}
}
-function take_off_field(player, t, live_since, offense) {
- if (live_since === null) {
- // Play isn't live, so nothing to do.
- } else {
- attribute_player_time(player, t, live_since, offense);
- }
- if (player.on_field_since !== null) { // Just a safeguard; out without in should never happen.
- player.field_time_ms += t - player.on_field_since;
+function take_off_field(player, t, live_since, offense, keep) {
+ if (keep) {
+ if (live_since === null) {
+ // Play isn't live, so nothing to do.
+ } else {
+ attribute_player_time(player, t, live_since, offense);
+ }
+ if (player.on_field_since !== null) { // Just a safeguard; out without in should never happen.
+ player.field_time_ms += t - player.on_field_since;
+ }
}
player.on_field_since = null;
}
p.last_point_seen = null;
}
for (const e of match['events']) {
- // TODO: filter events
-
let t = e['t'];
let type = e['type'];
let p = players[e['player']];
// Sub management
+ let keep = keep_event(players, filters);
if (type === 'in' && p.on_field_since === null) {
p.on_field_since = t;
+ if (!keep && keep_event(players, filters)) {
+ // A player needed for the filters went onto the field,
+ // so pretend people walked on right now (to start their
+ // counting time).
+ for (const [q,p2] of Object.entries(players)) {
+ if (p2.on_field_since !== null) {
+ p2.on_field_since = t;
+ }
+ }
+ }
} else if (type === 'out') {
- take_off_field(p, t, live_since, offense);
+ take_off_field(p, t, live_since, offense, keep);
+ if (keep && !keep_event(players, filters)) {
+ // A player needed for the filters went off the field,
+ // so we need to attribute time for all the others.
+ // Pretend they walked off and then immediately on again.
+ //
+ // TODO: We also need to take care of this to get the globals right.
+ for (const [q,p2] of Object.entries(players)) {
+ if (p2.on_field_since !== null) {
+ take_off_field(p2, t, live_since, offense, keep);
+ p2.on_field_since = t;
+ }
+ }
+ }
}
+ keep = keep_event(players, filters); // Recompute after in/out.
+
// Liveness management
if (type === 'pull' || type === 'their_pull' || type === 'restart') {
live_since = t;
continue;
}
if (type !== 'stoppage' && p.last_point_seen !== point_num) {
- // In case the player did nothing this point,
- // not even subbing in.
- p.last_point_seen = point_num;
- ++p.points_played;
+ if (keep) {
+ // In case the player did nothing this point,
+ // not even subbing in.
+ p.last_point_seen = point_num;
+ ++p.points_played;
+ }
+ }
+ if (keep) attribute_player_time(p, t, live_since, offense);
+
+ if (type !== 'stoppage') {
+ if (keep) {
+ if (last_pull_was_ours === true) { // D point.
+ ++p.defensive_points_completed;
+ if (type === 'goal') {
+ ++p.defensive_points_won;
+ }
+ } else if (last_pull_was_ours === false) { // O point.
+ ++p.offensive_points_completed;
+ if (type === 'goal') {
+ ++p.offensive_points_won;
+ }
+ }
+ }
}
- attribute_player_time(p, t, live_since, offense);
+ }
+ if (keep) {
if (type !== 'stoppage') {
+ // Update globals.
+ ++globals.points_played;
if (last_pull_was_ours === true) { // D point.
- ++p.defensive_points_completed;
+ ++globals.defensive_points_completed;
if (type === 'goal') {
- ++p.defensive_points_won;
+ ++globals.defensive_points_won;
}
} else if (last_pull_was_ours === false) { // O point.
- ++p.offensive_points_completed;
+ ++globals.offensive_points_completed;
if (type === 'goal') {
- ++p.offensive_points_won;
+ ++globals.offensive_points_won;
}
}
}
- }
-
- if (type !== 'stoppage') {
- // Update globals.
- ++globals.points_played;
- if (last_pull_was_ours === true) { // D point.
- ++globals.defensive_points_completed;
- if (type === 'goal') {
- ++globals.defensive_points_won;
- }
- } else if (last_pull_was_ours === false) { // O point.
- ++globals.offensive_points_completed;
- if (type === 'goal') {
- ++globals.offensive_points_won;
+ if (live_since !== null) {
+ globals.playing_time_ms += t - live_since;
+ if (offense === true) {
+ globals.offensive_playing_time_ms += t - live_since;
+ } else if (offense === false) {
+ globals.defensive_playing_time_ms += t - live_since;
}
}
}
- if (live_since !== null) {
- globals.playing_time_ms += t - live_since;
- if (offense === true) {
- globals.offensive_playing_time_ms += t - live_since;
- } else if (offense === false) {
- globals.defensive_playing_time_ms += t - live_since;
- }
- }
live_since = null;
}
// Point count management
if (p !== undefined && type !== 'out' && p.last_point_seen !== point_num) {
- p.last_point_seen = point_num;
- ++p.points_played;
+ if (keep) {
+ p.last_point_seen = point_num;
+ ++p.points_played;
+ }
}
if (type === 'goal' || type === 'their_goal') {
++point_num;
if (type === 'pull') {
puller = e['player'];
pull_started = t;
- ++p.pulls;
+ if (keep) ++p.pulls;
} else if (type === 'in' || type === 'out' || type === 'stoppage' || type === 'restart' || type === 'unknown' || type === 'set_defense' || type === 'set_offense') {
// No effect on pull.
