Ah, vraiment, on peut dire que BeOS roulaize, les enfants.
/* Initialize the vomue level */
p_aout->vol = VOL;
/* Initialize the vomue level */
p_aout->vol = VOL;
/* FIXME: maybe it would be cleaner to change SpawnThread prototype
* see vout to handle status correctly ?? however, it is not critical since
/* FIXME: maybe it would be cleaner to change SpawnThread prototype
* see vout to handle status correctly ?? however, it is not critical since
{
vlc_mutex_lock( &p_aout->fifos_lock );
for ( i_fifo = 0; i_fifo < AOUT_MAX_FIFOS; i_fifo++ )
{
vlc_mutex_lock( &p_aout->fifos_lock );
for ( i_fifo = 0; i_fifo < AOUT_MAX_FIFOS; i_fifo++ )
switch ( p_aout->fifo[i_fifo].i_type )
switch ( p_aout->fifo[i_fifo].i_type )
case AOUT_EMPTY_FIFO:
break;
case AOUT_INTF_MONO_FIFO:
if ( p_aout->fifo[i_fifo].l_units > p_aout->l_units )
case AOUT_EMPTY_FIFO:
break;
case AOUT_INTF_MONO_FIFO:
if ( p_aout->fifo[i_fifo].l_units > p_aout->l_units )
l_buffer = 0;
while ( l_buffer < (p_aout->l_units /*<< 1*/) ) /* p_aout->b_stereo == 1 */
l_buffer = 0;
while ( l_buffer < (p_aout->l_units /*<< 1*/) ) /* p_aout->b_stereo == 1 */
p_aout->s32_buffer[l_buffer++] +=
(s32)( ((s16 *)p_aout->fifo[i_fifo].buffer)[p_aout->fifo[i_fifo].l_unit] );
p_aout->s32_buffer[l_buffer++] +=
p_aout->s32_buffer[l_buffer++] +=
(s32)( ((s16 *)p_aout->fifo[i_fifo].buffer)[p_aout->fifo[i_fifo].l_unit] );
p_aout->s32_buffer[l_buffer++] +=
p_aout->fifo[i_fifo].l_units -= p_aout->l_units;
}
else
p_aout->fifo[i_fifo].l_units -= p_aout->l_units;
}
else
l_buffer = 0;
while ( l_buffer < (p_aout->fifo[i_fifo].l_units /*<< 1*/) ) /* p_aout->b_stereo == 1 */
l_buffer = 0;
while ( l_buffer < (p_aout->fifo[i_fifo].l_units /*<< 1*/) ) /* p_aout->b_stereo == 1 */
p_aout->s32_buffer[l_buffer++] +=
(s32)( ((s16 *)p_aout->fifo[i_fifo].buffer)[p_aout->fifo[i_fifo].l_unit] );
p_aout->s32_buffer[l_buffer++] +=
p_aout->s32_buffer[l_buffer++] +=
(s32)( ((s16 *)p_aout->fifo[i_fifo].buffer)[p_aout->fifo[i_fifo].l_unit] );
p_aout->s32_buffer[l_buffer++] +=
case AOUT_INTF_STEREO_FIFO:
if ( p_aout->fifo[i_fifo].l_units > p_aout->l_units )
case AOUT_INTF_STEREO_FIFO:
if ( p_aout->fifo[i_fifo].l_units > p_aout->l_units )
l_buffer = 0;
while ( l_buffer < (p_aout->l_units /*<< 1*/) ) /* p_aout->b_stereo == 1 */
l_buffer = 0;
while ( l_buffer < (p_aout->l_units /*<< 1*/) ) /* p_aout->b_stereo == 1 */
p_aout->s32_buffer[l_buffer++] +=
(s32)( ((s16 *)p_aout->fifo[i_fifo].buffer)[2*p_aout->fifo[i_fifo].l_unit] );
p_aout->s32_buffer[l_buffer++] +=
p_aout->s32_buffer[l_buffer++] +=
(s32)( ((s16 *)p_aout->fifo[i_fifo].buffer)[2*p_aout->fifo[i_fifo].l_unit] );
p_aout->s32_buffer[l_buffer++] +=
p_aout->fifo[i_fifo].l_units -= p_aout->l_units;
}
else
p_aout->fifo[i_fifo].l_units -= p_aout->l_units;
}
else
l_buffer = 0;
while ( l_buffer < (p_aout->fifo[i_fifo].l_units /*<< 1*/) ) /* p_aout->b_stereo == 1 */
l_buffer = 0;
while ( l_buffer < (p_aout->fifo[i_fifo].l_units /*<< 1*/) ) /* p_aout->b_stereo == 1 */
p_aout->s32_buffer[l_buffer++] +=
(s32)( ((s16 *)p_aout->fifo[i_fifo].buffer)[2*p_aout->fifo[i_fifo].l_unit] );
p_aout->s32_buffer[l_buffer++] +=
p_aout->s32_buffer[l_buffer++] +=
(s32)( ((s16 *)p_aout->fifo[i_fifo].buffer)[2*p_aout->fifo[i_fifo].l_unit] );
p_aout->s32_buffer[l_buffer++] +=
}
vlc_mutex_unlock( &p_aout->fifos_lock );
}
vlc_mutex_unlock( &p_aout->fifos_lock );
}
void aout_Thread_U8_Stereo( aout_thread_t * p_aout )
}
void aout_Thread_U8_Stereo( aout_thread_t * p_aout )