]> git.sesse.net Git - pkanalytics/blobdiff - video_widget.cpp
Support filtering passes by thrower and receiver.
[pkanalytics] / video_widget.cpp
index e6708a9257cb8f4c5834fae55d720b94b1d826ae..d397eebd6e2a08ceab92a620aae3b8f3a4049c04 100644 (file)
@@ -1,5 +1,3 @@
-#define GL_GLEXT_PROTOTYPES
-
 #include "video_widget.h"
 
 #include <assert.h>
@@ -35,6 +33,12 @@ extern "C" {
 #include <QOpenGLFunctions>
 #include <QWheelEvent>
 #include <QMouseEvent>
+#include <QMouseEvent>
+#include <QHBoxLayout>
+#include <QOpenGLFunctions_4_5_Compatibility>
+#include <QOpenGLVersionFunctionsFactory>
+
+#define BUFFER_OFFSET(i) ((char *)nullptr + (i))
 
 using namespace std;
 using namespace std::chrono;
@@ -194,11 +198,7 @@ bool VideoWidget::process_queued_commands(AVFormatContext *format_ctx, AVCodecCo
                                                queue.pop_front();
                                                queued_frames = std::move(queue);
                                        }
-                                       Frame *new_frame = new Frame(make_video_frame(frame.get()));
-                                       {
-                                               lock_guard lock(current_frame_mu);
-                                               current_frame.reset(new_frame);
-                                       }
+                                       video_window->set_current_frame(make_video_frame(frame.get()));
                                        update();
                                        store_pts(frame->pts);
                                        break;
@@ -229,11 +229,7 @@ bool VideoWidget::process_queued_commands(AVFormatContext *format_ctx, AVCodecCo
                if (frame == nullptr || error) {
                        return true;
                }
-               Frame *new_frame = new Frame(make_video_frame(frame.get()));
-               {
-                       lock_guard lock(current_frame_mu);
-                       current_frame.reset(new_frame);
-               }
+               video_window->set_current_frame(make_video_frame(frame.get()));
                update();
                store_pts(frame->pts);
        }
@@ -241,26 +237,47 @@ bool VideoWidget::process_queued_commands(AVFormatContext *format_ctx, AVCodecCo
 }
 
 VideoWidget::VideoWidget(QWidget *parent)
-       : QOpenGLWidget(parent) {}
+       : QWidget(parent),
+         video_window(new VideoWindow(this)) {
+       setLayout(new QHBoxLayout);
+       layout()->setContentsMargins(QMargins());
+       layout()->addWidget(QWidget::createWindowContainer(video_window));
+
+       // ...
+       connect(video_window, &VideoWindow::mouse_wheel, this, &VideoWidget::wheelEvent);
+       connect(video_window, &VideoWindow::mouse_pressed, this, &VideoWidget::mousePressEvent);
+       connect(video_window, &VideoWindow::mouse_released, this, &VideoWidget::mouseReleaseEvent);
+       connect(video_window, &VideoWindow::mouse_moved, this, &VideoWidget::mouseMoveEvent);
+}
 
-GLuint compile_shader(const string &shader_src, GLenum type)
+VideoWidget::~VideoWidget()
 {
-       GLuint obj = glCreateShader(type);
+       stop();
+
+       // Qt will delete video_window for us after we're gone,
+       // so make sure its destructor does not try to mess with
+       // our freelist. The actual freelist frames will leak.
+       video_window->set_current_frame(nullptr);
+}
+
+GLuint compile_shader(QOpenGLFunctions_4_5_Compatibility *gl, const string &shader_src, GLenum type)
+{
+       GLuint obj = gl->glCreateShader(type);
        const GLchar* source[] = { shader_src.data() };
        const GLint length[] = { (GLint)shader_src.size() };
-       glShaderSource(obj, 1, source, length);
-       glCompileShader(obj);
+       gl->glShaderSource(obj, 1, source, length);
+       gl->glCompileShader(obj);
 
