+++ /dev/null
-#ifndef _BMUSB_H
-#define _BMUSB_H
-
-#include <libusb.h>
-#include <stdint.h>
-#include <atomic>
-#include <condition_variable>
-#include <deque>
-#include <functional>
-#include <map>
-#include <mutex>
-#include <stack>
-#include <string>
-#include <thread>
-#include <vector>
-
-namespace bmusb {
-
-class BMUSBCapture;
-
-// An interface for frame allocators; if you do not specify one
-// (using set_video_frame_allocator), a default one that pre-allocates
-// a freelist of eight frames using new[] will be used. Specifying
-// your own can be useful if you have special demands for where you want the
-// frame to end up and don't want to spend the extra copy to get it there, for
-// instance GPU memory.
-class FrameAllocator {
- public:
- struct Frame {
- uint8_t *data = nullptr;
- uint8_t *data2 = nullptr; // Only if interleaved == true.
- size_t len = 0; // Number of bytes we actually have.
- size_t size = 0; // Number of bytes we have room for.
- size_t overflow = 0;
- void *userdata = nullptr;
- FrameAllocator *owner = nullptr;
-
- // If set to true, every other byte will go to data and to data2.
- // If so, <len> and <size> are still about the number of total bytes
- // so if size == 1024, there's 512 bytes in data and 512 in data2.
- bool interleaved = false;
- };
-
- virtual ~FrameAllocator();
-
- // Request a video frame. Note that this is called from the
- // USB thread, which runs with realtime priority and is
- // very sensitive to delays. Thus, you should not do anything
- // here that might sleep, including calling malloc().
- // (Taking a mutex is borderline.)
- //
- // The Frame object will be given to the frame callback,
- // which is responsible for releasing the video frame back
- // once it is usable for new frames (ie., it will no longer
- // be read from). You can use the "userdata" pointer for
- // whatever you want to identify this frame if you need to.
- //
- // Returning a Frame with data==nullptr is allowed;
- // if so, the frame in progress will be dropped.
- virtual Frame alloc_frame() = 0;
-
- virtual void release_frame(Frame frame) = 0;
-};
-
-// Audio is more important than video, and also much cheaper.
-// By having many more audio frames available, hopefully if something
-// starts to drop, we'll have CPU load go down (from not having to
-// process as much video) before we have to drop audio.
-#define NUM_QUEUED_VIDEO_FRAMES 16
-#define NUM_QUEUED_AUDIO_FRAMES 64
-
-class MallocFrameAllocator : public FrameAllocator {
-public:
- MallocFrameAllocator(size_t frame_size, size_t num_queued_frames);
- Frame alloc_frame() override;
- void release_frame(Frame frame) override;
-
-private:
- size_t frame_size;
-
- std::mutex freelist_mutex;
- std::stack<std::unique_ptr<uint8_t[]>> freelist; // All of size <frame_size>.
-};
-
-// Represents an input mode you can tune a card to.
-struct VideoMode {
- std::string name;
- bool autodetect = false; // If true, all the remaining fields are irrelevant.
- unsigned width = 0, height = 0;
- unsigned frame_rate_num = 0, frame_rate_den = 0;
- bool interlaced = false;
-};
-
-// Represents the format of an actual frame coming in.
-// Note: Frame rate is _frame_ rate, not field rate. So 1080i60 gets 30/1, _not_ 60/1.
-// "second_field_start" is only valid for interlaced modes; it signifies
-// how many lines from the very top of the frame there are before the second field
-// starts (so it will always be >= height/2 + extra_lines_top).
-struct VideoFormat {
- uint16_t id = 0; // For debugging/logging only.
- unsigned width = 0, height = 0, second_field_start = 0;
- unsigned extra_lines_top = 0, extra_lines_bottom = 0;
- unsigned frame_rate_nom = 0, frame_rate_den = 0;
- bool interlaced = false;
- bool has_signal = false;
- bool is_connected = true; // If false, then has_signal makes no sense.
-};
-
-struct AudioFormat {
- uint16_t id = 0; // For debugging/logging only.
- unsigned bits_per_sample = 0;
- unsigned num_channels = 0;
-};
-
-typedef std::function<void(uint16_t timecode,
- FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format,
- FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format)>
- frame_callback_t;
-
-typedef std::function<void(libusb_device *dev)> card_connected_callback_t;
-typedef std::function<void()> card_disconnected_callback_t;
-
-class CaptureInterface {
- public:
- virtual ~CaptureInterface() {}
-
- virtual std::map<uint32_t, VideoMode> get_available_video_modes() const = 0;
- virtual uint32_t get_current_video_mode() const = 0;
- virtual void set_video_mode(uint32_t video_mode_id) = 0;
-
- virtual std::map<uint32_t, std::string> get_available_video_inputs() const = 0;
- virtual void set_video_input(uint32_t video_input_id) = 0;
- virtual uint32_t get_current_video_input() const = 0;
-
- virtual std::map<uint32_t, std::string> get_available_audio_inputs() const = 0;
- virtual void set_audio_input(uint32_t audio_input_id) = 0;
- virtual uint32_t get_current_audio_input() const = 0;
-
- // Does not take ownership.
