-#include <math.h>
-#include <assert.h>
-#include <GL/glew.h>
-
+#include <Eigen/Core>
#include <Eigen/LU>
+#include <GL/glew.h>
+#include <assert.h>
-#include "white_balance_effect.h"
-#include "util.h"
#include "d65.h"
+#include "effect_util.h"
+#include "util.h"
+#include "white_balance_effect.h"
using namespace Eigen;
assert(T <= 15000.0f);
if (T <= 4000.0f) {
- x = ((-0.2661239e9 * invT - 0.2343580e6) * invT + 0.8776956e3) * invT + 0.179910;
+ x = ((-0.2661239e9 * invT - 0.2343589e6) * invT + 0.8776956e3) * invT + 0.179910;
} else {
x = ((-3.0258469e9 * invT + 2.1070379e6) * invT + 0.2226347e3) * invT + 0.240390;
}