
- if( p_vout->b_info )
- {
- RenderPictureInfo( p_vout, p_pic );
- RenderInfo( p_vout );
- }
- }
-
- /* Remove picture from heap */
- vlc_mutex_lock( &p_vout->picture_lock );
- p_pic->i_status = p_pic->i_refcount ? DISPLAYED_PICTURE : DESTROYED_PICTURE;
- vlc_mutex_unlock( &p_vout->picture_lock );
- /* Render interface and subpicture */
- if( b_display && p_vout->b_interface )
- {
- RenderInterface( p_vout );
- }
- if( p_subpic )
- {
- if( b_display )
- {
- RenderSubPicture( p_vout, p_subpic );
- }
- /* Remove subpicture from heap */
- vlc_mutex_lock( &p_vout->subpicture_lock );
- p_subpic->i_status = DESTROYED_SUBPICTURE;
- vlc_mutex_unlock( &p_vout->subpicture_lock );
- }
- }
- else if( p_subpic ) /* subpicture alone */
- {
- b_display = p_vout->b_active;
- p_vout->last_display_date = display_date;
+ /* Set picture dimensions and clear buffer */
+ SetBufferPicture( p_vout, p_pic );
- if( b_display )
- {
- /* Clear buffer */
- SetBufferPicture( p_vout, NULL );
+ /* FIXME: if b_need_render == 0 we need to do something with
+ * the subpictures one day. */
- /* Render informations, interface and subpicture */
+ if( p_vout->b_need_render && b_display )
+ {
+ /* Render picture and information */
+ RenderPicture( p_vout, p_pic );
if( p_vout->b_info )
{
+ RenderPictureInfo( p_vout, p_pic );
RenderInfo( p_vout );
}
- if( p_vout->b_interface )
+ if( p_subpic )
{
- RenderInterface( p_vout );
+ RenderSubPicture( p_vout, p_subpic );
}
- RenderSubPicture( p_vout, p_subpic );
- }
+ }
+
+ /* Render interface and subpicture */
+ if( b_display && p_vout->b_interface && p_vout->b_need_render )
+ {
+ RenderInterface( p_vout );
+ }
- /* Remove subpicture from heap */
- vlc_mutex_lock( &p_vout->subpicture_lock );
- p_subpic->i_status = DESTROYED_SUBPICTURE;
- vlc_mutex_unlock( &p_vout->subpicture_lock );
}
- else if( p_vout->b_active ) /* idle or interface screen alone */
+ else if( p_vout->b_active && p_vout->b_need_render
+ && p_vout->init_display_date == 0)
{
- if( p_vout->b_interface && 0 /* && ?? intf_change */ )
+ /* Idle or interface screen alone */
+
+ if( p_vout->b_interface && 0 /* && XXX?? intf_change */ )
{
/* Interface has changed, so a new rendering is required - force
* it by setting last idle date to 0 */
- p_vout->last_idle_date = 0;
+ p_vout->last_idle_date = 0;
}
/* Render idle screen and update idle date, then render interface if
* required */
b_display = RenderIdle( p_vout );
if( b_display )
- {
+ {
p_vout->last_idle_date = current_date;
if( p_vout->b_interface )
{
- RenderInterface( p_vout );
+ RenderInterface( p_vout );
}
}
-
- }
+
+ }
else
{
- b_display = 0;
- }
+ b_display = 0;
+ }
+
+
+ /*
+ * Check for the current time and
+ * display splash screen if everything is on time
+ */
+ if( p_vout->init_display_date > 0 && p_vout->b_need_render )
+ {
+ if( p_vout->b_active &&
+ mdate()-p_vout->init_display_date < 5000000)
+ {
+ /* there is something to display ! */
+ b_display = 1;
+ RenderSplash( p_vout );
+
+ } else {
+ /* no splash screen ! */
+ p_vout->init_display_date=0;
+ }
+ }
+
/*
* Sleep, wake up and display rendered picture
*/
-#ifdef STATS
- /* Store render time */
- p_vout->render_time = mdate() - current_date;
-#endif
+ if( display_date != 0 )
+ {
+ /* Store render time using Bresenham algorithm */
+ p_vout->render_time += mdate() - current_date;
+ p_vout->render_time >>= 1;
+ }
/* Give back change lock */
- vlc_mutex_unlock( &p_vout->change_lock );
+ vlc_mutex_unlock( &p_vout->change_lock );
/* Sleep a while or until a given date */
if( display_date != 0 )
{
- mwait( display_date );
+ mwait( display_date - VOUT_MWAIT_TOLERANCE );
}
else
{
- msleep( VOUT_IDLE_SLEEP );
- }
+ msleep( VOUT_IDLE_SLEEP );
+ }
- /* On awakening, take back lock and send immediately picture to display,
+ /* On awakening, take back lock and send immediately picture to display,
* then swap buffers */
- vlc_mutex_lock( &p_vout->change_lock );
-#ifdef DEBUG_VIDEO
- intf_DbgMsg( "picture %p, subpicture %p in buffer %d, display=%d\n", p_pic, p_subpic,
- p_vout->i_buffer_index, b_display && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) );
-#endif
- if( b_display && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) )
+ vlc_mutex_lock( &p_vout->change_lock );
+#ifdef TRACE_VOUT
+ intf_DbgMsg( "picture %p, subpicture %p in buffer %d, display=%d", p_pic, p_subpic,
+ p_vout->i_buffer_index, b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ );
+#endif
+ if( b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ )
{
- vout_SysDisplay( p_vout );
+ p_vout->pf_display( p_vout );
+#ifndef SYS_BEOS
p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
+#endif
}
+ if( p_pic )
+ {
+ /* Remove picture from heap */
+ vlc_mutex_lock( &p_vout->picture_lock );
+ if( p_pic->i_refcount )
+ {
+ p_pic->i_status = DISPLAYED_PICTURE;
+ }
+ else
+ {
+ p_pic->i_status = DESTROYED_PICTURE;
+ p_vout->i_pictures--;
+ }
+ vlc_mutex_unlock( &p_vout->picture_lock );
+ }
+
+
/*
* Check events and manage thread
- */
- if( vout_SysManage( p_vout ) | Manage( p_vout ) )
- {
- /* A fatal error occured, and the thread must terminate immediately,
- * without displaying anything - setting b_error to 1 cause the
- * immediate end of the main while() loop. */
- p_vout->b_error = 1;
- }
- }
+ */
+ if( p_vout->pf_manage( p_vout ) | Manage( p_vout ) )
+ {
+ /* A fatal error occured, and the thread must terminate immediately,
+ * without displaying anything - setting b_error to 1 cause the
+ * immediate end of the main while() loop. */
+ p_vout->b_error = 1;
+ }
+ }
/*
* Error loop - wait until the thread destruction is requested
*/
if( p_vout->b_error )
{
- ErrorThread( p_vout );
+ ErrorThread( p_vout );
}
/* End of thread */
EndThread( p_vout );
- DestroyThread( p_vout, THREAD_OVER );
- intf_DbgMsg( "thread end\n" );
+ DestroyThread( p_vout, THREAD_OVER );
+ intf_DbgMsg( "thread end" );
}
-/******************************************************************************
+/*****************************************************************************
* ErrorThread: RunThread() error loop
- ******************************************************************************
+ *****************************************************************************
* This function is called when an error occured during thread main's loop. The
* thread can still receive feed, but must be ready to terminate as soon as
* possible.
