// Corresponds to struct Client.
message ClientProto {
optional int32 sock = 1;
+ optional string remote_addr = 8;
+ optional int64 connect_time = 9;
optional int32 state = 2;
optional bytes request = 3;
optional string stream_id = 4;
optional bytes header_or_error = 5;
optional int64 header_or_error_bytes_sent = 6;
- optional int64 bytes_sent = 7;
+ optional int64 stream_pos = 7;
+ optional int64 bytes_sent = 10;
+ optional int64 bytes_lost = 11;
+ optional int64 num_loss_events = 12;
};
// Corresponds to struct Stream.
message StreamProto {
optional bytes header = 1;
optional bytes data = 2;
- optional int64 data_size = 3;
+ optional int64 backlog_size = 5 [default=1048576];
+ optional int64 bytes_received = 3;
optional string stream_id = 4;
};
optional bytes request = 4;
optional int32 request_bytes_sent = 5;
optional bytes response = 6;
+ optional bytes http_header = 10;
optional bytes pending_data = 7;
optional bool has_metacube_header = 8;
optional int32 sock = 9;
};
+// Corresponds to class Acceptor.
+message AcceptorProto {
+ optional int32 server_sock = 1;
+ optional int32 port = 2;
+};
+
message CubemapStateProto {
+ optional int64 serialize_start_sec = 6;
+ optional int64 serialize_start_usec = 7;
repeated ClientProto clients = 1;
repeated StreamProto streams = 2;
repeated InputProto inputs = 5;
- optional int32 server_sock = 3;
- optional int32 port = 4;
+ repeated AcceptorProto acceptors = 8;
};