height(height),
virtual_width(virtual_width),
virtual_height(virtual_height) {}
- virtual string effect_type_id() const { return "VirtualResizeEffect"; }
- string output_fragment_shader() { return read_file("identity.frag"); }
+ string effect_type_id() const override { return "VirtualResizeEffect"; }
+ string output_fragment_shader() override { return read_file("identity.frag"); }
- virtual bool changes_output_size() const { return true; }
+ bool changes_output_size() const override { return true; }
- virtual void get_output_size(unsigned *width, unsigned *height,
- unsigned *virtual_width, unsigned *virtual_height) const {
+ void get_output_size(unsigned *width, unsigned *height,
+ unsigned *virtual_width, unsigned *virtual_height) const override {
*width = this->width;
*height = this->height;
*virtual_width = this->virtual_width;