#include "theme.h"
#include <assert.h>
+#include <bmusb/bmusb.h>
+#include <epoxy/gl.h>
#include <lauxlib.h>
#include <lua.hpp>
#include <movit/effect.h>
#include <movit/effect_chain.h>
#include <movit/image_format.h>
#include <movit/mix_effect.h>
+#include <movit/multiply_effect.h>
#include <movit/overlay_effect.h>
#include <movit/padding_effect.h>
#include <movit/resample_effect.h>
#include <stdio.h>
#include <stdlib.h>
#include <cstddef>
+#include <memory>
#include <new>
#include <utility>
-#include <memory>
#include "defs.h"
+#include "deinterlace_effect.h"
+#include "flags.h"
#include "image_input.h"
-#include "mixer.h"
+#include "input.h"
+#include "input_state.h"
+#include "pbo_frame_allocator.h"
+
+class Mixer;
namespace movit {
class ResourcePool;
struct InputStateInfo {
InputStateInfo(const InputState& input_state);
- unsigned last_width[MAX_CARDS], last_height[MAX_CARDS];
- bool last_interlaced[MAX_CARDS];
- unsigned last_frame_rate_nom[MAX_CARDS], last_frame_rate_den[MAX_CARDS];
+ unsigned last_width[MAX_VIDEO_CARDS], last_height[MAX_VIDEO_CARDS];
+ bool last_interlaced[MAX_VIDEO_CARDS], last_has_signal[MAX_VIDEO_CARDS], last_is_connected[MAX_VIDEO_CARDS];
+ unsigned last_frame_rate_nom[MAX_VIDEO_CARDS], last_frame_rate_den[MAX_VIDEO_CARDS];
};
InputStateInfo::InputStateInfo(const InputState &input_state)
{
- for (unsigned signal_num = 0; signal_num < MAX_CARDS; ++signal_num) {
+ for (unsigned signal_num = 0; signal_num < MAX_VIDEO_CARDS; ++signal_num) {
BufferedFrame frame = input_state.buffered_frames[signal_num][0];
if (frame.frame == nullptr) {
last_width[signal_num] = last_height[signal_num] = 0;
last_interlaced[signal_num] = false;
+ last_has_signal[signal_num] = false;
+ last_is_connected[signal_num] = false;
continue;
}
const PBOFrameAllocator::Userdata *userdata = (const PBOFrameAllocator::Userdata *)frame.frame->userdata;
last_width[signal_num] = userdata->last_width[frame.field_number];
last_height[signal_num] = userdata->last_height[frame.field_number];
last_interlaced[signal_num] = userdata->last_interlaced;
+ last_has_signal[signal_num] = userdata->last_has_signal;
+ last_is_connected[signal_num] = userdata->last_is_connected;
last_frame_rate_nom[signal_num] = userdata->last_frame_rate_nom;
last_frame_rate_den[signal_num] = userdata->last_frame_rate_den;
}
luaL_testudata(L, idx, "IntegralPaddingEffect") ||
luaL_testudata(L, idx, "OverlayEffect") ||
luaL_testudata(L, idx, "ResizeEffect") ||
+ luaL_testudata(L, idx, "MultiplyEffect") ||
luaL_testudata(L, idx, "MixEffect") ||
luaL_testudata(L, idx, "ImageInput")) {
return *(Effect **)lua_touserdata(L, idx);
if (is_main_chain) {
YCbCrFormat output_ycbcr_format;
- // We actually output 4:2:0 in the end, but chroma subsampling
- // happens in a pass not run by Movit (see Mixer::subsample_chroma()).
+ // We actually output 4:2:0 and/or 4:2:2 in the end, but chroma subsampling
+ // happens in a pass not run by Movit (see ChromaSubsampler::subsample_chroma()).
output_ycbcr_format.chroma_subsampling_x = 1;
output_ycbcr_format.chroma_subsampling_y = 1;
- // Rec. 709 would be the sane thing to do, but it seems many players
- // (e.g. MPlayer and VLC) just default to BT.601 coefficients no matter
- // what (see discussions in e.g. https://trac.ffmpeg.org/ticket/4978).