- ******************************************************************************/
+ *****************************************************************************/
static void ErrorThread( vout_thread_t *p_vout )
{
/* Wait until a `die' order */
- intf_DbgMsg("\n");
while( !p_vout->b_die )
{
/* Sleep a while */
- msleep( VOUT_IDLE_SLEEP );
+ msleep( VOUT_IDLE_SLEEP );
}
}
-/*******************************************************************************
+/*****************************************************************************
* EndThread: thread destruction
- *******************************************************************************
- * This function is called when the thread ends after a sucessfull
+ *****************************************************************************
+ * This function is called when the thread ends after a sucessful
* initialization. It frees all ressources allocated by InitThread.
- *******************************************************************************/
+ *****************************************************************************/
static void EndThread( vout_thread_t *p_vout )
{
- int i_index; /* index in heap */
-
+ int i_index; /* index in heap */
+
/* Store status */
- intf_DbgMsg("\n");
- *p_vout->pi_status = THREAD_END;
+ *p_vout->pi_status = THREAD_END;
+
+#ifdef STATS
+ {
+ struct tms cpu_usage;
+ times( &cpu_usage );
+
+ intf_Msg( "vout stats: cpu usage (user: %d, system: %d)",
+ cpu_usage.tms_utime, cpu_usage.tms_stime );
+ }
+#endif
/* Destroy all remaining pictures and subpictures */
for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
{
- if( p_vout->p_picture[i_index].i_status != FREE_PICTURE )
- {
+ if( p_vout->p_picture[i_index].i_status != FREE_PICTURE )
+ {
free( p_vout->p_picture[i_index].p_data );
}
+ }
+
+ for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
+ {
if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
{
- free( p_vout->p_subpicture[i_index].p_data );
- }
+ free( p_vout->p_subpicture[i_index].p_data );
+ }
}
/* Destroy translation tables */
- vout_EndYUV( p_vout );
- vout_SysEnd( p_vout );
+ vout_EndYUV( p_vout );
+ p_vout->pf_end( p_vout );
+
+ /* Release the change lock */
+ vlc_mutex_unlock( &p_vout->change_lock );
}
-/*******************************************************************************
+/*****************************************************************************
* DestroyThread: thread destruction
- *******************************************************************************
+ *****************************************************************************
* This function is called when the thread ends. It frees all ressources
* allocated by CreateThread. Status is available at this stage.
- *******************************************************************************/
+ *****************************************************************************/
static void DestroyThread( vout_thread_t *p_vout, int i_status )
-{
- int *pi_status; /* status adress */
-
+{
+ int *pi_status; /* status adress */
+
/* Store status adress */
- intf_DbgMsg("\n");
- pi_status = p_vout->pi_status;
-
+ pi_status = p_vout->pi_status;
+
/* Destroy thread structures allocated by Create and InitThread */
vout_UnloadFont( p_vout->p_default_font );
- vout_UnloadFont( p_vout->p_large_font );
- vout_SysDestroy( p_vout );
+ vout_UnloadFont( p_vout->p_large_font );
+ p_vout->pf_destroy( p_vout );
+
+ /* Destroy the locks */
+ vlc_mutex_destroy( &p_vout->picture_lock );
+ vlc_mutex_destroy( &p_vout->subpicture_lock );
+ vlc_mutex_destroy( &p_vout->change_lock );
+
+ /* Release the module */
+ module_Unneed( p_vout->p_module );
+
+ /* Free structure */
free( p_vout );
- *pi_status = i_status;
+ *pi_status = i_status;
}
-/*******************************************************************************
+/*****************************************************************************
* Print: print simple text on a picture
- *******************************************************************************
+ *****************************************************************************
* This function will print a simple text on the picture. It is designed to
- * print debugging or general informations.
- *******************************************************************************/
+ * print debugging or general information.
+ *****************************************************************************/
void Print( vout_thread_t *p_vout, int i_x, int i_y, int i_h_align, int i_v_align, unsigned char *psz_text )
{
- int i_text_height; /* total text height */
- int i_text_width; /* total text width */
+ int i_text_height; /* total text height */
+ int i_text_width; /* total text width */
/* Update upper left coordinates according to alignment */
vout_TextSize( p_vout->p_default_font, 0, psz_text, &i_text_width, &i_text_height );
if( !Align( p_vout, &i_x, &i_y, i_text_width, i_text_height, i_h_align, i_v_align ) )
{
/* Set area and print text */
- SetBufferArea( p_vout, i_x, i_y, i_text_width, i_text_height );
- vout_Print( p_vout->p_default_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
+ SetBufferArea( p_vout, i_x, i_y, i_text_width, i_text_height );
+ vout_Print( p_vout->p_default_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
i_y * p_vout->i_bytes_per_line + i_x * p_vout->i_bytes_per_pixel,
- p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
- p_vout->i_white_pixel, 0, 0,
- 0, psz_text );
- }
+ p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
+ p_vout->i_white_pixel, 0, 0,
+ 0, psz_text, 100 );
+ }
}
-/*******************************************************************************
+/*****************************************************************************
* SetBufferArea: activate an area in current buffer
- *******************************************************************************
+ *****************************************************************************
* This function is called when something is rendered on the current buffer.
* It set the area as active and prepare it to be cleared on next rendering.