- virtual void set_video_frame_allocator(FrameAllocator *allocator) = 0;
-
- virtual FrameAllocator *get_video_frame_allocator() = 0;
-
- // Does not take ownership.
- virtual void set_audio_frame_allocator(FrameAllocator *allocator) = 0;
-
- virtual FrameAllocator *get_audio_frame_allocator() = 0;
-
- virtual void set_frame_callback(frame_callback_t callback) = 0;
-
- // Needs to be run before configure_card().
- virtual void set_dequeue_thread_callbacks(std::function<void()> init, std::function<void()> cleanup) = 0;
-
- // Only valid after configure_card().
- virtual std::string get_description() const = 0;
-
- virtual void configure_card() = 0;
-
- virtual void start_bm_capture() = 0;
-
- virtual void stop_dequeue_thread() = 0;
-
- // If a card is disconnected, it cannot come back; you should call stop_dequeue_thread()
- // and delete it.
- virtual bool get_disconnected() const = 0;
-};
-
-// The actual capturing class, representing capture from a single card.
-class BMUSBCapture : public CaptureInterface {
- public:
- BMUSBCapture(int card_index, libusb_device *dev = nullptr)
- : card_index(card_index), dev(dev)
- {
- }
-
- ~BMUSBCapture() {}
-
- std::map<uint32_t, VideoMode> get_available_video_modes() const override;
- uint32_t get_current_video_mode() const override;
- void set_video_mode(uint32_t video_mode_id) override;
-
- virtual std::map<uint32_t, std::string> get_available_video_inputs() const override;
- virtual void set_video_input(uint32_t video_input_id) override;
- virtual uint32_t get_current_video_input() const override { return current_video_input; }
-
- virtual std::map<uint32_t, std::string> get_available_audio_inputs() const override;
- virtual void set_audio_input(uint32_t audio_input_id) override;
- virtual uint32_t get_current_audio_input() const override { return current_audio_input; }
-
- // Does not take ownership.
- void set_video_frame_allocator(FrameAllocator *allocator) override
- {
- video_frame_allocator = allocator;
- if (owned_video_frame_allocator.get() != allocator) {
- owned_video_frame_allocator.reset();
- }
- }
-
- FrameAllocator *get_video_frame_allocator() override
- {
- return video_frame_allocator;
- }
-
- // Does not take ownership.
- void set_audio_frame_allocator(FrameAllocator *allocator) override
- {
- audio_frame_allocator = allocator;
- if (owned_audio_frame_allocator.get() != allocator) {
- owned_audio_frame_allocator.reset();
- }
- }
-
- FrameAllocator *get_audio_frame_allocator() override
- {
- return audio_frame_allocator;
- }
-
- void set_frame_callback(frame_callback_t callback) override
- {
- frame_callback = callback;
- }
-
- // Needs to be run before configure_card().
- void set_dequeue_thread_callbacks(std::function<void()> init, std::function<void()> cleanup) override
- {
- dequeue_init_callback = init;
- dequeue_cleanup_callback = cleanup;
- has_dequeue_callbacks = true;
- }
-
- // Only valid after configure_card().
- std::string get_description() const override {
- return description;
- }
-
- void configure_card() override;
- void start_bm_capture() override;
- void stop_dequeue_thread() override;
- bool get_disconnected() const override { return disconnected; }
-
- // TODO: It's rather messy to have these outside the interface.
- static void start_bm_thread();
- static void stop_bm_thread();
-
- // Hotplug event (for devices being inserted between start_bm_thread()
- // and stop_bm_thread()); entirely optional, but must be set before
- // start_bm_capture(). Note that your callback should do as little work
- // as possible, since the callback comes from the main USB handling
- // thread, which is very time-sensitive.
- //
- // The callback function transfers ownership. If you don't want to hold
- // on to the device given to you in the callback, you need to call
- // libusb_unref_device().
- static void set_card_connected_callback(card_connected_callback_t callback)
- {
- card_connected_callback = callback;
- }
-
- // Similar to set_card_connected_callback(), with the same caveats.
- // (Note that this is set per-card and not global, as it is logically
- // connected to an existing BMUSBCapture object.)