        GLchar info_log[4096];
        GLsizei log_length = sizeof(info_log) - 1;
-       glGetShaderInfoLog(obj, log_length, &log_length, info_log);
+       gl->glGetShaderInfoLog(obj, log_length, &log_length, info_log);
        info_log[log_length] = 0;
        if (strlen(info_log) > 0) {
                fprintf(stderr, "Shader compile log: %s\n", info_log);
        }
 
        GLint status;
-       glGetShaderiv(obj, GL_COMPILE_STATUS, &status);
+       gl->glGetShaderiv(obj, GL_COMPILE_STATUS, &status);
        if (status == GL_FALSE) {
                // Add some line numbers to easier identify compile errors.
                string src_with_lines = "/*   1 */ ";
@@ -281,15 +298,17 @@ GLuint compile_shader(const string &shader_src, GLenum type)
        return obj;
 }
 
-void VideoWidget::initializeGL()
+void VideoWindow::initializeGL()
 {
-       glDisable(GL_BLEND);
-       glDisable(GL_DEPTH_TEST);
-       glDepthMask(GL_FALSE);
-       glCreateTextures(GL_TEXTURE_2D, 3, tex);
+       gl = QOpenGLVersionFunctionsFactory::get<QOpenGLFunctions_4_5_Compatibility>(context());
+
+       gl->glDisable(GL_BLEND);
+       gl->glDisable(GL_DEPTH_TEST);
+       gl->glDepthMask(GL_FALSE);
+       gl->glCreateTextures(GL_TEXTURE_2D, 3, tex);
 
-       ycbcr_vertex_shader = compile_shader(R"(
-#version 460 core
+       ycbcr_vertex_shader = compile_shader(gl, R"(
+#version 450 core
 
 layout(location = 0) in vec2 position;
 layout(location = 1) in vec2 texcoord;
@@ -308,8 +327,8 @@ void main()
        tc.y = 1.0f - tc.y;
 }
 )", GL_VERTEX_SHADER);
-       ycbcr_fragment_shader = compile_shader(R"(
-#version 460 core
+       ycbcr_fragment_shader = compile_shader(gl, R"(
+#version 450 core
 
 layout(location = 0) uniform sampler2D tex_y;
 layout(location = 1) uniform sampler2D tex_cb;
@@ -343,30 +362,30 @@ void main()
        FragColor.a = 1.0f;
 }
 )", GL_FRAGMENT_SHADER);
-       ycbcr_program = glCreateProgram();
-       glAttachShader(ycbcr_program, ycbcr_vertex_shader);
-       glAttachShader(ycbcr_program, ycbcr_fragment_shader);
-       glLinkProgram(ycbcr_program);
+       ycbcr_program = gl->glCreateProgram();
+       gl->glAttachShader(ycbcr_program, ycbcr_vertex_shader);
+       gl->glAttachShader(ycbcr_program, ycbcr_fragment_shader);
+       gl->glLinkProgram(ycbcr_program);
 
        GLint success;
-       glGetProgramiv(ycbcr_program, GL_LINK_STATUS, &success);
+       gl->glGetProgramiv(ycbcr_program, GL_LINK_STATUS, &success);
        if (success == GL_FALSE) {
                GLchar error_log[1024] = {0};
-               glGetProgramInfoLog(ycbcr_program, 1024, nullptr, error_log);
+               gl->glGetProgramInfoLog(ycbcr_program, 1024, nullptr, error_log);
                fprintf(stderr, "Error linking program: %s\n", error_log);
                exit(1);
        }
 
