// Color correction in LMS color space.
-#include <GL/glew.h>
+#include <epoxy/gl.h>
#include <string>
#include "effect.h"
+namespace movit {
+
class WhiteBalanceEffect : public Effect {
public:
WhiteBalanceEffect();
float output_color_temperature;
};
+} // namespace movit
+
#endif // !defined(_MOVIT_WHITE_BALANCE_EFFECT_H)