// It's a strange thing, but what can you do.
decoded_video_format->width = 720;
decoded_video_format->height = 525;
+ decoded_video_format->stride = 720 * 2;
decoded_video_format->extra_lines_top = 0;
decoded_video_format->extra_lines_bottom = 0;
decoded_video_format->frame_rate_nom = 3013;
video_format);
decoded_video_format->width = 0;
decoded_video_format->height = 0;
+ decoded_video_format->stride = 0;
decoded_video_format->extra_lines_top = 0;
decoded_video_format->extra_lines_bottom = 0;
decoded_video_format->frame_rate_nom = 60;
if (video_format == 0xe901 || video_format == 0xe9c1 || video_format == 0xe801) {
decoded_video_format->width = 720;
decoded_video_format->height = 480;
+ decoded_video_format->stride = 720 * 2;
decoded_video_format->extra_lines_top = 17;
decoded_video_format->extra_lines_bottom = 28;
decoded_video_format->frame_rate_nom = 30000;
if (video_format == 0xe909 || video_format == 0xe9c9 || video_format == 0xe809 || video_format == 0xebe9 || video_format == 0xebe1) {
decoded_video_format->width = 720;
decoded_video_format->height = 576;
+ decoded_video_format->stride = 720 * 2;
decoded_video_format->extra_lines_top = 22;
decoded_video_format->extra_lines_bottom = 27;
decoded_video_format->frame_rate_nom = 25;
if (normalized_video_format == entry.normalized_video_format) {
decoded_video_format->width = entry.width;
decoded_video_format->height = entry.height;
+ decoded_video_format->stride = entry.width * 2;
decoded_video_format->second_field_start = entry.second_field_start;
decoded_video_format->extra_lines_top = entry.extra_lines_top;
decoded_video_format->extra_lines_bottom = entry.extra_lines_bottom;
printf("Unknown video format 0x%04x (normalized 0x%04x). Assuming 720p60.\n", video_format, normalized_video_format);
decoded_video_format->width = 1280;
decoded_video_format->height = 720;
+ decoded_video_format->stride = 1280 * 2;
decoded_video_format->frame_rate_nom = 60;
decoded_video_format->frame_rate_den = 1;
return false;
unsigned width = 0, height = 0, second_field_start = 0;
unsigned extra_lines_top = 0, extra_lines_bottom = 0;
unsigned frame_rate_nom = 0, frame_rate_den = 0;
+ unsigned stride = 0; // In bytes, assuming no interleaving.
bool interlaced = false;
bool has_signal = false;
bool is_connected = true; // If false, then has_signal makes no sense.