#include <stdarg.h>
-#define X264_BUILD 97
+#define X264_BUILD 98
/* x264_t:
* opaque handler for encoder */
void *opaque;
} x264_picture_t;
+/* x264_picture_init:
+ * initialize an x264_picture_t. Needs to be done if the calling application
+ * allocates its own x264_picture_t as opposed to using x264_picture_alloc. */
+void x264_picture_init( x264_picture_t *pic );
+
/* x264_picture_alloc:
* alloc data for a picture. You must call x264_picture_clean on it.
* returns 0 on success, or -1 on malloc failure. */