unsigned get_height() const { return height; }
Colorspace get_color_space() const { return image_format.color_space; }
GammaCurve get_gamma_curve() const { return image_format.gamma_curve; }
- virtual bool can_supply_mipmaps() const { return false; }
+ virtual bool can_supply_mipmaps() const { return ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED; }
+ virtual bool is_single_texture() const { return ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED; }
// Tells the input where to fetch the actual pixel data. Note that if you change
// this data, you must either call set_pixel_data() again (using the same pointer
YCbCrFormat ycbcr_format;
GLuint num_channels;
YCbCrInputSplitting ycbcr_input_splitting;
+ int needs_mipmaps; // Only allowed if ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED.
GLenum type;
GLuint pbos[3], texture_num[3];
GLint uniform_tex_y, uniform_tex_cb, uniform_tex_cr;