struct InputStateInfo {
InputStateInfo(const InputState& input_state);
- unsigned last_width[MAX_CARDS], last_height[MAX_CARDS];
- bool last_interlaced[MAX_CARDS], last_has_signal[MAX_CARDS], last_is_connected[MAX_CARDS];
- unsigned last_frame_rate_nom[MAX_CARDS], last_frame_rate_den[MAX_CARDS];
+ unsigned last_width[MAX_VIDEO_CARDS], last_height[MAX_VIDEO_CARDS];
+ bool last_interlaced[MAX_VIDEO_CARDS], last_has_signal[MAX_VIDEO_CARDS], last_is_connected[MAX_VIDEO_CARDS];
+ unsigned last_frame_rate_nom[MAX_VIDEO_CARDS], last_frame_rate_den[MAX_VIDEO_CARDS];
};
InputStateInfo::InputStateInfo(const InputState &input_state)
{
- for (unsigned signal_num = 0; signal_num < MAX_CARDS; ++signal_num) {
+ for (unsigned signal_num = 0; signal_num < MAX_VIDEO_CARDS; ++signal_num) {
BufferedFrame frame = input_state.buffered_frames[signal_num][0];
if (frame.frame == nullptr) {
last_width[signal_num] = last_height[signal_num] = 0;