- // We _do_ set the right flags, though, so that a player that works
- // properly doesn't have to guess.
- output_ycbcr_format.luma_coefficients = YCBCR_REC_601;
+ // This will be overridden if HDMI/SDI output is in force.
+ if (global_flags.ycbcr_rec709_coefficients) {
+ output_ycbcr_format.luma_coefficients = YCBCR_REC_709;
+ } else {
+ output_ycbcr_format.luma_coefficients = YCBCR_REC_601;
+ }
+
output_ycbcr_format.full_range = false;
output_ycbcr_format.num_levels = 256;
chain->add_ycbcr_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED, output_ycbcr_format, YCBCR_OUTPUT_SPLIT_Y_AND_CBCR);
+ chain->add_ycbcr_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED, output_ycbcr_format, YCBCR_OUTPUT_INTERLEAVED); // Add a copy where we'll only be using the Y component.
chain->set_dither_bits(8);
chain->set_output_origin(OUTPUT_ORIGIN_TOP_LEFT);
+ } else {
+ chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
}
- chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
chain->finalize();
return 0;
return wrap_lua_object_nonowned<ResizeEffect>(L, "ResizeEffect");
}
+int MultiplyEffect_new(lua_State* L)
+{
+ assert(lua_gettop(L) == 0);
+ return wrap_lua_object_nonowned<MultiplyEffect>(L, "MultiplyEffect");
+}
+
int MixEffect_new(lua_State* L)
{
assert(lua_gettop(L) == 0);
return 1;
}
+int InputStateInfo_get_has_signal(lua_State* L)
+{
+ assert(lua_gettop(L) == 2);
+ InputStateInfo *input_state_info = get_input_state_info(L, 1);
+ Theme *theme = get_theme_updata(L);
+ int signal_num = theme->map_signal(luaL_checknumber(L, 2));
+ lua_pushboolean(L, input_state_info->last_has_signal[signal_num]);
+ return 1;
+}
+
+int InputStateInfo_get_is_connected(lua_State* L)
+{
+ assert(lua_gettop(L) == 2);
+ InputStateInfo *input_state_info = get_input_state_info(L, 1);
+ Theme *theme = get_theme_updata(L);
+ int signal_num = theme->map_signal(luaL_checknumber(L, 2));
+ lua_pushboolean(L, input_state_info->last_is_connected[signal_num]);
+ return 1;
+}
+
int InputStateInfo_get_frame_rate_nom(lua_State* L)
{
assert(lua_gettop(L) == 2);
{ NULL, NULL }
};
+const luaL_Reg MultiplyEffect_funcs[] = {
+ { "new", MultiplyEffect_new },
+ { "set_float", Effect_set_float },
+ { "set_int", Effect_set_int },
+ { "set_vec3", Effect_set_vec3 },
+ { "set_vec4", Effect_set_vec4 },
+ { NULL, NULL }
+};
+
const luaL_Reg MixEffect_funcs[] = {
{ "new", MixEffect_new },
{ "set_float", Effect_set_float },
{ "get_width", InputStateInfo_get_width },
{ "get_height", InputStateInfo_get_height },
{ "get_interlaced", InputStateInfo_get_interlaced },
+ { "get_has_signal", InputStateInfo_get_has_signal },
+ { "get_is_connected", InputStateInfo_get_is_connected },
{ "get_frame_rate_nom", InputStateInfo_get_frame_rate_nom },
{ "get_frame_rate_den", InputStateInfo_get_frame_rate_den },
{ NULL, NULL }
// Perhaps 601 was only to indicate the subsampling positions, not the
// colorspace itself? Tested with a Lenovo X1 gen 3 as input.
