#define BUFFER_OFFSET(i) ((char *)NULL + (i))
+namespace movit {
+
// Converts a HSV color to RGB. Assumes h in [0, 2pi> or [-pi, pi>
void hsv2rgb(float h, float s, float v, float *r, float *g, float *b);
// (estimated) squared errors of the two weights.
void combine_two_samples(float w1, float w2, float *offset, float *total_weight, float *sum_sq_error);
+} // namespace movit
+
#ifdef NDEBUG
#define check_error()
#else
#define check_error() { int err = glGetError(); if (err != GL_NO_ERROR) { printf("GL error 0x%x at %s:%d\n", err, __FILE__, __LINE__); exit(1); } }
#endif
-#ifdef __GNUC__
-#define MUST_CHECK_RESULT __attribute__((warn_unused_result))
-#else
-#define MUST_CHECK_RESULT
-#endif
-
// CHECK() is like assert(), but retains any side effects no matter the compilation mode.
#ifdef NDEBUG
#define CHECK(x) (void)(x)