}
int y = lrintf(height * (level_lu - min_level) / (max_level - min_level));
- y = std::max(y, 0);
- y = std::min(y, height - 1);
+ y = max(y, 0);
+ y = min(y, height - 1);
return y;
}
int max_y = lufs_to_pos(level, height) - 1;
painter.fillRect(margin, min_y, width - 2 * margin, max_y - min_y, off);
- int min_draw_y = std::max(min_y, min_on_y);
- int max_draw_y = std::min(max_y, max_on_y);
+ int min_draw_y = max(min_y, min_on_y);
+ int max_draw_y = min(max_y, max_on_y);
if (min_draw_y < max_draw_y) {
painter.fillRect(margin, min_draw_y, width - 2 * margin, max_draw_y - min_draw_y, on);
}