* Pay attention to the fact that in this functions, i_h is in fact the end y
* coordinate of the new area.
- *******************************************************************************/
+ *****************************************************************************/
static void SetBufferArea( vout_thread_t *p_vout, int i_x, int i_y, int i_w, int i_h )
{
- vout_buffer_t * p_buffer; /* current buffer */
- int i_area_begin, i_area_end; /* area vertical extension */
- int i_area, i_area_copy; /* area index */
- int i_area_shift; /* shift distance for areas */
-
+ vout_buffer_t * p_buffer; /* current buffer */
+ int i_area_begin, i_area_end; /* area vertical extension */
+ int i_area, i_area_copy; /* area index */
+ int i_area_shift; /* shift distance for areas */
+
/* Choose buffer and modify h to end of area position */
- p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
+ p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
i_h += i_y - 1;
-
- /*
+
+ /*
* Remove part of the area which is inside the picture - this is done
* by calling again SetBufferArea with the correct areas dimensions.
*/
if( ((i_y >= i_area_begin) && (i_y <= i_area_end)) ||
((i_h >= i_area_begin) && (i_h <= i_area_end)) ||
((i_y < i_area_begin) && (i_h > i_area_end)) )
- {
+ {
/* Keep the stripe above the picture, if any */
if( i_y < i_area_begin )
{
- SetBufferArea( p_vout, i_x, i_y, i_w, i_area_begin - i_y );
+ SetBufferArea( p_vout, i_x, i_y, i_w, i_area_begin - i_y );
}
/* Keep the stripe below the picture, if any */
if( i_h > i_area_end )
{
SetBufferArea( p_vout, i_x, i_area_end, i_w, i_h - i_area_end );
- }
+ }
return;
- }
- }
+ }
+ }
/* Skip some extensions until interesting areas */
- for( i_area = 0;
+ for( i_area = 0;
(i_area < p_buffer->i_areas) &&
- (p_buffer->pi_area_end[i_area] + 1 <= i_y);
+ (p_buffer->pi_area_end[i_area] + 1 <= i_y);
i_area++ )
{
- ;
+ ;
}
-
+
if( i_area == p_buffer->i_areas )
{
- /* New area is below all existing ones: just add it at the end of the
- * array, if possible - else, append it to the last one */
+ /* New area is below all existing ones: just add it at the end of the
+ * array, if possible - otherwise, append it to the last one */
if( i_area < VOUT_MAX_AREAS )
{
p_buffer->pi_area_begin[i_area] = i_y;
- p_buffer->pi_area_end[i_area] = i_h;
- p_buffer->i_areas++;
+ p_buffer->pi_area_end[i_area] = i_h;
+ p_buffer->i_areas++;
}
else
{
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("areas overflow\n");
+#ifdef TRACE_VOUT
+ intf_DbgMsg("area overflow");
#endif
- p_buffer->pi_area_end[VOUT_MAX_AREAS - 1] = i_h;
- }
+ p_buffer->pi_area_end[VOUT_MAX_AREAS - 1] = i_h;
+ }
}
- else
+ else
{
i_area_begin = p_buffer->pi_area_begin[i_area];
i_area_end = p_buffer->pi_area_end[i_area];
-
- if( i_y < i_area_begin )
+
+ if( i_y < i_area_begin )
{
if( i_h >= i_area_begin - 1 )
- {
+ {
/* Extend area above */
p_buffer->pi_area_begin[i_area] = i_y;
}
else
{
- /* Create a new area above : merge last area if overflow, then
+ /* Create a new area above : merge last area if overflow, then
* move all old areas down */
if( p_buffer->i_areas == VOUT_MAX_AREAS )
- {
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("areas overflow\n");
+ {
+#ifdef TRACE_VOUT
+ intf_DbgMsg("areas overflow");
#endif
- p_buffer->pi_area_end[VOUT_MAX_AREAS - 2] = p_buffer->pi_area_end[VOUT_MAX_AREAS - 1];
+ p_buffer->pi_area_end[VOUT_MAX_AREAS - 2] = p_buffer->pi_area_end[VOUT_MAX_AREAS - 1];
}
else
{
- p_buffer->i_areas++;
+ p_buffer->i_areas++;
}
for( i_area_copy = p_buffer->i_areas - 1; i_area_copy > i_area; i_area_copy-- )
{
p_buffer->pi_area_begin[i_area] = i_y;
p_buffer->pi_area_end[i_area] = i_h;
return;
- }
+ }
}
if( i_h > i_area_end )
{
/* Find further areas which can be merged with the new one */
- for( i_area_copy = i_area + 1;
+ for( i_area_copy = i_area + 1;
(i_area_copy < p_buffer->i_areas) &&
(p_buffer->pi_area_begin[i_area] <= i_h);
i_area_copy++ )
{
- ;
+ ;
}
- i_area_copy--;
+ i_area_copy--;
if( i_area_copy != i_area )
{
/* Merge with last possible areas */
- p_buffer->pi_area_end[i_area] = MAX( i_h, p_buffer->pi_area_end[i_area_copy] );
+ //p_buffer->pi_area_end[i_area] = MAX( i_h, p_buffer->pi_area_end[i_area_copy] );
/* Shift lower areas upward */
- i_area_shift = i_area_copy - i_area;
+ i_area_shift = i_area_copy - i_area;
p_buffer->i_areas -= i_area_shift;
for( i_area_copy = i_area + 1; i_area_copy < p_buffer->i_areas; i_area_copy++ )
{
{
/* Extend area below */
p_buffer->pi_area_end[i_area] = i_h;
- }
+ }
}
}
}
-/*******************************************************************************
+/*****************************************************************************
* SetBufferPicture: clear buffer and set picture area
- *******************************************************************************
- * This function is called before any rendering. It clears the current
+ *****************************************************************************
+ * This function is called before any rendering. It clears the current
* rendering buffer and set the new picture area. If the picture pointer is
* NULL, then no picture area is defined. Floating operations are avoided since
* some MMX calculations may follow.
