]> git.sesse.net Git - nageru/blobdiff - theme.lua
Hook up white balance into the theme.
[nageru] / theme.lua
index b91e0fadfe8240c924d8f462380b0c053a206f20..e5f902c9563785ba8c8326f2de4363fd0a30978d 100644 (file)
--- a/theme.lua
+++ b/theme.lua
@@ -15,6 +15,9 @@ local zoom_poi = 0   -- which input to zoom in on
 local fade_src = 0.0
 local fade_dst = 1.0
 
+local input0_neutral_color = {0.5, 0.5, 0.5}
+local input1_neutral_color = {0.5, 0.5, 0.5}
+
 local live_signal_num = 0
 local preview_signal_num = 1
 
@@ -23,15 +26,17 @@ function make_sbs_chain(hq)
        local chain = EffectChain.new(16, 9)
        local input0 = chain:add_live_input(true)
        input0:connect_signal(0)
+       local input0_wb_effect = chain:add_effect(WhiteBalanceEffect.new())
        local input1 = chain:add_live_input(true)
        input1:connect_signal(1)
+       local input1_wb_effect = chain:add_effect(WhiteBalanceEffect.new())
 
        local resample_effect = nil
        local resize_effect = nil
        if (hq) then
-               resample_effect = chain:add_effect(ResampleEffect.new(), input0)
+               resample_effect = chain:add_effect(ResampleEffect.new(), input0_wb_effect)
        else
-               resize_effect = chain:add_effect(ResizeEffect.new(), input0)
+               resize_effect = chain:add_effect(ResizeEffect.new(), input0_wb_effect)
        end
 
        local padding_effect = chain:add_effect(IntegralPaddingEffect.new())
@@ -40,14 +45,10 @@ function make_sbs_chain(hq)
        local resample2_effect = nil
        local resize2_effect = nil
        if (hq) then
-               resample2_effect = chain:add_effect(ResampleEffect.new(), input1)
+               resample2_effect = chain:add_effect(ResampleEffect.new(), input1_wb_effect)
        else
-               resize2_effect = chain:add_effect(ResizeEffect.new(), input1)
+               resize2_effect = chain:add_effect(ResizeEffect.new(), input1_wb_effect)
        end
-       -- Effect *saturation_effect = chain->add_effect(new SaturationEffect())
-       -- CHECK(saturation_effect->set_float("saturation", 0.3f))
-       local wb_effect = chain:add_effect(WhiteBalanceEffect.new())
-       wb_effect:set_float("output_color_temperature", 3500.0)
        local padding2_effect = chain:add_effect(IntegralPaddingEffect.new())
 
        chain:add_effect(OverlayEffect.new(), padding_effect, padding2_effect)
@@ -57,12 +58,14 @@ function make_sbs_chain(hq)
                chain = chain,
                input0 = {
                        input = input0,
+                       white_balance_effect = input0_wb_effect,
                        resample_effect = resample_effect,
                        resize_effect = resize_effect,
                        padding_effect = padding_effect
                },
                input1 = {
                        input = input1,
+                       white_balance_effect = input1_wb_effect,
                        resample_effect = resample2_effect,
                        resize_effect = resize2_effect,
                        padding_effect = padding2_effect
@@ -76,22 +79,26 @@ local main_chain_lq = make_sbs_chain(false)
 -- A chain to fade between two inputs (live chain only)
 local fade_chain_hq = EffectChain.new(16, 9)
 local fade_chain_hq_input0 = fade_chain_hq:add_live_input(true)
+local fade_chain_hq_wb0_effect = fade_chain_hq:add_effect(WhiteBalanceEffect.new())
 local fade_chain_hq_input1 = fade_chain_hq:add_live_input(true)
+local fade_chain_hq_wb1_effect = fade_chain_hq:add_effect(WhiteBalanceEffect.new())
 fade_chain_hq_input0:connect_signal(0)
 fade_chain_hq_input1:connect_signal(1)
-local fade_chain_mix_effect = fade_chain_hq:add_effect(MixEffect.new(), fade_chain_hq_input0, fade_chain_hq_input1)
+local fade_chain_mix_effect = fade_chain_hq:add_effect(MixEffect.new(), fade_chain_hq_wb0_effect, fade_chain_hq_wb1_effect)
 fade_chain_hq:finalize(true)
 
