#include <stdarg.h>
-#define X264_BUILD 0x000d
+#define X264_BUILD 0x0010
/* x264_t:
* opaque handler for decoder and encoder */
/* Bitstream parameters */
int i_frame_reference; /* Maximum number of reference frames */
- int i_idrframe; /* every i_idrframe I frame are marked as IDR */
- int i_iframe; /* every i_iframe are intra */
+ int i_keyint_max; /* Force an IDR keyframe at this interval */
+ int i_keyint_min; /* Scenecuts closer together than this are coded as I, not IDR. */
int i_scenecut_threshold; /* how aggressively to insert extra I frames */
int i_bframe; /* how many b-frame between 2 references pictures */
int i_subpel_refine; /* subpixel motion estimation quality */
+ int i_mv_range; /* maximum length of a mv (in pixels) */
+
int b_psnr; /* Do we compute PSNR stats (save a few % of cpu) */
} analyse;