- *******************************************************************************/
+ *****************************************************************************/
static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
- vout_buffer_t * p_buffer; /* current buffer */
- int i_pic_x, i_pic_y; /* picture position */
- int i_pic_width, i_pic_height; /* picture dimensions */
- int i_old_pic_y, i_old_pic_height; /* old picture area */
- int i_vout_width, i_vout_height; /* display dimensions */
- int i_area; /* area index */
- int i_data_index; /* area data index */
- int i_data_size; /* area data size, in 256 bytes blocs */
- u64 * p_data; /* area data, for clearing */
- byte_t * p_data8; /* area data, for clearing (slow) */
-
+ vout_buffer_t * p_buffer; /* current buffer */
+ int i_pic_x, i_pic_y; /* picture position */
+ int i_pic_width, i_pic_height; /* picture dimensions */
+ int i_old_pic_y, i_old_pic_height; /* old picture area */
+ int i_vout_width, i_vout_height; /* display dimensions */
+ int i_area; /* area index */
+ int i_data_index; /* area data index */
+ int i_data_size; /* area data size, in 256 bytes blocs */
+ u64 * p_data; /* area data, for clearing */
+ byte_t * p_data8; /* area data, for clearing (slow) */
+
/* Choose buffer and set display dimensions */
- p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
+ p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
i_vout_width = p_vout->i_width;
- i_vout_height = p_vout->i_height;
+ i_vout_height = p_vout->i_height;
/*
- * Computes new picture size
+ * Computes new picture size
*/
if( p_pic != NULL )
{
/* Try horizontal scaling first - width must be a mutiple of 16 */
- i_pic_width = (( p_vout->b_scale || (p_pic->i_width > i_vout_width)) ?
+ i_pic_width = (( p_vout->b_scale || (p_pic->i_width > i_vout_width)) ?
i_vout_width : p_pic->i_width) & ~0xf;
switch( p_pic->i_aspect_ratio )
{
case AR_3_4_PICTURE:
i_pic_height = i_pic_width * 3 / 4;
- break;
+ break;
case AR_16_9_PICTURE:
i_pic_height = i_pic_width * 9 / 16;
break;
- case AR_221_1_PICTURE:
+ case AR_221_1_PICTURE:
i_pic_height = i_pic_width * 100 / 221;
- break;
+ break;
case AR_SQUARE_PICTURE:
default:
- i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
+ i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
break;
}
- /* If picture dimensions using horizontal scaling are too large, use
+ /* If picture dimensions using horizontal scaling are too large, use
* vertical scaling. Since width must be a multiple of 16, height is
* adjusted again after. */
if( i_pic_height > i_vout_height )
{
- i_pic_height = ( p_vout->b_scale || (p_pic->i_height > i_vout_height)) ?
+ i_pic_height = ( p_vout->b_scale || (p_pic->i_height > i_vout_height)) ?
i_vout_height : p_pic->i_height;
switch( p_pic->i_aspect_ratio )
{
case AR_3_4_PICTURE:
i_pic_width = (i_pic_height * 4 / 3) & ~0xf;
i_pic_height = i_pic_width * 3 / 4;
- break;
+ break;
case AR_16_9_PICTURE:
i_pic_width = (i_pic_height * 16 / 9) & ~0xf;
i_pic_height = i_pic_width * 9 / 16;
break;
- case AR_221_1_PICTURE:
+ case AR_221_1_PICTURE:
i_pic_width = (i_pic_height * 221 / 100) & ~0xf;
i_pic_height = i_pic_width * 100 / 221;
- break;
+ break;
case AR_SQUARE_PICTURE:
default:
i_pic_width = (p_pic->i_width * i_pic_height / p_pic->i_height) & ~0xf;
i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
break;
- }
- }
+ }
+ }
/* Set picture position */
i_pic_x = (p_vout->i_width - i_pic_width) / 2;
- i_pic_y = (p_vout->i_height - i_pic_height) / 2;
- }
+ i_pic_y = (p_vout->i_height - i_pic_height) / 2;
+
+ }
else
{
/* No picture: size is 0 */
}
/*
- * Set new picture size - if is is smaller than the previous one, clear
+ * Set new picture size - if it is smaller than the previous one, clear
* around it. Since picture are centered, only their size is tested.
- */
+ */
if( (p_buffer->i_pic_width > i_pic_width) || (p_buffer->i_pic_height > i_pic_height) )
{
i_old_pic_y = p_buffer->i_pic_y;
p_buffer->i_pic_x = i_pic_x;
p_buffer->i_pic_y = i_pic_y;
p_buffer->i_pic_width = i_pic_width;
- p_buffer->i_pic_height = i_pic_height;
+ p_buffer->i_pic_height = i_pic_height;
SetBufferArea( p_vout, 0, i_old_pic_y, p_vout->i_width, i_old_pic_height );
}
else
p_buffer->i_pic_x = i_pic_x;
p_buffer->i_pic_y = i_pic_y;
p_buffer->i_pic_width = i_pic_width;
- p_buffer->i_pic_height = i_pic_height;
+ p_buffer->i_pic_height = i_pic_height;
}
/*
*/
for( i_area = 0; i_area < p_buffer->i_areas; i_area++ )
{
-#ifdef DEBUG_VIDEO
- intf_DbgMsg("clearing picture %p area in buffer %d: %d-%d\n", p_pic,
+#ifdef TRACE_VOUT
+ intf_DbgMsg("clearing picture %p area in buffer %d: %d-%d", p_pic,
p_vout->i_buffer_index, p_buffer->pi_area_begin[i_area], p_buffer->pi_area_end[i_area] );
#endif
i_data_size = (p_buffer->pi_area_end[i_area] - p_buffer->pi_area_begin[i_area] + 1) * p_vout->i_bytes_per_line;
p_data = (u64*) (p_buffer->p_data + p_vout->i_bytes_per_line * p_buffer->pi_area_begin[i_area]);
+
for( i_data_index = i_data_size / 256; i_data_index-- ; )
{
/* Clear 256 bytes block */
for( i_data_index = (i_data_size % 256) / 16; i_data_index--; )
{
/* Clear remaining 16 bytes blocks */
- *p_data++ = 0; *p_data++ = 0;
+ *p_data++ = 0; *p_data++ = 0;
}
- p_data8 = (byte_t *)p_data;
+ p_data8 = (byte_t *)p_data;
for( i_data_index = i_data_size % 16; i_data_index--; )
{
/* Clear remaining bytes */
- *p_data8++ = 0;
+ *p_data8++ = 0;
}
- }
+ }
/*
* Clear areas array
p_buffer->i_areas = 0;
}
-/******************************************************************************
+/*****************************************************************************
* RenderPicture: render a picture
- ******************************************************************************
- * This function convert a picture from a video heap to a pixel-encoded image
- * and copy it to the current rendering buffer. No lock is required, since the
- * rendered picture has been determined as existant, and will only be destroyed
- * by the vout thread later.
