]> git.sesse.net Git - nageru/blobdiff - video_stream.h
If doing preview or queue with the in or out column marked, reuse the current one.
[nageru] / video_stream.h
index 41d9fc8f7c3279b56958d18207de6ecab6e31395..2d1e8f12ba90e866a6196881dd570e142f6de388 100644 (file)
@@ -19,6 +19,7 @@ extern "C" {
 
 #include "ref_counted_gl_sync.h"
 
+class ChromaSubsampler;
 class DISComputeFlow;
 class Interpolate;
 class Mux;
@@ -48,6 +49,7 @@ private:
        struct InterpolatedFrameResources {
                GLuint input_tex;  // Layered (contains both input frames).
                GLuint gray_tex;  // Same.
+               GLuint cb_tex, cr_tex;
                GLuint input_fbos[2];  // For rendering to the two layers of input_tex.
                GLuint pbo;  // For reading the data back.
                void *pbo_contents;  // Persistently mapped.
@@ -66,7 +68,7 @@ private:
                float alpha;
                InterpolatedFrameResources resources;
                RefCountedGLsync fence;  // Set when the interpolated image is read back to the CPU.
-               GLuint flow_tex, output_tex, output2_tex;  // Released in the receiving thread; not really used for anything else.
+               GLuint flow_tex, output_tex, cbcr_tex;  // Released in the receiving thread; not really used for anything else.
        };
        std::deque<QueuedFrame> frame_queue;  // Under <queue_lock>.
        std::mutex queue_lock;
@@ -88,6 +90,7 @@ private:
        // Frame interpolation.
        std::unique_ptr<DISComputeFlow> compute_flow;
        std::unique_ptr<Interpolate> interpolate;
+       std::unique_ptr<ChromaSubsampler> chroma_subsampler;
 };
 
 #endif  // !defined(_VIDEO_STREAM_H)