-- NOTE: The chain returned must be finalized with the Y'CbCr flag
-- if and only if num==0.
function get_chain(num, t, width, height, signals)
+ local input_resolution = {}
for signal_num=0,1 do
- last_resolution[signal_num] = {
+ input_resolution[signal_num] = {
width = signals:get_width(signal_num),
height = signals:get_height(signal_num),
interlaced = signals:get_interlaced(signal_num),
frame_rate_den = signals:get_frame_rate_den(signal_num)
}
end
+ last_resolution = input_resolution
if num == 0 then -- Live.
if live_signal_num == INPUT0_SIGNAL_NUM or live_signal_num == INPUT1_SIGNAL_NUM then -- Plain input.
local chain = sbs_chains[input0_type][input1_type][true]
prepare = function()
if t < transition_start then
- prepare_sbs_chain(chain, zoom_src, width, height)
+ prepare_sbs_chain(chain, zoom_src, width, height, input_resolution)
elseif t > transition_end then
- prepare_sbs_chain(chain, zoom_dst, width, height)
+ prepare_sbs_chain(chain, zoom_dst, width, height, input_resolution)
else
local tt = (t - transition_start) / (transition_end - transition_start)
-- Smooth it a bit.
tt = math.sin(tt * 3.14159265358 * 0.5)
- prepare_sbs_chain(chain, zoom_src + (zoom_dst - zoom_src) * tt, width, height)
+ prepare_sbs_chain(chain, zoom_src + (zoom_dst - zoom_src) * tt, width, height, input_resolution)
end
end
return chain.chain, prepare
local input1_type = get_input_type(signals, INPUT1_SIGNAL_NUM)
local chain = sbs_chains[input0_type][input1_type][false]
prepare = function()
- prepare_sbs_chain(chain, 0.0, width, height)
+ prepare_sbs_chain(chain, 0.0, width, height, input_resolution)
end
return chain.chain, prepare
end
return a + (b - a) * t
end
-function prepare_sbs_chain(chain, t, screen_width, screen_height)
+function prepare_sbs_chain(chain, t, screen_width, screen_height, input_resolution)
chain.input0.input:connect_signal(0)
chain.input1.input:connect_signal(1)
set_neutral_color(chain.input0.wb_effect, input0_neutral_color)
bottom1 = bottom1 * scale0 + ty0
left1 = left1 * scale0 + tx0
right1 = right1 * scale0 + tx0
- place_rectangle(chain.input0.resample_effect, chain.input0.resize_effect, chain.input0.padding_effect, left0, top0, right0, bottom0, screen_width, screen_height, 1280, 720)
- place_rectangle(chain.input1.resample_effect, chain.input1.resize_effect, chain.input1.padding_effect, left1, top1, right1, bottom1, screen_width, screen_height, 1280, 720)
+ place_rectangle(chain.input0.resample_effect, chain.input0.resize_effect, chain.input0.padding_effect, left0, top0, right0, bottom0, screen_width, screen_height, input_resolution[0].width, input_resolution[0].height)
+ place_rectangle(chain.input1.resample_effect, chain.input1.resize_effect, chain.input1.padding_effect, left1, top1, right1, bottom1, screen_width, screen_height, input_resolution[1].width, input_resolution[1].height)
end
function set_neutral_color(effect, color)