-       glCreateSamplers(1, &bilinear_sampler);
-       glSamplerParameteri(bilinear_sampler, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
-       glSamplerParameteri(bilinear_sampler, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-       glSamplerParameteri(bilinear_sampler, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-       glSamplerParameteri(bilinear_sampler, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+       gl->glCreateSamplers(1, &bilinear_sampler);
+       gl->glSamplerParameteri(bilinear_sampler, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
+       gl->glSamplerParameteri(bilinear_sampler, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+       gl->glSamplerParameteri(bilinear_sampler, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+       gl->glSamplerParameteri(bilinear_sampler, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
 }
 
-void VideoWidget::resizeGL(int w, int h)
+void VideoWindow::resizeGL(int w, int h)
 {
-       glViewport(0, 0, w, h);
+       gl->glViewport(0, 0, w, h);
        display_aspect = double(w) / h;
 }
 
@@ -381,47 +400,57 @@ int num_levels(GLuint width, GLuint height)
        return levels;
 }
 
-void VideoWidget::paintGL()
+void VideoWindow::paintGL()
 {
-       std::shared_ptr<Frame> frame;
+       std::shared_ptr<VideoWidget::Frame> frame;
        {
                lock_guard lock(current_frame_mu);
                frame = current_frame;
        }
        if (frame == nullptr) {
-               glClear(GL_COLOR_BUFFER_BIT);
+               gl->glClear(GL_COLOR_BUFFER_BIT);
                return;
        }
 
-       glUseProgram(ycbcr_program);
+       gl->glUseProgram(ycbcr_program);
        if (frame->width != last_width || frame->height != last_height) {
-               glTextureStorage2D(tex[0], num_levels(frame->width, frame->height), GL_R8, frame->width, frame->height);
+               gl->glTextureStorage2D(tex[0], num_levels(frame->width, frame->height), GL_R8, frame->width, frame->height);
        }
        if (frame->chroma_width != last_chroma_width || frame->chroma_height != last_chroma_height) {
                for (GLuint num : { tex[1], tex[2] }) {
-                       glTextureStorage2D(num, num_levels(frame->chroma_width, frame->chroma_height), GL_R8, frame->chroma_width, frame->chroma_height);
+                       gl->glTextureStorage2D(num, num_levels(frame->chroma_width, frame->chroma_height), GL_R8, frame->chroma_width, frame->chroma_height);
                }
        }
 
-       glTextureSubImage2D(tex[0], 0, 0, 0, frame->width, frame->height, GL_RED, GL_UNSIGNED_BYTE, frame->data.get());
-       glGenerateTextureMipmap(tex[0]);
+       gl->glBindBuffer(GL_PIXEL_UNPACK_BUFFER, frame->pbo);
 
-       glTextureSubImage2D(tex[1], 0, 0, 0, frame->chroma_width, frame->chroma_height, GL_RED, GL_UNSIGNED_BYTE, frame->data.get() + frame->width * frame->height);
-       glGenerateTextureMipmap(tex[1]);
+       if (frame->need_flush_len > 0) {
+               gl->glFlushMappedNamedBufferRange(frame->pbo, 0, frame->need_flush_len);
+               frame->need_flush_len = 0;
+       }
+
+       gl->glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+       gl->glTextureSubImage2D(tex[0], 0, 0, 0, frame->width, frame->height, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(0));
+       gl->glGenerateTextureMipmap(tex[0]);
+
+       gl->glTextureSubImage2D(tex[1], 0, 0, 0, frame->chroma_width, frame->chroma_height, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(frame->width * frame->height));
+       gl->glGenerateTextureMipmap(tex[1]);
 
-       glTextureSubImage2D(tex[2], 0, 0, 0, frame->chroma_width, frame->chroma_height, GL_RED, GL_UNSIGNED_BYTE, frame->data.get() + frame->width * frame->height + frame->chroma_width * frame->chroma_height);
-       glGenerateTextureMipmap(tex[2]);
+       gl->glTextureSubImage2D(tex[2], 0, 0, 0, frame->chroma_width, frame->chroma_height, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(frame->width * frame->height + frame->chroma_width * frame->chroma_height));
+       gl->glGenerateTextureMipmap(tex[2]);
 
