#include <sqlite3.h>
#include "mainwindow.h"
#include "ui_mainwindow.h"
+#include "events.h"
using namespace std;
return buf;
}
-class EventsModel : public QAbstractTableModel
-{
-public:
- EventsModel(sqlite3 *db) : db(db) {}
-
- int rowCount(const QModelIndex &parent) const override
- {
- refresh_if_needed();
- return events.size();
- }
- int columnCount(const QModelIndex &column) const override
- {
- return 3;
- }
- QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
- QVariant data(const QModelIndex &index, int role) const override;
-
- int insert_event(uint64_t t, int player_id);
-
-private:
- struct Player {
- int player_id;
- string number;
- string name;
- };
- mutable map<int, Player> players;
-
- struct Event {
- uint64_t t;
- optional<int> player_id;
- string type;
- };
- mutable vector<Event> events;
- mutable bool stale = true;
-
- sqlite3 *db;
-
- void refresh_if_needed() const;
-};
-
-QVariant EventsModel::headerData(int section, Qt::Orientation orientation, int role) const
-{
- if (role != Qt::DisplayRole) {
- return QVariant();
- }
- if (orientation == Qt::Horizontal) {
- if (section == 0) {
- return "Time";
- } else if (section == 1) {
- return "Player";
- } else {
- return "Type";
- }
- } else {
- return "";
- }
-}
-
-QVariant EventsModel::data(const QModelIndex &index, int role) const
-{
- if (role != Qt::DisplayRole) {
- return QVariant();
- }
- refresh_if_needed();
- if (index.column() == 0) {
- return QString::fromUtf8(format_timestamp(events[index.row()].t));
- } else if (index.column() == 1) {
- optional<int> player_id = events[index.row()].player_id;
- if (player_id) {
- const Player &p = players[*player_id];
- return QString::fromUtf8(p.name + " (" + p.number + ")");
- } else {
- return QVariant();
- }
- } else if (index.column() == 2) {
- return QString::fromUtf8(events[index.row()].type);
- }
- return QVariant();
-}
-
-void EventsModel::refresh_if_needed() const
-{
- if (!stale) {
- return;
- }
-
- players.clear();
- events.clear();
- stale = false;
-
- // Read the players.
- sqlite3_stmt *stmt;
- int ret = sqlite3_prepare_v2(db, "SELECT player, number, name FROM player", -1, &stmt, 0);
- if (ret != SQLITE_OK) {
- fprintf(stderr, "SELECT prepare: %s\n", sqlite3_errmsg(db));
- abort();
- }
- for ( ;; ) {
- ret = sqlite3_step(stmt);
- if (ret == SQLITE_ROW) {
- Player p;
- p.player_id = sqlite3_column_int(stmt, 0);
- p.number = (const char *)sqlite3_column_text(stmt, 1);
- p.name = (const char *) sqlite3_column_text(stmt, 2);
- players[p.player_id] = std::move(p);
- } else if (ret == SQLITE_DONE) {
- break;
- } else {
- fprintf(stderr, "SELECT step: %s\n", sqlite3_errmsg(db));
- abort();
- }
- }
- ret = sqlite3_finalize(stmt);
- if (ret != SQLITE_OK) {
- fprintf(stderr, "SELECT finalize: %s\n", sqlite3_errmsg(db));
- abort();
- }
-
- // Read the events.
- ret = sqlite3_prepare_v2(db, "SELECT t, player, type FROM event", -1, &stmt, 0);
- if (ret != SQLITE_OK) {
- fprintf(stderr, "SELECT prepare: %s\n", sqlite3_errmsg(db));
- abort();
- }
- for ( ;; ) {
- ret = sqlite3_step(stmt);
- if (ret == SQLITE_ROW) {
- Event e;
- e.t = sqlite3_column_int(stmt, 0);
- e.player_id = sqlite3_column_int(stmt, 1);
- e.type = (const char *)sqlite3_column_text(stmt, 2);
- events.push_back(std::move(e));
- } else if (ret == SQLITE_DONE) {
- break;
- } else {
- fprintf(stderr, "SELECT step: %s\n", sqlite3_errmsg(db));
- abort();
- }
- }
- ret = sqlite3_finalize(stmt);
- if (ret != SQLITE_OK) {
- fprintf(stderr, "SELECT finalize: %s\n", sqlite3_errmsg(db));
- abort();
- }
-
- // TODO what if data changes externally?
- //emit dataChanged(QModelIndex(
-}
-
-int EventsModel::insert_event(uint64_t t, int player_id)
-{
- auto it = lower_bound(events.begin(), events.end(), t,
- [](const Event &e, uint64_t t) { return e.t < t; });
- int pos = distance(events.begin(), it);
- beginInsertRows(QModelIndex(), pos, pos + 1);
-
- Event e;
- e.t = t;
- e.player_id = player_id;
- e.type = "unknown";
- events.insert(events.begin() + pos, e);
-
- endInsertRows();
-
- // FIXME sqlite
-
- return pos;
-}
-
MainWindow::MainWindow()
{
player = new QMediaPlayer;