- ******************************************************************************/
+ *****************************************************************************
+ * This function converts a picture from a video heap to a pixel-encoded image
+ * and copies it to the current rendering buffer. No lock is required, since
+ * the * rendered picture has been determined as existant, and will only be
+ * destroyed by the vout thread later.
+ *****************************************************************************/
static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
-#ifdef DEBUG_VIDEO
- char psz_date[MSTRTIME_MAX_SIZE]; /* picture date */
- mtime_t render_time; /* picture rendering time */
+#ifdef TRACE_VOUT
+ char psz_date[MSTRTIME_MAX_SIZE]; /* picture date */
+ mtime_t render_time; /* picture rendering time */
#endif
- vout_buffer_t * p_buffer; /* rendering buffer */
- byte_t * p_pic_data; /* convertion destination */
-
- /* Get and set rendering informations */
- p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
- p_pic_data = p_buffer->p_data +
- p_buffer->i_pic_x * p_vout->i_bytes_per_pixel +
- p_buffer->i_pic_y * p_vout->i_bytes_per_line;
-#ifdef DEBUG_VIDEO
- render_time = mdate();
+ vout_buffer_t * p_buffer; /* rendering buffer */
+ byte_t * p_pic_data; /* convertion destination */
+
+ /* Get and set rendering information */
+ p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
+ p_pic_data = p_buffer->p_data +
+ p_buffer->i_pic_x * p_vout->i_bytes_per_pixel +
+ p_buffer->i_pic_y * p_vout->i_bytes_per_line;
+#ifdef TRACE_VOUT
+ render_time = mdate();
#endif
+
+
/*
- * Choose appropriate rendering function and render picture
+ * Choose appropriate rendering function and render picture
*/
switch( p_pic->i_type )
{
case YUV_420_PICTURE:
- p_vout->yuv.p_Convert420( p_vout, p_pic_data,
- p_pic->p_y, p_pic->p_u, p_pic->p_v,
- p_pic->i_width, p_pic->i_height,
- p_buffer->i_pic_width, p_buffer->i_pic_height,
- p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
- p_pic->i_matrix_coefficients );
- break;
+ p_vout->yuv.pf_yuv420( p_vout, p_pic_data,
+ p_pic->p_y, p_pic->p_u, p_pic->p_v,
+ p_pic->i_width, p_pic->i_height,
+ p_buffer->i_pic_width, p_buffer->i_pic_height,
+ p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
+ p_pic->i_matrix_coefficients );
+ break;
case YUV_422_PICTURE:
- p_vout->yuv.p_Convert422( p_vout, p_pic_data,
- p_pic->p_y, p_pic->p_u, p_pic->p_v,
- p_pic->i_width, p_pic->i_height,
- p_buffer->i_pic_width, p_buffer->i_pic_height,
- p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
- p_pic->i_matrix_coefficients );
- break;
+ p_vout->yuv.pf_yuv422( p_vout, p_pic_data,
+ p_pic->p_y, p_pic->p_u, p_pic->p_v,
+ p_pic->i_width, p_pic->i_height,
+ p_buffer->i_pic_width, p_buffer->i_pic_height,
+ p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
+ p_pic->i_matrix_coefficients );
+ break;
case YUV_444_PICTURE:
- p_vout->yuv.p_Convert444( p_vout, p_pic_data,
- p_pic->p_y, p_pic->p_u, p_pic->p_v,
- p_pic->i_width, p_pic->i_height,
- p_buffer->i_pic_width, p_buffer->i_pic_height,
- p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
- p_pic->i_matrix_coefficients );
- break;
+ p_vout->yuv.pf_yuv444( p_vout, p_pic_data,
+ p_pic->p_y, p_pic->p_u, p_pic->p_v,
+ p_pic->i_width, p_pic->i_height,
+ p_buffer->i_pic_width, p_buffer->i_pic_height,
+ p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
+ p_pic->i_matrix_coefficients );
+ break;
#ifdef DEBUG
- default:
- intf_DbgMsg("error: unknown picture type %d\n", p_pic->i_type );
- break;
+ default:
+ intf_ErrMsg("error: unknown picture type %d", p_pic->i_type );
+ break;
#endif
}
-#ifdef DEBUG_VIDEO
+#ifdef TRACE_VOUT
/* Print picture date and rendering time */
- intf_DbgMsg("picture %p rendered in buffer %d (%ld us), display date: %s\n", p_pic,
- p_vout->i_buffer_index, (long) (mdate() - render_time),
+ intf_DbgMsg("picture %p rendered in buffer %d (%ld us), display date: %s", p_pic,
+ p_vout->i_buffer_index, (long) (mdate() - render_time),
mstrtime( psz_date, p_pic->date ));
#endif
}
-/******************************************************************************
- * RenderPictureInfo: print additionnal informations on a picture
- ******************************************************************************
- * This function will print informations such as fps and other picture
- * dependant informations.
- ******************************************************************************/
+/*****************************************************************************
+ * RenderPictureInfo: print additionnal information on a picture
+ *****************************************************************************
+ * This function will print information such as fps and other picture
+ * dependant information.
+ *****************************************************************************/
static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
{
-#if defined(STATS) || defined(DEBUG)
- char psz_buffer[256]; /* string buffer */
-#endif
+ char psz_buffer[256]; /* string buffer */
-#ifdef STATS
- /*
- * Print FPS rate in upper right corner
+ /*
+ * Print FPS rate in upper right corner
*/
if( p_vout->c_fps_samples > VOUT_FPS_SAMPLES )
- {
- sprintf( psz_buffer, "%.2f fps", (double) VOUT_FPS_SAMPLES * 1000000 /
- ( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1) % VOUT_FPS_SAMPLES ] -
- p_vout->p_fps_sample[ p_vout->c_fps_samples % VOUT_FPS_SAMPLES ] ) );
+ {
+ long i_fps = VOUT_FPS_SAMPLES * 1000000 * 10 /
+ ( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1)
+ % VOUT_FPS_SAMPLES ] -
+ p_vout->p_fps_sample[ p_vout->c_fps_samples
+ % VOUT_FPS_SAMPLES ] );
+ sprintf( psz_buffer, "%li.%i fps", i_fps / 10, (int)i_fps % 10 );
Print( p_vout, 0, 0, RIGHT_RALIGN, TOP_RALIGN, psz_buffer );
}
- /*
- * Print frames count and loop time in upper left corner
+ /*
+ * Print frames count and loop time in upper left corner
*/
- sprintf( psz_buffer, "%ld frames rendering: %ld us",
+ sprintf( psz_buffer, "%ld frames, render: %ldus",
(long) p_vout->c_fps_samples, (long) p_vout->render_time );
Print( p_vout, 0, 0, LEFT_RALIGN, TOP_RALIGN, psz_buffer );
-#endif
-#ifdef DEBUG
+#ifdef STATS
/*
* Print picture information in lower right corner
*/
p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_width,
p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height,
p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_x,
- p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y );
+ p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y );
Print( p_vout, 0, 0, RIGHT_RALIGN, BOTTOM_RALIGN, psz_buffer );
#endif
}
-/******************************************************************************
+/*****************************************************************************
+ * RenderSplash: render splash picture
+ *****************************************************************************
+ * This function will print something on the screen. It will return 0 if
+ * nothing has been rendered, or 1 if something has been changed on the screen.