- void set_card_disconnected_callback(card_disconnected_callback_t callback)
- {
- card_disconnected_callback = callback;
- }
-
- private:
- struct QueuedFrame {
- uint16_t timecode;
- uint16_t format;
- FrameAllocator::Frame frame;
- };
-
- void start_new_audio_block(const uint8_t *start);
- void start_new_frame(const uint8_t *start);
-
- void queue_frame(uint16_t format, uint16_t timecode, FrameAllocator::Frame frame, std::deque<QueuedFrame> *q);
- void dequeue_thread_func();
-
- static void usb_thread_func();
- static void cb_xfr(struct libusb_transfer *xfr);
- static int cb_hotplug(libusb_context *ctx, libusb_device *dev, libusb_hotplug_event event, void *user_data);
-
- void update_capture_mode();
-
- std::string description;
-
- FrameAllocator::Frame current_video_frame;
- FrameAllocator::Frame current_audio_frame;
-
- std::mutex queue_lock;
- std::condition_variable queues_not_empty;
- std::deque<QueuedFrame> pending_video_frames;
- std::deque<QueuedFrame> pending_audio_frames;
-
- FrameAllocator *video_frame_allocator = nullptr;
- FrameAllocator *audio_frame_allocator = nullptr;
- std::unique_ptr<FrameAllocator> owned_video_frame_allocator;
- std::unique_ptr<FrameAllocator> owned_audio_frame_allocator;
- frame_callback_t frame_callback = nullptr;
- static card_connected_callback_t card_connected_callback;
- card_disconnected_callback_t card_disconnected_callback = nullptr;
-
- std::thread dequeue_thread;
- std::atomic<bool> dequeue_thread_should_quit;
- bool has_dequeue_callbacks = false;
- std::function<void()> dequeue_init_callback = nullptr;
- std::function<void()> dequeue_cleanup_callback = nullptr;
-
- int current_register = 0;
-
- static constexpr int NUM_BMUSB_REGISTERS = 60;
- uint8_t register_file[NUM_BMUSB_REGISTERS];
-
- // If <dev> is nullptr, will choose device number <card_index> from the list
- // of available devices on the system. <dev> is not used after configure_card()
- // (it will be unref-ed).
- int card_index = -1;
- libusb_device *dev = nullptr;
-
- std::vector<libusb_transfer *> iso_xfrs;
- int assumed_frame_width = 1280;
-
- libusb_device_handle *devh = nullptr;
- uint32_t current_video_input = 0x00000000; // HDMI/SDI.
- uint32_t current_audio_input = 0x00000000; // Embedded.
-
- bool disconnected = false;
-};
-
-} // namespace bmusb
-
-#endif
+++ /dev/null
-#ifndef _FAKE_CAPTURE_H
-#define _FAKE_CAPTURE_H 1
-
-#include <stdint.h>
-#include <functional>
-#include <string>
-
-#include "bmusb.h"
-
-namespace bmusb {
-
-class FakeCapture : public CaptureInterface
-{
-public:
- FakeCapture(unsigned width, unsigned height, unsigned fps, unsigned audio_frequency, int card_index);
- ~FakeCapture();
-
- // CaptureInterface.
- void set_video_frame_allocator(FrameAllocator *allocator) override
- {
- video_frame_allocator = allocator;
- if (owned_video_frame_allocator.get() != allocator) {
- owned_video_frame_allocator.reset();
- }
- }
-
- FrameAllocator *get_video_frame_allocator() override
- {
- return video_frame_allocator;
- }
-
- // Does not take ownership.
- void set_audio_frame_allocator(FrameAllocator *allocator) override
- {
- audio_frame_allocator = allocator;
- if (owned_audio_frame_allocator.get() != allocator) {
- owned_audio_frame_allocator.reset();
- }
- }
-
- FrameAllocator *get_audio_frame_allocator() override
- {
- return audio_frame_allocator;
- }
-
- void set_frame_callback(frame_callback_t callback) override
- {
- frame_callback = callback;
- }
-
- void set_dequeue_thread_callbacks(std::function<void()> init, std::function<void()> cleanup) override
- {
- dequeue_init_callback = init;
- dequeue_cleanup_callback = cleanup;
- has_dequeue_callbacks = true;
- }
-
- std::string get_description() const override
- {
- return description;
- }
-
- void configure_card() override;
- void start_bm_capture() override;
- void stop_dequeue_thread() override;
- bool get_disconnected() const override { return false; }
-
- std::map<uint32_t, VideoMode> get_available_video_modes() const override;
- void set_video_mode(uint32_t video_mode_id) override;
- uint32_t get_current_video_mode() const override { return 0; }
-
- std::map<uint32_t, std::string> get_available_video_inputs() const override;
- void set_video_input(uint32_t video_input_id) override;
- uint32_t get_current_video_input() const override { return 0; }
-
- std::map<uint32_t, std::string> get_available_audio_inputs() const override;
- void set_audio_input(uint32_t audio_input_id) override;
- uint32_t get_current_audio_input() const override { return 0; }
-
-private:
- void producer_thread_func();
-
- unsigned width, height, fps, audio_frequency;
- uint8_t y, cb, cr;
-
- bool has_dequeue_callbacks = false;
- std::function<void()> dequeue_init_callback = nullptr;
- std::function<void()> dequeue_cleanup_callback = nullptr;
-
- FrameAllocator *video_frame_allocator = nullptr;
- FrameAllocator *audio_frame_allocator = nullptr;
- std::unique_ptr<FrameAllocator> owned_video_frame_allocator;
- std::unique_ptr<FrameAllocator> owned_audio_frame_allocator;
- frame_callback_t frame_callback = nullptr;
-
- std::string description;
-
- std::atomic<bool> producer_thread_should_quit{false};
- std::thread producer_thread;
-};
-
-} // namespace bmusb
-
-#endif // !defined(_FAKE_CAPTURE_H)