-#include <math.h>
#include <assert.h>
+#include <vector>
-#include "unsharp_mask_effect.h"
#include "blur_effect.h"
-#include "mix_effect.h"
#include "effect_chain.h"
+#include "mix_effect.h"
+#include "unsharp_mask_effect.h"
#include "util.h"
UnsharpMaskEffect::UnsharpMaskEffect()
: blur(new BlurEffect),
mix(new MixEffect)
{
- mix->set_float("strength_first", 1.0f);
- mix->set_float("strength_second", -0.3f);
+ CHECK(mix->set_float("strength_first", 1.0f));
+ CHECK(mix->set_float("strength_second", -0.3f));
}
void UnsharpMaskEffect::rewrite_graph(EffectChain *graph, Node *self)