/*****************************************************************************
* x264.h: h264 encoder library
*****************************************************************************
- * Copyright (C) 2003 Laurent Aimar
- * $Id: x264.h,v 1.1 2004/06/03 19:24:12 fenrir Exp $
+ * Copyright (C) 2003-2008 x264 Project
*
* Authors: Laurent Aimar <fenrir@via.ecp.fr>
+ * Loren Merritt <lorenm@u.washington.edu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*****************************************************************************/
#ifndef X264_X264_H
#include <stdarg.h>
-#define X264_BUILD 60
+#define X264_BUILD 65
/* x264_t:
* opaque handler for encoder */
#define X264_CPU_SSE3 0x000200
#define X264_CPU_SSSE3 0x000400
#define X264_CPU_PHADD_IS_FAST 0x000800 /* pre-Penryn Core2 have a uselessly slow PHADD instruction */
-#define X264_CPU_SSE4 0x001000 /* SSE4.1 */
+#define X264_CPU_STACK_MOD4 0x001000 /* if stack is only mod4 and not mod16 */
+#define X264_CPU_SSE4 0x002000 /* SSE4.1 */
+#define X264_CPU_SSE42 0x004000 /* SSE4.2 */
/* Analyse flags
*/
#define X264_RC_CRF 1
#define X264_RC_ABR 2
#define X264_AQ_NONE 0
-#define X264_AQ_LOCAL 1
-#define X264_AQ_GLOBAL 2
+#define X264_AQ_VARIANCE 1
+#define X264_B_ADAPT_NONE 0
+#define X264_B_ADAPT_FAST 1
+#define X264_B_ADAPT_TRELLIS 2
static const char * const x264_direct_pred_names[] = { "none", "spatial", "temporal", "auto", 0 };
static const char * const x264_motion_est_names[] = { "dia", "hex", "umh", "esa", "tesa", 0 };
int i_width;
int i_height;
int i_csp; /* CSP of encoded bitstream, only i420 supported */
- int i_level_idc;
+ int i_level_idc;
int i_frame_total; /* number of frames to encode if known, else 0 */
struct
int i_sar_width;
int i_overscan; /* 0=undef, 1=no overscan, 2=overscan */
-
+
/* see h264 annex E for the values of the following */
int i_vidformat;
int b_fullrange;
int i_scenecut_threshold; /* how aggressively to insert extra I frames */
int b_pre_scenecut; /* compute scenecut on lowres frames */
int i_bframe; /* how many b-frame between 2 references pictures */
- int b_bframe_adaptive;
+ int i_bframe_adaptive;
int i_bframe_bias;
int b_bframe_pyramid; /* Keep some B-frames as references */
int i_mv_range; /* maximum length of a mv (in pixels). -1 = auto, based on level */
int i_mv_range_thread; /* minimum space between threads. -1 = auto, based on number of threads. */
int i_subpel_refine; /* subpixel motion estimation quality */
- int b_bidir_me; /* jointly optimize both MVs in B-frames */
int b_chroma_me; /* chroma ME for subpel and mode decision in P-frames */
- int b_bframe_rdo; /* RD based mode decision for B-frames */
int b_mixed_references; /* allow each mb partition in P-frames to have it's own reference number */
int i_trellis; /* trellis RD quantization */
int b_fast_pskip; /* early SKIP detection on P-frames */
int b_dct_decimate; /* transform coefficient thresholding on P-frames */
int i_noise_reduction; /* adaptive pseudo-deadzone */
+ float f_psy_rd; /* Psy RD strength */
+ float f_psy_trellis; /* Psy trellis strength */
/* the deadzone size that will be used in luma quantization */
int i_luma_deadzone[2]; /* {inter, intra} */
char *psz_stat_in;
/* 2pass params (same as ffmpeg ones) */
- char *psz_rc_eq; /* 2 pass rate control equation */
float f_qcompress; /* 0.0 => cbr, 1.0 => constant qp */
float f_qblur; /* temporally blur quants */
float f_complexity_blur; /* temporally blur complexity */