}
class Mux;
+class X264SpeedControl;
class X264Encoder {
public:
std::string get_global_headers() const { return global_headers; }
+ void change_bitrate(unsigned rate_kbit) {
+ new_bitrate_kbit = rate_kbit;
+ }
+
private:
struct QueuedFrame {
int64_t pts, duration;
std::thread encoder_thread;
std::atomic<bool> should_quit{false};
x264_t *x264;
+ std::unique_ptr<X264SpeedControl> speed_control;
+
+ std::atomic<unsigned> new_bitrate_kbit{0}; // 0 for no change.
// Protects everything below it.
std::mutex mu;