// Unit tests for VignetteEffect.
+#include <GL/glew.h>
#include <math.h>
#include "effect_chain.h"
-#include "vignette_effect.h"
#include "gtest/gtest.h"
#include "image_format.h"
#include "test_util.h"
+#include "vignette_effect.h"
TEST(VignetteEffectTest, HugeInnerRadiusDoesNothing) {
const int size = 4;