-#ifdef DEBUG_RAYLIB_RTG
- if (format == RTGFMT_8BIT) {
- Rectangle srcrect = { 0, 0, 256, 1 };
- Rectangle dstrect = { 0, 0, 1024, 8 };
- //DrawTexture(raylib_clut_texture, 0, 0, RAYWHITE);
- DrawTexturePro(raylib_clut_texture, srcrect, dstrect, origin, 0.0f, RAYWHITE);
- dstrect.y += 8;
- DrawTexturePro(raylib_cursor_clut_texture, srcrect, dstrect, origin, 0.0f, RAYWHITE);
+ if (debug_palette) {
+ if (format == RTGFMT_8BIT) {
+ Rectangle srcrect = { 0, 0, 256, 1 };
+ Rectangle dstrect = { 0, 0, 1024, 8 };
+ DrawTexturePro(raylib_clut_texture, srcrect, dstrect, origin, 0.0f, RAYWHITE);
+ }
+ }
+
+ if (show_fps) {
+ DrawFPS(GetScreenWidth() - 128, 0);