This fixes slice threading which seems to have been broken since
79dad2a93.
Signed-off-by: Martin Storsjö <martin@martin.st>
memset(&c->s + 1, 0, sizeof(H264Context) - sizeof(MpegEncContext));
c->h264dsp = h->h264dsp;
c->h264qpel = h->h264qpel;
memset(&c->s + 1, 0, sizeof(H264Context) - sizeof(MpegEncContext));
c->h264dsp = h->h264dsp;
c->h264qpel = h->h264qpel;
+ c->h264chroma = h->h264chroma;
c->sps = h->sps;
c->pps = h->pps;
c->pixel_shift = h->pixel_shift;
c->sps = h->sps;
c->pps = h->pps;
c->pixel_shift = h->pixel_shift;