GLuint m_texture;
double m_display_ratio;
QColor m_backgroundColor;
+ Qt::WindowFlags m_baseFlags;
public slots:
void showImage(QImage image);
protected:
void initializeGL();
void resizeGL(int width, int height);
+ void resizeEvent(QResizeEvent* event);
void paintGL();
+ void mouseDoubleClickEvent(QMouseEvent * event);
};
#endif