// Get the audio from this frame and save it to our audio_buffer
mlt_frame_get_audio(frame, (void**) &audio_buffer_tmp, &aformat, &frequency, &channels, &samples);
mlt_log_debug(MLT_CONSUMER_SERVICE(consumer), "channels: %i samples: %i\n", channels, samples);
// Get the audio from this frame and save it to our audio_buffer
mlt_frame_get_audio(frame, (void**) &audio_buffer_tmp, &aformat, &frequency, &channels, &samples);
mlt_log_debug(MLT_CONSUMER_SERVICE(consumer), "channels: %i samples: %i\n", channels, samples);