 -- A chain to show a single input on screen (HQ version).
 local simple_chain_hq = EffectChain.new(16, 9)
 local simple_chain_hq_input = simple_chain_hq:add_live_input(true)
 simple_chain_hq_input:connect_signal(0)  -- First input card. Can be changed whenever you want.
+local simple_chain_hq_wb_effect = simple_chain_hq:add_effect(WhiteBalanceEffect.new())
 simple_chain_hq:finalize(true)
 
 -- A chain to show a single input on screen (LQ version).
 local simple_chain_lq = EffectChain.new(16, 9)
 local simple_chain_lq_input = simple_chain_lq:add_live_input(true)
 simple_chain_lq_input:connect_signal(0)  -- First input card. Can be changed whenever you want.
+local simple_chain_lq_wb_effect = simple_chain_lq:add_effect(WhiteBalanceEffect.new())
 simple_chain_lq:finalize(false)
 
 -- Returns the number of outputs in addition to the live (0) and preview (1).
@@ -118,6 +125,16 @@ function supports_set_wb(channel)
        return channel == 2 or channel == 3
 end
 
+-- Gets called with a new gray point when the white balance is changing.
+-- The color is in linear light (not sRGB gamma).
+function set_wb(channel, red, green, blue)
+       if channel == 2 then
+               input0_neutral_color = { red, green, blue }
+       elseif channel == 3 then
+               input1_neutral_color = { red, green, blue }
+       end
+end
+
 function finish_transitions(t)
        -- If live is 2 (SBS) but de-facto single, make it so.
        if live_signal_num == 2 and t >= transition_end and zoom_dst == 1.0 then
@@ -269,12 +286,19 @@ function get_chain(num, t, width, height)
                if live_signal_num == 0 or live_signal_num == 1 then  -- Plain inputs.
                        prepare = function()
                                simple_chain_hq_input:connect_signal(live_signal_num)
+                               if live_signal_num == 0 then
+                                       set_neutral_color(simple_chain_hq_wb_effect, input0_neutral_color)
+                               else
+                                       set_neutral_color(simple_chain_hq_wb_effect, input1_neutral_color)
+                               end
                        end
                        return simple_chain_hq, prepare
                elseif live_signal_num == 3 then  -- Fade.
                        prepare = function()
                                fade_chain_hq_input0:connect_signal(0)
+                               set_neutral_color(fade_chain_hq_wb0_effect, input0_neutral_color)
                                fade_chain_hq_input1:connect_signal(1)
+                               set_neutral_color(fade_chain_hq_wb1_effect, input1_neutral_color)
                                local tt = (t - transition_start) / (transition_end - transition_start)
                                if tt < 0.0 then
                                        tt = 0.0
@@ -300,6 +324,7 @@ function get_chain(num, t, width, height)
                        -- Special case: Show only the single image on screen.
                        prepare = function()
                                simple_chain_hq_input:connect_signal(0)
+                               set_neutral_color(simple_chain_hq_wb_effect, input0_neutral_color)
                        end
                        return simple_chain_hq, prepare
                end
@@ -323,12 +348,14 @@ function get_chain(num, t, width, height)
        if num == 2 then
                prepare = function()
                        simple_chain_lq_input:connect_signal(0)
+                       set_neutral_color(simple_chain_lq_wb_effect, input0_neutral_color)
                end
                return simple_chain_lq, prepare
        end
        if num == 3 then
                prepare = function()
                        simple_chain_lq_input:connect_signal(1)
+                       set_neutral_color(simple_chain_lq_wb_effect, input1_neutral_color)
                end
                return simple_chain_lq, prepare
        end
@@ -434,6 +461,8 @@ end
 function prepare_sbs_chain(chain, t, screen_width, screen_height)
        chain.input0.input:connect_signal(0)
        chain.input1.input:connect_signal(1)
+       set_neutral_color(chain.input0.white_balance_effect, input0_neutral_color)
+       set_neutral_color(chain.input1.white_balance_effect, input1_neutral_color)
 
        -- First input is positioned (16,48) from top-left.
        local width0 = round(848 * screen_width/1280.0)
@@ -487,3 +516,7 @@ function prepare_sbs_chain(chain, t, screen_width, screen_height)
        place_rectangle(chain.input0.resample_effect, chain.input0.resize_effect, chain.input0.padding_effect, left0, top0, right0, bottom0, screen_width, screen_height, 1280, 720)
        place_rectangle(chain.input1.resample_effect, chain.input1.resize_effect, chain.input1.padding_effect, left1, top1, right1, bottom1, screen_width, screen_height, 1280, 720)
 end
+
+function set_neutral_color(effect, color)
+       effect:set_vec3("neutral_color", color[1], color[2], color[3])
+end