-       glBindTextureUnit(0, tex[0]);
-       glBindTextureUnit(1, tex[1]);
-       glBindTextureUnit(2, tex[2]);
-       glBindSampler(0, bilinear_sampler);
-       glBindSampler(1, bilinear_sampler);
-       glBindSampler(2, bilinear_sampler);
-       glProgramUniform1i(ycbcr_program, 0, 0);
-       glProgramUniform1i(ycbcr_program, 1, 1);
-       glProgramUniform1i(ycbcr_program, 2, 2);
-       glProgramUniform2f(ycbcr_program, 3, cbcr_offset[0], -cbcr_offset[1]);
+       gl->glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
+
+       gl->glBindTextureUnit(0, tex[0]);
+       gl->glBindTextureUnit(1, tex[1]);
+       gl->glBindTextureUnit(2, tex[2]);
+       gl->glBindSampler(0, bilinear_sampler);
+       gl->glBindSampler(1, bilinear_sampler);
+       gl->glBindSampler(2, bilinear_sampler);
+       gl->glProgramUniform1i(ycbcr_program, 0, 0);
+       gl->glProgramUniform1i(ycbcr_program, 1, 1);
+       gl->glProgramUniform1i(ycbcr_program, 2, 2);
+       gl->glProgramUniform2f(ycbcr_program, 3, cbcr_offset[0], -cbcr_offset[1]);
 
        float tx1 = 0.0f;
        float tx2 = 1.0f;
@@ -439,27 +468,36 @@ void VideoWidget::paintGL()
                ty2 = 1.0 + 0.5 * extra_height / frame->height;
        }
 
-       glBegin(GL_QUADS);
+       gl->glBegin(GL_QUADS);
 
        // (0,0)
-       glVertexAttrib2f(1, tx1, ty1);
-       glVertex2f(zoom_matrix[2 * 3 + 0], zoom_matrix[2 * 3 + 1]);
+       gl->glVertexAttrib2f(1, tx1, ty1);
+       gl->glVertex2f(zoom_matrix[2 * 3 + 0], zoom_matrix[2 * 3 + 1]);
 
        // (0,1)
-       glVertexAttrib2f(1, tx1, ty2);
-       glVertex2f(zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 0], zoom_matrix[1 * 3 + 1] + zoom_matrix[2 * 3 + 1]);
+       gl->glVertexAttrib2f(1, tx1, ty2);
+       gl->glVertex2f(zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 0], zoom_matrix[1 * 3 + 1] + zoom_matrix[2 * 3 + 1]);
 
        // (1,1)
-       glVertexAttrib2f(1, tx2, ty2);
-       glVertex2f(zoom_matrix[0 * 3 + 0] + zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 0],
+       gl->glVertexAttrib2f(1, tx2, ty2);
+       gl->glVertex2f(zoom_matrix[0 * 3 + 0] + zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 0],
                   zoom_matrix[1 * 3 + 0] + zoom_matrix[1 * 3 + 1] + zoom_matrix[2 * 3 + 1]);
 
        // (1,0)
-       glVertexAttrib2f(1, tx2, ty1);
-       glVertex2f(zoom_matrix[0 * 3 + 0] + zoom_matrix[2 * 3 + 0],
+       gl->glVertexAttrib2f(1, tx2, ty1);
+       gl->glVertex2f(zoom_matrix[0 * 3 + 0] + zoom_matrix[2 * 3 + 0],
                   zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 1]);
 
-       glEnd();
+       gl->glEnd();
+}
+
+void VideoWindow::set_current_frame(shared_ptr<VideoWidget::Frame> new_frame)
+{
+       {
+               lock_guard lock(current_frame_mu);
+               current_frame = std::move(new_frame);
+       }
+       update();
 }
 
 void matmul3x3(const double a[9], const double b[9], double res[9])
@@ -506,6 +544,7 @@ void VideoWidget::wheelEvent(QWheelEvent *event)
        matmul3x3(tmp2, translation_matrix, zoom_matrix);
 
        fixup_zoom_matrix();
+       video_window->set_zoom_matrix(zoom_matrix);
        update();
 }
 
