Spotted by Onno
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
}
void MovePicker::score_noncaptures() {
}
void MovePicker::score_noncaptures() {
- // First score by history, when no history is available then use
- // piece/square tables values. This seems to be better then a
- // random choice when we don't have an history for any move.
+ // Score by history and max gain for the move.
Move m;
Piece piece;
Square from, to;
Move m;
Piece piece;
Square from, to;