} else if (type === 'pull_landed' && puller !== null) {
- players[puller].pull_times.push(t - pull_started);
+ if (keep) players[puller].pull_times.push(t - pull_started);
} else if (type === 'pull_oob' && puller !== null) {
- ++players[puller].oob_pulls;
+ if (keep) ++players[puller].oob_pulls;
} else {
// Not pulling (if there was one, we never recorded its outcome, but still count it).
puller = pull_started = null;
if (last_offense !== offense && live_since !== null) {
// Switched offense/defense status, so attribute this drive as needed,
// and update live_since to take that into account.
- for (const [q,p] of Object.entries(players)) {
- if (p.on_field_since === null) {
- continue;
+ if (keep) {
+ for (const [q,p] of Object.entries(players)) {
+ if (p.on_field_since === null) {
+ continue;
+ }
+ attribute_player_time(p, t, live_since, last_offense);
+ }
+ globals.playing_time_ms += t - live_since;
+ if (offense === true) {
+ globals.offensive_playing_time_ms += t - live_since;
+ } else if (offense === false) {
+ globals.defensive_playing_time_ms += t - live_since;
}
- attribute_player_time(p, t, live_since, last_offense);
- }
- globals.playing_time_ms += t - live_since;
- if (offense === true) {
- globals.offensive_playing_time_ms += t - live_since;
- } else if (offense === false) {
- globals.defensive_playing_time_ms += t - live_since;
}
live_since = t;
}
// Event management
if (type === 'catch' || type === 'goal') {
if (handler !== null) {
- ++players[handler].num_throws;
- ++p.catches;
+ if (keep) {
+ ++players[handler].num_throws;
+ ++p.catches;
+ }
}
- ++p.touches;
+ if (keep) ++p.touches;
if (type === 'goal') {
- if (prev_handler !== null) {
- ++players[prev_handler].hockey_assists;
- }
- if (handler !== null) {
- ++players[handler].assists;
+ if (keep) {
+ if (prev_handler !== null) {
+ ++players[prev_handler].hockey_assists;
+ }
+ if (handler !== null) {
+ ++players[handler].assists;
+ }
+ ++p.goals;
}
- ++p.goals;
handler = prev_handler = null;
} else {
// Update hold history.
handler = e['player'];
}
} else if (type === 'throwaway') {
- ++p.num_throws;
- ++p.throwaways;
+ if (keep) {
+ ++p.num_throws;
+ ++p.throwaways;
+ }
handler = prev_handler = null;
} else if (type === 'drop') {
- ++p.drops;
+ if (keep) ++p.drops;
handler = prev_handler = null;
} else if (type === 'defense') {
- ++p.defenses;
+ if (keep) ++p.defenses;
} else if (type === 'interception') {
- ++p.interceptions;
- ++p.defenses;
- ++p.touches;
+ if (keep) {
+ ++p.interceptions;
+ ++p.defenses;
+ ++p.touches;
+ }
prev_handler = null;
handler = e['player'];
} else if (type === 'offensive_soft_plus' || type === 'offensive_soft_minus' || type === 'defensive_soft_plus' || type === 'defensive_soft_minus') {
- ++p[type];
+ if (keep) ++p[type];
} else if (type !== 'in' && type !== 'out' && type !== 'pull' &&
type !== 'their_goal' && type !== 'stoppage' && type !== 'restart' && type !== 'unknown' &&
type !== 'set_defense' && type !== 'goal' && type !== 'throwaway' &&
}
// Add field time for all players still left at match end.
- for (const [q,p] of Object.entries(players)) {
- if (p.on_field_since !== null && last_goal !== null) {
- p.field_time_ms += last_goal - p.on_field_since;
+ const keep = keep_event(players, filters);
+ if (keep) {
+ for (const [q,p] of Object.entries(players)) {
+ if (p.on_field_since !== null && last_goal !== null) {
+ p.field_time_ms += last_goal - p.on_field_since;
+ }
}
- }
- if (game_started !== null && last_goal !== null) {
- globals.field_time_ms += last_goal - game_started;
- }
- if (live_since !== null && last_goal !== null) {
- globals.playing_time_ms += last_goal - live_since;
- if (offense === true) {
- globals.offensive_playing_time_ms += last_goal - live_since;
- } else if (offense === false) {
- globals.defensive_playing_time_ms += last_goal - live_since;
+ if (game_started !== null && last_goal !== null) {
+ globals.field_time_ms += last_goal - game_started;
+ }
+ if (live_since !== null && last_goal !== null) {
+ globals.playing_time_ms += last_goal - live_since;
+ if (offense === true) {
+ globals.offensive_playing_time_ms += last_goal - live_since;
+ } else if (offense === false) {
+ globals.defensive_playing_time_ms += last_goal - live_since;
+ }
}
}
}
return true;
}
+function keep_event(players, filters) {
+ for (const filter of filters) {
+ if (filter.type === 'player_any') {
+ for (const p of Array.from(filter.elements)) {
+ if (players[p].on_field_since !== null) {
+ return true;
+ }
+ }
+ return false;
+ } else if (filter.type === 'player_all') {
+ for (const p of Array.from(filter.elements)) {
+ if (players[p].on_field_since === null) {
+ return false;
+ }
+ }
+ return true;
+ }
+ }
+ return true;
+}
+
function possibly_close_menu(e) {
if (e.target.closest('#filter-click-to-add') === null &&
e.target.closest('#filter-add-menu') === null &&