@@ -542,6 +581,7 @@ void VideoWidget::mouseMoveEvent(QMouseEvent *e)
        zoom_matrix[6] += dx;
        zoom_matrix[7] -= dy;
        fixup_zoom_matrix();
+       video_window->set_zoom_matrix(zoom_matrix);
 
        last_drag_x = e->position().x();
        last_drag_y = e->position().y();
@@ -938,11 +978,7 @@ bool VideoWidget::play_video(const string &pathname)
                        bool finished_wakeup;
                        finished_wakeup = producer_thread_should_quit.sleep_until(next_frame_start);
                        if (finished_wakeup) {
-                               Frame *new_frame = new Frame(make_video_frame(frame.get()));
-                               {
-                                       lock_guard lock(current_frame_mu);
-                                       current_frame.reset(new_frame);
-                               }
+                               video_window->set_current_frame(make_video_frame(frame.get()));
                                last_frame = steady_clock::now();
                                update();
                                break;
@@ -956,11 +992,7 @@ bool VideoWidget::play_video(const string &pathname)
 
                                if (paused) {
                                        // Just paused, so present the frame immediately and then go into deep sleep.
-                                       Frame *new_frame = new Frame(make_video_frame(frame.get()));
-                                       {
-                                               lock_guard lock(current_frame_mu);
-                                               current_frame.reset(new_frame);
-                                       }
+                                       video_window->set_current_frame(make_video_frame(frame.get()));
                                        last_frame = steady_clock::now();
                                        update();
                                        break;
@@ -998,9 +1030,79 @@ float compute_chroma_offset(float pos, unsigned subsampling_factor, unsigned res
        }
 }
 
-VideoWidget::Frame VideoWidget::make_video_frame(const AVFrame *frame)
+shared_ptr<VideoWidget::Frame> VideoWidget::alloc_frame(unsigned width, unsigned height, unsigned chroma_width, unsigned chroma_height)
+{
+       lock_guard lock(freelist_mu);
+       for (auto it = frame_freelist.begin(); it != frame_freelist.end(); ++it) {
+               if ((*it)->width == width &&
+                   (*it)->height == height &&
+                   (*it)->chroma_width == chroma_width &&
+                   (*it)->chroma_height == chroma_height) {
+                       Frame *frame = *it;
+                       frame_freelist.erase(it);
+                       return shared_ptr<Frame>{frame, free_frame};
+               }
+       }
+
+       Frame *frame = new Frame;
+       frame->owner = this;
+       frame->width = width;
+       frame->height = height;
+       frame->chroma_width = chroma_width;
+       frame->chroma_height = chroma_height;
+
+       size_t len = frame->width * frame->height + 2 * frame->chroma_width * frame->chroma_height;
+
+       while (!video_window->isValid()) {
+               usleep(100000);
+       }
+
+       // Augh :-)
+       mutex mu;
+       condition_variable done_cv;
+       bool done = false;
+
+       post_to_main_thread([this, &frame, len, &done, &mu, &done_cv]{
+               video_window->makeCurrent();
+               auto gl = QOpenGLVersionFunctionsFactory::get<QOpenGLFunctions_4_5_Compatibility>(video_window->context());
+               gl->glCreateBuffers(1, &frame->pbo);
+               gl->glNamedBufferStorage(frame->pbo, len, nullptr, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
+               frame->data = (uint8_t *)gl->glMapNamedBufferRange(frame->pbo, 0, len, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_PERSISTENT_BIT);
+               video_window->doneCurrent();
+
+               lock_guard lock(mu);
+               done = true;
+               done_cv.notify_all();
+       });
+       {
+               unique_lock lock(mu);
+               done_cv.wait(lock, [&done]{ return done; });
+       }
+
+       return shared_ptr<Frame>{frame, free_frame};
+}
+
+void VideoWidget::free_frame(VideoWidget::Frame *frame)
+{
+       VideoWidget *self = frame->owner;
+       lock_guard lock(self->freelist_mu);
+       if (self->frame_freelist.size() >= 16) {
+               GLuint pbo = frame->pbo;
+               post_to_main_thread([self, pbo]{
+                       self->video_window->makeCurrent();
+                       auto gl = QOpenGLVersionFunctionsFactory::get<QOpenGLFunctions_4_5_Compatibility>(self->video_window->context());
+                       gl->glUnmapNamedBuffer(pbo);
+                       gl->glDeleteBuffers(1, &pbo);
+                       self->video_window->doneCurrent();
+               });
+               delete self->frame_freelist.front();
+               self->frame_freelist.pop_front();
+       }
+       self->frame_freelist.push_back(frame);
+}
+
+shared_ptr<VideoWidget::Frame> VideoWidget::make_video_frame(const AVFrame *frame)
 {
-       Frame video_frame;
        AVFrameWithDeleter sw_frame;
 
