#include <map>
#include <mutex>
#include <string>
+#include <unordered_map>
#include <vector>
#include "bmusb/bmusb.h"
}
#endif
- void register_video_signal_connection(LiveInputWrapper *live_input, FFmpegCapture *capture)
+ void register_video_signal_connection(movit::EffectChain *chain, LiveInputWrapper *live_input, FFmpegCapture *capture)
{
- video_signal_connections.emplace_back(live_input, capture);
- }
-
- std::vector<std::pair<LiveInputWrapper *, FFmpegCapture *>> get_video_signal_connections() const
- {
- return video_signal_connections;
+ video_signal_connections[chain].emplace_back(VideoSignalConnection { live_input, capture });
}
#ifdef HAVE_CEF
- void register_html_signal_connection(LiveInputWrapper *live_input, CEFCapture *capture)
+ void register_html_signal_connection(movit::EffectChain *chain, LiveInputWrapper *live_input, CEFCapture *capture)
{
- html_signal_connections.emplace_back(live_input, capture);
- }
-
- std::vector<std::pair<LiveInputWrapper *, CEFCapture *>> get_html_signal_connections() const
- {
- return html_signal_connections;
+ html_signal_connections[chain].emplace_back(CEFSignalConnection { live_input, capture });
}
#endif
void register_class(const char *class_name, const luaL_Reg *funcs);
int set_theme_menu(lua_State *L);
+ std::string theme_path;
+
std::mutex m;
lua_State *L; // Protected by <m>.
const InputState *input_state = nullptr; // Protected by <m>. Only set temporarily, during chain setup.
std::map<int, int> signal_to_card_mapping; // Protected by <map_m>.
std::vector<FFmpegCapture *> video_inputs;
- std::vector<std::pair<LiveInputWrapper *, FFmpegCapture *>> video_signal_connections;
+ struct VideoSignalConnection {
+ LiveInputWrapper *wrapper;
+ FFmpegCapture *source;
+ };
+ std::unordered_map<movit::EffectChain *, std::vector<VideoSignalConnection>>
+ video_signal_connections;
#ifdef HAVE_CEF
std::vector<CEFCapture *> html_inputs;
- std::vector<std::pair<LiveInputWrapper *, CEFCapture *>> html_signal_connections;
+ struct CEFSignalConnection {
+ LiveInputWrapper *wrapper;
+ CEFCapture *source;
+ };
+ std::unordered_map<movit::EffectChain *, std::vector<CEFSignalConnection>>
+ html_signal_connections;
#endif
std::vector<MenuEntry> theme_menu;