+ * Note that if you absolutely want something to be printed, you will have
+ * to force it by setting the last idle date to 0.
+ * Unlike other rendering functions, this one calls the SetBufferPicture
+ * function when needed.
+ *****************************************************************************/
+int RenderSplash( vout_thread_t *p_vout )
+{
+ int i_x = 0, i_y = 0; /* text position */
+ int i_width, i_height; /* text size */
+ char *psz_text = "VideoLAN Client (" VERSION ")"; /* text to display */
+
+ memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
+ p_vout->i_bytes_per_line * p_vout->i_height, 12);
+
+ // SetBufferPicture( p_vout, NULL );
+ vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
+ &i_width, &i_height );
+ if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
+ {
+ vout_Print( p_vout->p_large_font,
+ p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
+ i_x * p_vout->i_bytes_per_pixel + (i_y - 16 ) * p_vout->i_bytes_per_line,
+ p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
+ p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
+ WIDE_TEXT | OUTLINED_TEXT, psz_text, 100);
+ SetBufferArea( p_vout, i_x, i_y, i_width, i_height);
+ }
+ return( 1 );
+}
+
+
+/*****************************************************************************
* RenderIdle: render idle picture
- ******************************************************************************
- * This function will print something on the screen. It will return 0 if
+ *****************************************************************************
+ * This function will print something on the screen. It will return 0 if
* nothing has been rendered, or 1 if something has been changed on the screen.
* Note that if you absolutely want something to be printed, you will have
* to force it by setting the last idle date to 0.
- * Unlike other rendering functions, this one calls the SetBufferPicture
+ * Unlike other rendering functions, this one calls the SetBufferPicture
* function when needed.
- ******************************************************************************/
-static int RenderIdle( vout_thread_t *p_vout )
+ *****************************************************************************/
+int RenderIdle( vout_thread_t *p_vout )
{
- int i_x = 0, i_y = 0; /* text position */
- int i_width, i_height; /* text size */
- mtime_t current_date; /* current date */
- const char *psz_text = "no stream"; /* text to display */
-
-
- current_date = mdate();
- if( (current_date - p_vout->last_display_date) > VOUT_IDLE_DELAY &&
- (current_date - p_vout->last_idle_date) > VOUT_IDLE_DELAY )
+#if 0
+ int i_x = 0, i_y = 0; /* text position */
+ int i_width, i_height; /* text size */
+ int i_amount = 0; /* amount to draw */
+ char *psz_text = "Waiting for stream"; /* text to display */
+ char *psz_wtext = "[................]";
+#endif
+ mtime_t current_date; /* current date */
+
+
+ memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
+ p_vout->i_bytes_per_line * p_vout->i_height, 12);
+
+
+ current_date = mdate();
+ if( (current_date - p_vout->last_display_date) > VOUT_IDLE_DELAY
+// && (current_date - p_vout->last_idle_date) > VOUT_IDLE_DELAY
+ )
{
- SetBufferPicture( p_vout, NULL );
+ /* FIXME: idle screen disabled */
+#if 0
+ SetBufferPicture( p_vout, NULL );
vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
&i_width, &i_height );
- if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
- {
- vout_Print( p_vout->p_large_font,
+ if( !Align( p_vout, &i_x, &i_y, i_width, i_height * 2, CENTER_RALIGN, CENTER_RALIGN ) )
+ {
+ i_amount = (int) ((current_date - p_vout->last_display_date ) / 5000LL);
+ vout_Print( p_vout->p_large_font,
p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
i_x * p_vout->i_bytes_per_pixel + i_y * p_vout->i_bytes_per_line,
p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
- WIDE_TEXT | OUTLINED_TEXT, psz_text );
- SetBufferArea( p_vout, i_x, i_y, i_width, i_height );
- }
- return( 1 );
+ WIDE_TEXT | OUTLINED_TEXT, psz_text, (i_amount / 3 ) %110);
+
+ vout_Print( p_vout->p_large_font,
+ p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
+ i_x * p_vout->i_bytes_per_pixel + (i_y + 16) * p_vout->i_bytes_per_line,
+ p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
+ p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
+ WIDE_TEXT | OUTLINED_TEXT, psz_wtext, (i_amount/5)%110 );
+
+
+ SetBufferArea( p_vout, i_x, i_y, i_width, i_height * 2 );
+ }
+#endif
+ return( 1 );
}
- return( 0 );
+ return( 0 );
}
-/******************************************************************************
- * RenderInfo: render additionnal informations
- ******************************************************************************
- * This function render informations which do not depend of the current picture
- * rendered.
- ******************************************************************************/
+/*****************************************************************************
+ * RenderInfo: render additionnal information
+ *****************************************************************************
+ * This function renders information which do not depend on the current
+ * picture rendered.
