#include <movit/padding_effect.h>
#include <movit/resample_effect.h>
#include <movit/resize_effect.h>
+#include <movit/multiply_effect.h>
#include <movit/util.h>
#include <movit/white_balance_effect.h>
#include <movit/ycbcr.h>
luaL_testudata(L, idx, "IntegralPaddingEffect") ||
luaL_testudata(L, idx, "OverlayEffect") ||
luaL_testudata(L, idx, "ResizeEffect") ||
+ luaL_testudata(L, idx, "MultiplyEffect") ||
luaL_testudata(L, idx, "MixEffect") ||
luaL_testudata(L, idx, "ImageInput")) {
return *(Effect **)lua_touserdata(L, idx);
return wrap_lua_object_nonowned<ResizeEffect>(L, "ResizeEffect");
}
+int MultiplyEffect_new(lua_State* L)
+{
+ assert(lua_gettop(L) == 0);
+ return wrap_lua_object_nonowned<MultiplyEffect>(L, "MultiplyEffect");
+}
+
int MixEffect_new(lua_State* L)
{
assert(lua_gettop(L) == 0);
{ NULL, NULL }
};
+const luaL_Reg MultiplyEffect_funcs[] = {
+ { "new", MultiplyEffect_new },
+ { "set_float", Effect_set_float },
+ { "set_int", Effect_set_int },
+ { "set_vec3", Effect_set_vec3 },
+ { "set_vec4", Effect_set_vec4 },
+ { NULL, NULL }
+};
+
const luaL_Reg MixEffect_funcs[] = {
{ "new", MixEffect_new },
{ "set_float", Effect_set_float },
register_class("IntegralPaddingEffect", IntegralPaddingEffect_funcs);
register_class("OverlayEffect", OverlayEffect_funcs);
register_class("ResizeEffect", ResizeEffect_funcs);
+ register_class("MultiplyEffect", MultiplyEffect_funcs);
register_class("MixEffect", MixEffect_funcs);
register_class("InputStateInfo", InputStateInfo_funcs);
exit(1);
}
- chain.chain = (EffectChain *)luaL_checkudata(L, -2, "EffectChain");
+ chain.chain = (EffectChain *)luaL_testudata(L, -2, "EffectChain");
+ if (chain.chain == nullptr) {
+ fprintf(stderr, "get_chain() for chain number %d did not return an EffectChain\n",
+ num);
+ exit(1);
+ }
if (!lua_isfunction(L, -1)) {
fprintf(stderr, "Argument #-1 should be a function\n");
exit(1);