YCbCrFormat input_ycbcr_format;
- input_ycbcr_format.chroma_subsampling_x = 2;
+ input_ycbcr_format.chroma_subsampling_x = global_flags.ten_bit_input ? 1 : 2;
input_ycbcr_format.chroma_subsampling_y = 1;
+ input_ycbcr_format.num_levels = global_flags.ten_bit_input ? 1024 : 256;
input_ycbcr_format.cb_x_position = 0.0;
input_ycbcr_format.cr_x_position = 0.0;
input_ycbcr_format.cb_y_position = 0.5;
num_inputs = 1;
}
for (unsigned i = 0; i < num_inputs; ++i) {
+ // When using 10-bit input, we're converting to interleaved through v210Converter.
+ YCbCrInputSplitting splitting = global_flags.ten_bit_input ? YCBCR_INPUT_INTERLEAVED : YCBCR_INPUT_SPLIT_Y_AND_CBCR;
if (override_bounce) {
- inputs.push_back(new NonBouncingYCbCrInput(inout_format, input_ycbcr_format, WIDTH, HEIGHT, YCBCR_INPUT_SPLIT_Y_AND_CBCR));
+ inputs.push_back(new NonBouncingYCbCrInput(inout_format, input_ycbcr_format, global_flags.width, global_flags.height, splitting));
} else {
- inputs.push_back(new YCbCrInput(inout_format, input_ycbcr_format, WIDTH, HEIGHT, YCBCR_INPUT_SPLIT_Y_AND_CBCR));
+ inputs.push_back(new YCbCrInput(inout_format, input_ycbcr_format, global_flags.width, global_flags.height, splitting));
}
chain->add_input(inputs.back());
}
userdata = (const PBOFrameAllocator::Userdata *)frame.frame->userdata;
}
- inputs[i]->set_texture_num(0, userdata->tex_y[frame.field_number]);
- inputs[i]->set_texture_num(1, userdata->tex_cbcr[frame.field_number]);
+ if (global_flags.ten_bit_input) {
+ inputs[i]->set_texture_num(0, userdata->tex_444[frame.field_number]);
+ } else {
+ inputs[i]->set_texture_num(0, userdata->tex_y[frame.field_number]);
+ inputs[i]->set_texture_num(1, userdata->tex_cbcr[frame.field_number]);
+ }
inputs[i]->set_width(userdata->last_width[frame.field_number]);
inputs[i]->set_height(userdata->last_height[frame.field_number]);
} // namespace
-Theme::Theme(const char *filename, ResourcePool *resource_pool, unsigned num_cards)
- : resource_pool(resource_pool), num_cards(num_cards)
+Theme::Theme(const string &filename, const vector<string> &search_dirs, ResourcePool *resource_pool, unsigned num_cards)
+ : resource_pool(resource_pool), num_cards(num_cards), signal_to_card_mapping(global_flags.default_stream_mapping)
{
L = luaL_newstate();
luaL_openlibs(L);
register_class("IntegralPaddingEffect", IntegralPaddingEffect_funcs);
register_class("OverlayEffect", OverlayEffect_funcs);
register_class("ResizeEffect", ResizeEffect_funcs);
+ register_class("MultiplyEffect", MultiplyEffect_funcs);
register_class("MixEffect", MixEffect_funcs);
register_class("InputStateInfo", InputStateInfo_funcs);
- // Run script.
+ // Run script. Search through all directories until we find a file that will load
+ // (as in, does not return LUA_ERRFILE); then run it. We store load errors
+ // from all the attempts, and show them once we know we can't find any of them.
lua_settop(L, 0);
- if (luaL_dofile(L, filename)) {
- fprintf(stderr, "error: %s\n", lua_tostring(L, -1));
+ vector<string> errors;
+ bool success = false;
+ for (size_t i = 0; i < search_dirs.size(); ++i) {
+ string path = search_dirs[i] + "/" + filename;
+ int err = luaL_loadfile(L, path.c_str());
+ if (err == 0) {
+ // Success; actually call the code.
