void Player::display_single_frame(int primary_stream_idx, const FrameOnDisk &primary_frame, int secondary_stream_idx, const FrameOnDisk &secondary_frame, double fade_alpha, steady_clock::time_point frame_start, bool snapped)
{
void Player::display_single_frame(int primary_stream_idx, const FrameOnDisk &primary_frame, int secondary_stream_idx, const FrameOnDisk &secondary_frame, double fade_alpha, steady_clock::time_point frame_start, bool snapped)
{
- auto display_func = [this, primary_stream_idx, primary_frame, secondary_frame, fade_alpha]{
+ auto display_func = [this, primary_stream_idx, primary_frame, secondary_frame, fade_alpha]{
if (destination != nullptr) {
destination->setFrame(primary_stream_idx, primary_frame, secondary_frame, fade_alpha);
}
if (destination != nullptr) {
destination->setFrame(primary_stream_idx, primary_frame, secondary_frame, fade_alpha);
}