// Corresponds to struct Client.
message ClientProto {
optional int32 sock = 1;
+ optional string remote_addr = 8;
+ optional int64 connect_time = 9;
optional int32 state = 2;
optional bytes request = 3;
optional string stream_id = 4;
optional int32 sock = 9;
};
+// Corresponds to class Acceptor.
+message AcceptorProto {
+ optional int32 server_sock = 1;
+ optional int32 port = 2;
+};
+
message CubemapStateProto {
+ optional int64 serialize_start_sec = 6;
+ optional int64 serialize_start_usec = 7;
repeated ClientProto clients = 1;
repeated StreamProto streams = 2;
repeated InputProto inputs = 5;
+ repeated AcceptorProto acceptors = 8;
+
+ // Deprecated. Use Acceptor instead.
optional int32 server_sock = 3;
optional int32 port = 4;
};