Retire the lever bonus from pawns evaluation
STC: http://tests.stockfishchess.org/tests/view/
5a6aef5c0ebc590d945d59c8
LLR: 2.94 (-2.94,2.94) [-3.00,1.00]
Total: 88290 W: 19549 L: 19560 D: 49181
LTC: http://tests.stockfishchess.org/tests/view/
5a6b70140ebc590d945d59f7
LLR: 3.22 (-2.94,2.94) [-3.00,1.00]
Total: 104603 W: 18105 L: 18108 D: 68390
Bench
5023629
// Doubled pawn penalty
const Score Doubled = S(18, 38);
// Doubled pawn penalty
const Score Doubled = S(18, 38);
- // Lever bonus by rank
- const Score Lever[RANK_NB] = {
- S( 0, 0), S( 0, 0), S(0, 0), S(0, 0),
- S(17, 16), S(33, 32), S(0, 0), S(0, 0)
- };
-
// Weakness of our pawn shelter in front of the king by [isKingFile][distance from edge][rank].
// RANK_1 = 0 is used for files where we have no pawns or our pawn is behind our king.
const Value ShelterWeakness[][int(FILE_NB) / 2][RANK_NB] = {
// Weakness of our pawn shelter in front of the king by [isKingFile][distance from edge][rank].
// RANK_1 = 0 is used for files where we have no pawns or our pawn is behind our king.
const Value ShelterWeakness[][int(FILE_NB) / 2][RANK_NB] = {
if (doubled && !supported)
score -= Doubled;
if (doubled && !supported)
score -= Doubled;
-
- if (lever)
- score += Lever[relative_rank(Us, s)];