+ *****************************************************************************/
static void RenderInfo( vout_thread_t *p_vout )
{
#ifdef DEBUG
- char psz_buffer[256]; /* string buffer */
- int i_ready_pic = 0; /* ready pictures */
- int i_reserved_pic = 0; /* reserved pictures */
- int i_picture; /* picture index */
+ char psz_buffer[256]; /* string buffer */
+ int i_ready_pic = 0; /* ready pictures */
+ int i_reserved_pic = 0; /* reserved pictures */
+ int i_picture; /* picture index */
#endif
#ifdef DEBUG
- /*
- * Print thread state in lower left corner
+ /*
+ * Print thread state in lower left corner
*/
for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
{
case RESERVED_PICTURE:
case RESERVED_DATED_PICTURE:
case RESERVED_DISP_PICTURE:
- i_reserved_pic++;
- break;
+ i_reserved_pic++;
+ break;
case READY_PICTURE:
- i_ready_pic++;
- break;
- }
+ i_ready_pic++;
+ break;
+ }
}
- sprintf( psz_buffer, "pic: %d/%d/%d",
- i_reserved_pic, i_ready_pic, VOUT_MAX_PICTURES );
- Print( p_vout, 0, 0, LEFT_RALIGN, BOTTOM_RALIGN, psz_buffer );
+ sprintf( psz_buffer, "pic: %d (%d/%d)/%d",
+ p_vout->i_pictures, i_reserved_pic, i_ready_pic, VOUT_MAX_PICTURES );
+ Print( p_vout, 0, 0, LEFT_RALIGN, BOTTOM_RALIGN, psz_buffer );
#endif
}
-/*******************************************************************************
+/*****************************************************************************
* RenderSubPicture: render a subpicture
- *******************************************************************************
- * This function render a sub picture unit.
- *******************************************************************************/
+ *****************************************************************************
+ * This function renders a sub picture unit.
+ *****************************************************************************/
static void RenderSubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
{
- p_vout_font_t p_font; /* text font */
- int i_width, i_height; /* subpicture dimensions */
-
- switch( p_subpic->i_type )
+ p_vout_font_t p_font; /* text font */
+ int i_width, i_height; /* subpicture dimensions */
+
+ while( p_subpic != NULL )
{
- case TEXT_SUBPICTURE: /* single line text */
- /* Select default font if not specified */
- p_font = p_subpic->type.text.p_font;
- if( p_font == NULL )
+ switch( p_subpic->i_type )
{
- p_font = p_vout->p_default_font;
- }
+ case DVD_SUBPICTURE: /* DVD subpicture unit */
+ /* test if the picture really has to be displayed */
+ if( mdate() < p_subpic->begin_date )
+ {
+ /* not yet, see you later */
+ break;
+ }
+ if( mdate() > p_subpic->end_date )
+ {
+ /* too late, destroying the subpic */
+ vout_DestroySubPicture( p_vout, p_subpic );
+ break;
+ }
+ vout_RenderSPU( &p_vout->p_buffer[ p_vout->i_buffer_index ],
+ p_subpic, p_vout->i_bytes_per_pixel,
+ p_vout->i_bytes_per_line );
+ break;
+ case TEXT_SUBPICTURE: /* single line text */
+ /* Select default font if not specified */
+ p_font = p_subpic->type.text.p_font;
+ if( p_font == NULL )
+ {
+ p_font = p_vout->p_default_font;
+ }
+
+ /* Compute text size (width and height fields are ignored)
+ * and print it */
+ vout_TextSize( p_font, p_subpic->type.text.i_style,
+ p_subpic->p_data, &i_width, &i_height );
+ if( !Align( p_vout, &p_subpic->i_x, &p_subpic->i_y,
+ i_width, i_height, p_subpic->i_horizontal_align,
+ p_subpic->i_vertical_align ) )
+ {
+ vout_Print( p_font,
+ p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
+ p_subpic->i_x * p_vout->i_bytes_per_pixel +
+ p_subpic->i_y * p_vout->i_bytes_per_line,
+ p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
+ p_subpic->type.text.i_char_color,
+ p_subpic->type.text.i_border_color,
+ p_subpic->type.text.i_bg_color,
+ p_subpic->type.text.i_style, p_subpic->p_data, 100 );
+ SetBufferArea( p_vout, p_subpic->i_x, p_subpic->i_y,
+ i_width, i_height );
+ }
+ break;
- /* Computes text size (width and height fields are ignored) and print it */
- vout_TextSize( p_font, p_subpic->type.text.i_style, p_subpic->p_data, &i_width, &i_height );
- if( !Align( p_vout, &p_subpic->i_x, &p_subpic->i_y, i_width, i_height,
- p_subpic->i_horizontal_align, p_subpic->i_vertical_align ) )
- {
- vout_Print( p_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
- p_subpic->i_x * p_vout->i_bytes_per_pixel +
- p_subpic->i_y * p_vout->i_bytes_per_line,
- p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
- p_subpic->type.text.i_char_color, p_subpic->type.text.i_border_color,
- p_subpic->type.text.i_bg_color, p_subpic->type.text.i_style,
- p_subpic->p_data );
- SetBufferArea( p_vout, p_subpic->i_x, p_subpic->i_y, i_width, i_height );
- }
- break;
-
#ifdef DEBUG
- default:
- intf_DbgMsg("error: unknown subpicture %p type %d\n", p_subpic, p_subpic->i_type );
+ default:
+ intf_ErrMsg( "error: unknown subpicture %p type %d",
+ p_subpic, p_subpic->i_type );
#endif
+ }
+
+ p_subpic = p_subpic->p_next;
}
}
-/*******************************************************************************
+/*****************************************************************************
* RenderInterface: render the interface
- *******************************************************************************
- * This function render the interface, if any.
- *******************************************************************************/
+ *****************************************************************************
+ * This function renders the interface, if any.
+ *****************************************************************************/
static void RenderInterface( vout_thread_t *p_vout )
{
- int i_height, i_text_height; /* total and text height */
- int i_width_1, i_width_2; /* text width */
- int i_byte; /* byte index */
+ int i_height, i_text_height; /* total and text height */
+ int i_width_1, i_width_2; /* text width */
+ int i_byte; /* byte index */
const char *psz_text_1 = "[1-9] Channel [i]nfo [c]olor [g/G]amma";
- const char *psz_text_2 = "[+/-] Volume [m]ute [s]caling [Q]uit";
+ const char *psz_text_2 = "[+/-] Volume [m]ute [s]caling [Q]uit";
/* Get text size */
vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_1, &i_width_1, &i_height );
i_byte < p_vout->i_height * p_vout->i_bytes_per_line;
i_byte++ )
{
- //?? noooo !
