It allows a finer control on what to update (for gui).
/* "rate" has changed */
INPUT_EVENT_RATE,
/* "rate" has changed */
INPUT_EVENT_RATE,
- /* At least one of "position" or "time" or "length" has changed */
- INPUT_EVENT_TIMES,
+ /* At least one of "position" or "time" */
+ INPUT_EVENT_POSITION,
+
+ /* "length" has changed */
+ INPUT_EVENT_LENGTH,
/* A title has been added or removed or selected.
* It imply that chapter has changed (not chapter event is sent) */
/* A title has been added or removed or selected.
* It imply that chapter has changed (not chapter event is sent) */
case INPUT_EVENT_RATE:
event = new IMEvent( ItemRateChanged_Type, 0 );
break;
case INPUT_EVENT_RATE:
event = new IMEvent( ItemRateChanged_Type, 0 );
break;
- case INPUT_EVENT_TIMES:
+ case INPUT_EVENT_POSITION:
+ //case INPUT_EVENT_LENGTH:
event = new IMEvent( PositionUpdate_Type, 0 );
break;
event = new IMEvent( PositionUpdate_Type, 0 );
break;
libvlc_media_set_state( p_mi->p_md, libvlc_state, NULL );
libvlc_event_send( p_mi->p_event_manager, &event );
}
libvlc_media_set_state( p_mi->p_md, libvlc_state, NULL );
libvlc_event_send( p_mi->p_event_manager, &event );
}
- else if( newval.i_int == INPUT_EVENT_TIMES )
+ else if( newval.i_int == INPUT_EVENT_POSITION )
{
if( var_GetInteger( p_input, "state" ) != PLAYING_S )
return VLC_SUCCESS; /* Don't send the position while stopped */
{
if( var_GetInteger( p_input, "state" ) != PLAYING_S )
return VLC_SUCCESS; /* Don't send the position while stopped */
mtime_t i_time = (mtime_t)va_arg( args, mtime_t );
mtime_t i_length = (mtime_t)va_arg( args, mtime_t );
mtime_t i_time = (mtime_t)va_arg( args, mtime_t );
mtime_t i_length = (mtime_t)va_arg( args, mtime_t );
- /* Fix for buffering delay */
- const mtime_t i_delay = EsOutGetBuffering( out );
+ input_SendEventLength( p_sys->p_input, i_length );
- i_time -= i_delay;
- if( i_time < 0 )
- i_time = 0;
+ if( !p_sys->b_buffering )
+ {
+ /* Fix for buffering delay */
+ const mtime_t i_delay = EsOutGetBuffering( out );
- if( i_length > 0 )
- f_position -= (double)i_delay / i_length;
- if( f_position < 0 )
- f_position = 0;
+ i_time -= i_delay;
+ if( i_time < 0 )
+ i_time = 0;
- if( !p_sys->b_buffering )
- input_SendEventTimes( p_sys->p_input, f_position, i_time, i_length );
+ if( i_length > 0 )
+ f_position -= (double)i_delay / i_length;
+ if( f_position < 0 )
+ f_position = 0;
+
+ input_SendEventPosition( p_sys->p_input, f_position, i_time );
+ }
return VLC_SUCCESS;
}
case ES_OUT_SET_JITTER:
return VLC_SUCCESS;
}
case ES_OUT_SET_JITTER:
Trigger( p_input, INPUT_EVENT_ABORT );
}
Trigger( p_input, INPUT_EVENT_ABORT );
}
-void input_SendEventTimes( input_thread_t *p_input,
- double f_position, mtime_t i_time, mtime_t i_length )
+void input_SendEventPosition( input_thread_t *p_input, double f_position, mtime_t i_time )
val.i_time = i_time;
var_Change( p_input, "time", VLC_VAR_SETVALUE, &val, NULL );
val.i_time = i_time;
var_Change( p_input, "time", VLC_VAR_SETVALUE, &val, NULL );
+ Trigger( p_input, INPUT_EVENT_POSITION );
+}
+void input_SendEventLength( input_thread_t *p_input, mtime_t i_length )
+{
+ vlc_value_t val;
+
/* FIXME ugly + what about meta change event ? */
/* FIXME ugly + what about meta change event ? */
- if( var_GetTime( p_input, "length" ) != i_length )
- input_item_SetDuration( p_input->p->p_item, i_length );
+ if( var_GetTime( p_input, "length" ) == i_length )
+ return;
+
+ input_item_SetDuration( p_input->p->p_item, i_length );
+
val.i_time = i_length;
var_Change( p_input, "length", VLC_VAR_SETVALUE, &val, NULL );
val.i_time = i_length;
var_Change( p_input, "length", VLC_VAR_SETVALUE, &val, NULL );
- Trigger( p_input, INPUT_EVENT_TIMES );
+ Trigger( p_input, INPUT_EVENT_LENGTH );
}
void input_SendEventStatistics( input_thread_t *p_input )
{
}
void input_SendEventStatistics( input_thread_t *p_input )
{
*****************************************************************************/
void input_SendEventDead( input_thread_t *p_input );
void input_SendEventAbort( input_thread_t *p_input );
*****************************************************************************/
void input_SendEventDead( input_thread_t *p_input );
void input_SendEventAbort( input_thread_t *p_input );
-void input_SendEventTimes( input_thread_t *p_input, double f_position, mtime_t i_time, mtime_t i_length );
+void input_SendEventPosition( input_thread_t *p_input, double f_position, mtime_t i_time );
+void input_SendEventLength( input_thread_t *p_input, mtime_t i_length );
void input_SendEventStatistics( input_thread_t *p_input );
void input_SendEventRate( input_thread_t *p_input, int i_rate );
void input_SendEventAudioDelay( input_thread_t *p_input, mtime_t i_delay );
void input_SendEventStatistics( input_thread_t *p_input );
void input_SendEventRate( input_thread_t *p_input, int i_rate );
void input_SendEventAudioDelay( input_thread_t *p_input, mtime_t i_delay );
i_length = 0;
if( i_length <= 0 )
i_length = input_item_GetDuration( p_input->p->p_item );
i_length = 0;
if( i_length <= 0 )
i_length = input_item_GetDuration( p_input->p->p_item );
- input_SendEventTimes( p_input, 0.0, 0, i_length );
+ input_SendEventLength( p_input, i_length );
+
+ input_SendEventPosition( p_input, 0.0, 0 );
if( !p_input->b_preparsing )
{
if( !p_input->b_preparsing )
{