]> git.sesse.net Git - pkanalytics/blobdiff - video_widget.h
Make persistent PBOs for faster texture upload.
[pkanalytics] / video_widget.h
index 801d5cdb6844565e1c7de2853a06de28bc6e99ee..30b4b9b4747343258cc3da68aa7ba8148e72a67b 100644 (file)
@@ -25,7 +25,7 @@ public:
        VideoWidget(QWidget *parent);
        ~VideoWidget() { stop(); }
 
-       void open(const std::string &filename);
+       bool open(const std::string &filename);  // False on error.
        void play();
        uint64_t get_position() const { return last_position; }  // In milliseconds.
        void pause();
@@ -39,17 +39,34 @@ public:
        void paintGL() override;
        void wheelEvent(QWheelEvent *event) override;
 
-signals:
-       void position_changed(uint64_t pos);
+       // For dragging, and for back/forward button presses.
+       void mousePressEvent(QMouseEvent *e);
+       void mouseReleaseEvent(QMouseEvent *e);
+       void mouseMoveEvent(QMouseEvent *e);
 
-private:
-       // Should really have been persistent and a PBO, but this is OK for now.
+       // public due to shared_ptr.
        struct Frame {
                unsigned width, height;
                unsigned chroma_width, chroma_height;
-               std::unique_ptr<uint8_t[]> data;  // Y, followed by Cb, followed by Cr.
+               VideoWidget *owner;  // For the freelist.
+               GLuint pbo;
+               uint8_t *data;  // Persistently mapped into the PBO. Y, followed by Cb, followed by Cr.
+               size_t need_flush_len;  // 0 = no flush needed.
        };
-       std::shared_ptr<Frame> current_frame;
+
+signals:
+       void position_changed(uint64_t pos);
+       void mouse_back_clicked();
+       void mouse_forward_clicked();
+
+private:
+       std::shared_ptr<Frame> alloc_frame(unsigned width, unsigned height, unsigned chroma_width, unsigned chroma_height);
+       static void free_frame(Frame *frame);
+
+       std::mutex current_frame_mu;
+       std::shared_ptr<Frame> current_frame;  // Protected by current_frame_mu.
+       std::mutex freelist_mu;
+       std::deque<Frame *> frame_freelist;  // Protected by freelist_mu.
        std::deque<AVFrameWithDeleter> queued_frames;  // Frames decoded but not displayed. Only used when frame-stepping backwards.
 
        GLuint ycbcr_vertex_shader, ycbcr_fragment_shader, ycbcr_program;
@@ -69,7 +86,8 @@ private:
        int64_t pts_origin;
        int64_t last_pts;
        std::atomic<uint64_t> last_position{0};  // TODO: sort of redundant wrt. last_pts (but this one can be read from the other thread)
-       std::atomic<bool> running{false};
+       enum RunState { NOT_RUNNING, STARTING, RUNNING, VIDEO_FILE_ERROR };  // NOT_RUNNING and VIDEO_FILE_ERROR both imply that the thread isn't running and can freely be restarted.
+       std::atomic<RunState> running{NOT_RUNNING};
        bool paused = false;
        std::chrono::steady_clock::time_point start, next_frame_start, last_frame;
 
@@ -92,13 +110,16 @@ private:
 
        std::string pathname;
 
+       bool dragging = false;
+       float last_drag_x, last_drag_y;
+
        void producer_thread_func();
        bool play_video(const std::string &pathname);
        void internal_rewind();
        AVFrameWithDeleter decode_frame(AVFormatContext *format_ctx, AVCodecContext *video_codec_ctx,
                const std::string &pathname, int video_stream_index,
                bool *error);
-       Frame make_video_frame(const AVFrame *frame);
+       std::shared_ptr<Frame> make_video_frame(const AVFrame *frame);
        bool process_queued_commands(AVFormatContext *format_ctx, AVCodecContext *video_codec_ctx, int video_stream_index, bool *seeked);
        void store_pts(int64_t pts);