+ if (lua_pcall(L, 0, LUA_MULTRET, 0)) {
+ fprintf(stderr, "Error when running %s: %s\n", path.c_str(), lua_tostring(L, -1));
+ exit(1);
+ }
+ success = true;
+ break;
+ }
+ errors.push_back(lua_tostring(L, -1));
lua_pop(L, 1);
+ if (err != LUA_ERRFILE) {
+ // The file actually loaded, but failed to parse somehow. Abort; don't try the next one.
+ break;
+ }
+ }
+
+ if (!success) {
+ for (const string &error : errors) {
+ fprintf(stderr, "%s\n", error.c_str());
+ }
exit(1);
}
assert(lua_gettop(L) == 0);
exit(1);
}
- chain.chain = (EffectChain *)luaL_checkudata(L, -2, "EffectChain");
+ chain.chain = (EffectChain *)luaL_testudata(L, -2, "EffectChain");
+ if (chain.chain == nullptr) {
+ fprintf(stderr, "get_chain() for chain number %d did not return an EffectChain\n",
+ num);
+ exit(1);
+ }
if (!lua_isfunction(L, -1)) {
fprintf(stderr, "Argument #-1 should be a function\n");
exit(1);
fprintf(stderr, "error running function `channel_name': %s\n", lua_tostring(L, -1));
exit(1);
}
+ const char *ret = lua_tostring(L, -1);
+ if (ret == nullptr) {
+ fprintf(stderr, "function `channel_name' returned nil for channel %d\n", channel);
+ exit(1);
+ }
- string ret = lua_tostring(L, -1);
+ string retstr = ret;
lua_pop(L, 1);
assert(lua_gettop(L) == 0);
- return ret;
+ return retstr;
}
int Theme::get_channel_signal(unsigned channel)
return ret;
}
+std::string Theme::get_channel_color(unsigned channel)
+{
+ unique_lock<mutex> lock(m);
+ lua_getglobal(L, "channel_color");
+ lua_pushnumber(L, channel);
+ if (lua_pcall(L, 1, 1, 0) != 0) {
+ fprintf(stderr, "error running function `channel_color': %s\n", lua_tostring(L, -1));
+ exit(1);
+ }
+
+ const char *ret = lua_tostring(L, -1);
+ if (ret == nullptr) {
+ fprintf(stderr, "function `channel_color' returned nil for channel %d\n", channel);
+ exit(1);
+ }
+
+ string retstr = ret;
+ lua_pop(L, 1);
+ assert(lua_gettop(L) == 0);
+ return retstr;
+}
+
bool Theme::get_supports_set_wb(unsigned channel)
{
unique_lock<mutex> lock(m);
if (signal_to_card_mapping.count(signal_num)) {
return signal_to_card_mapping[signal_num];
}
- if (signal_num >= int(num_cards)) {
- fprintf(stderr, "WARNING: Theme asked for input %d, but we only have %u card(s).\n", signal_num, num_cards);
- fprintf(stderr, "Mapping to card %d instead.\n", signal_num % num_cards);
+
+ int card_index;
+ if (global_flags.output_card != -1 && num_cards > 1) {
+ // Try to exclude the output card from the default card_index.
+ card_index = signal_num % (num_cards - 1);
+ if (card_index >= global_flags.output_card) {
+ ++card_index;
+ }
+ if (signal_num >= int(num_cards - 1)) {
+ fprintf(stderr, "WARNING: Theme asked for input %d, but we only have %u input card(s) (card %d is busy with output).\n",
+ signal_num, num_cards - 1, global_flags.output_card);
+ fprintf(stderr, "Mapping to card %d instead.\n", card_index);
+ }
+ } else {
+ card_index = signal_num % num_cards;
+ if (signal_num >= int(num_cards)) {
+ fprintf(stderr, "WARNING: Theme asked for input %d, but we only have %u card(s).\n", signal_num, num_cards);
+ fprintf(stderr, "Mapping to card %d instead.\n", card_index);
+ }
}
- signal_to_card_mapping[signal_num] = signal_num % num_cards;
- return signal_num % num_cards;
+ signal_to_card_mapping[signal_num] = card_index;
+ return card_index;
}
void Theme::set_signal_mapping(int signal_num, int card_num)