level_lufs = this->level_lufs;
}
- float level_lu = level_lufs + 23.0f;
+ float level_lu = level_lufs - ref_level_lufs;
int on_pos = lrint(lufs_to_pos(level_lu, height()));
QRect off_rect(0, 0, width(), on_pos);
QRect on_rect(0, on_pos, width(), height() - on_pos);