        if (frame->format == AV_PIX_FMT_VAAPI ||
@@ -1041,29 +1143,31 @@ VideoWidget::Frame VideoWidget::make_video_frame(const AVFrame *frame)
        int linesizes[4] = { 0, 0, 0, 0 };
        const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(sws_dst_format);
 
-       video_frame.width = frame->width;
-       video_frame.height = frame->height;
-       video_frame.chroma_width = AV_CEIL_RSHIFT(int(frame->width), desc->log2_chroma_w);
-       video_frame.chroma_height = AV_CEIL_RSHIFT(int(frame->height), desc->log2_chroma_h);
+       shared_ptr<Frame> video_frame = alloc_frame(
+               frame->width,
+               frame->height,
+               AV_CEIL_RSHIFT(int(frame->width), desc->log2_chroma_w),
+               AV_CEIL_RSHIFT(int(frame->height), desc->log2_chroma_h));
 
        // We always assume left chroma placement for now.
-       cbcr_offset[0] = compute_chroma_offset(0.0f, 1 << desc->log2_chroma_w, video_frame.chroma_width);
-       cbcr_offset[1] = compute_chroma_offset(0.5f, 1 << desc->log2_chroma_h, video_frame.chroma_height);
+       video_window->set_cbcr_offset(
+               compute_chroma_offset(0.0f, 1 << desc->log2_chroma_w, video_frame->chroma_width),
+               compute_chroma_offset(0.5f, 1 << desc->log2_chroma_h, video_frame->chroma_height)
+       );
 
-       size_t len = frame->width * frame->height + 2 * video_frame.chroma_width * video_frame.chroma_height;
-       video_frame.data.reset(new uint8_t[len]);
-
-       pic_data[0] = video_frame.data.get();
+       pic_data[0] = video_frame->data;
        linesizes[0] = frame->width;
 
        pic_data[1] = pic_data[0] + frame->width * frame->height;
-       linesizes[1] = video_frame.chroma_width;
+       linesizes[1] = video_frame->chroma_width;
 
-       pic_data[2] = pic_data[1] + video_frame.chroma_width * video_frame.chroma_height;
-       linesizes[2] = video_frame.chroma_width;
+       pic_data[2] = pic_data[1] + video_frame->chroma_width * video_frame->chroma_height;
+       linesizes[2] = video_frame->chroma_width;
 
        sws_scale(sws_ctx.get(), frame->data, frame->linesize, 0, frame->height, pic_data, linesizes);
 
+       video_frame->need_flush_len = video_frame->width * video_frame->height + 2 * video_frame->chroma_width * video_frame->chroma_height;
+
        return video_frame;
 }