+ /* XXX?? noooo ! */
p_vout->p_buffer[ p_vout->i_buffer_index ].p_data[ i_byte ] = p_vout->i_blue_pixel;
- }
+ }
/* Render text, if not larger than screen */
if( i_width_1 < p_vout->i_width )
- {
+ {
vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
(p_vout->i_height - i_height) * p_vout->i_bytes_per_line,
p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
- OUTLINED_TEXT, psz_text_1 );
+ OUTLINED_TEXT, psz_text_1, 100 );
}
if( i_width_2 < p_vout->i_width )
- {
+ {
vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
(p_vout->i_height - i_height + i_text_height) * p_vout->i_bytes_per_line,
p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
- OUTLINED_TEXT, psz_text_2 );
- }
+ OUTLINED_TEXT, psz_text_2, 100 );
+ }
/* Activate modified area */
SetBufferArea( p_vout, 0, p_vout->i_height - i_height, p_vout->i_width, i_height );
}
-/******************************************************************************
+/*****************************************************************************
* Manage: manage thread
- ******************************************************************************
+ *****************************************************************************
* This function will handle changes in thread configuration.
- ******************************************************************************/
+ *****************************************************************************/
static int Manage( vout_thread_t *p_vout )
{
-#ifdef DEBUG_VIDEO
+#ifdef TRACE_VOUT
if( p_vout->i_changes )
{
- intf_DbgMsg("changes: 0x%x (no display: 0x%x)\n", p_vout->i_changes,
- p_vout->i_changes & VOUT_NODISPLAY_CHANGE );
- }
+ intf_DbgMsg("changes: 0x%x (no display: 0x%x)", p_vout->i_changes,
+ 0 /* p_vout->i_changes & VOUT_NODISPLAY_CHANGE */ );
+ }
#endif
/* On gamma or grayscale change, rebuild tables */
- if( p_vout->i_changes & (VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
+ if( p_vout->i_changes & (VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
VOUT_YUV_CHANGE) )
{
if( vout_ResetYUV( p_vout ) )
{
- intf_ErrMsg("error: can't rebuild convertion tables\n");
- return( 1 );
- }
+ intf_ErrMsg( "vout error: can't rebuild conversion tables" );
+ return( 1 );
+ }
}
/* Clear changes flags which does not need management or have been
* handled */
- p_vout->i_changes &= ~(VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
- VOUT_YUV_CHANGE | VOUT_INFO_CHANGE |
- VOUT_INTF_CHANGE | VOUT_SCALE_CHANGE );
+ p_vout->i_changes &= ~(VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
+ VOUT_YUV_CHANGE | VOUT_INFO_CHANGE |
+ VOUT_INTF_CHANGE | VOUT_SCALE_CHANGE |
+ VOUT_CURSOR_CHANGE | VOUT_FULLSCREEN_CHANGE );
/* Detect unauthorized changes */
if( p_vout->i_changes )
{
- /* Some changes were not acknowledged by vout_SysManage or this function,
- * it means they should not be authorized */
- intf_ErrMsg( "error: unauthorized changes in the video output thread\n" );
- return( 1 );
+ /* Some changes were not acknowledged by p_vout->pf_manage or this
+ * function, it means they should not be authorized */
+ intf_ErrMsg( "vout error: unauthorized changes in the vout thread" );
+ return( 1 );
}
-
- return( 0 );
+
+ return( 0 );
}
-/******************************************************************************
+/*****************************************************************************
* Align: align a subpicture in the screen
- ******************************************************************************
+ *****************************************************************************
* This function is used for rendering text or subpictures. It returns non 0
* it the final aera is not fully included in display area. Return coordinates
* are absolute.
- ******************************************************************************/
-static int Align( vout_thread_t *p_vout, int *pi_x, int *pi_y,
+ *****************************************************************************/
+static int Align( vout_thread_t *p_vout, int *pi_x, int *pi_y,
int i_width, int i_height, int i_h_align, int i_v_align )
{
/* Align horizontally */
switch( i_h_align )
{
case CENTER_ALIGN:
- *pi_x -= i_width / 2;
- break;
+ *pi_x -= i_width / 2;
+ break;
case CENTER_RALIGN:
- *pi_x += (p_vout->i_width - i_width) / 2;
- break;
- case RIGHT_ALIGN:
- *pi_x -= i_width;
- break;
+ *pi_x += (p_vout->i_width - i_width) / 2;
+ break;
+ case RIGHT_ALIGN:
+ *pi_x -= i_width;
+ break;
case RIGHT_RALIGN:
- *pi_x += p_vout->i_width - i_width;
- break;
+ *pi_x += p_vout->i_width - i_width;
+ break;
}
/* Align vertically */
switch( i_v_align )
{
case CENTER_ALIGN:
- *pi_y -= i_height / 2;
+ *pi_y -= i_height / 2;
break;
case CENTER_RALIGN:
- *pi_y += (p_vout->i_height - i_height) / 2;
- break;
+ *pi_y += (p_vout->i_height - i_height) / 2;
+ break;
case BOTTOM_ALIGN:
- *pi_y -= i_height;
- break;
+ *pi_y -= i_height;
+ break;
case BOTTOM_RALIGN:
- *pi_y += p_vout->i_height - i_height;
- break;
+ *pi_y += p_vout->i_height - i_height;
+ break;
case SUBTITLE_RALIGN:
- *pi_y += (p_vout->i_height + p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y +
- p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height - i_height) / 2;
- break;
+ *pi_y += (p_vout->i_height + p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y +
+ p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height - i_height) / 2;
+ break;
}
/* Return non 0 if clipping failed */
- return( (*pi_x < 0) || (*pi_y < 0) ||
- (*pi_x + i_width > p_vout->i_width) || (*pi_y + i_height > p_vout->i_height) );
+ return( (*pi_x < 0) || (*pi_y < 0) ||
+ (*pi_x + i_width > p_vout->i_width) || (*pi_y + i_height > p_vout->i_height) );
}
-/******************************************************************************
+/*****************************************************************************
* SetPalette: sets an 8 bpp palette
- ******************************************************************************
+ *****************************************************************************
* This function is just a prototype that does nothing. Architectures that
* support palette allocation should override it.
- ******************************************************************************/
+ *****************************************************************************/
static void SetPalette ( p_vout_thread_t p_vout, u16 *red,
u16 *green, u16 *blue, u16 *transp )
{
- intf_ErrMsg( "SetPalette: method does not support palette changing\n" );
+ intf_ErrMsg( "vout error: method does not support palette changing" );
}