* aout.cpp: BeOS audio output
*****************************************************************************
* Copyright (C) 1999, 2000, 2001 VideoLAN
- * $Id: AudioOutput.cpp,v 1.9 2002/10/09 01:14:18 titer Exp $
+ * $Id: AudioOutput.cpp,v 1.10 2002/10/12 12:24:52 titer Exp $
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
+ * Eric Petit <titer@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*****************************************************************************/
#include <stdio.h>
#include <stdlib.h> /* malloc(), free() */
-#include <kernel/OS.h>
-#include <View.h>
-#include <Application.h>
-#include <Message.h>
-#include <Locker.h>
-#include <media/MediaDefs.h>
-#include <game/PushGameSound.h>
#include <malloc.h>
#include <string.h>
+#include <SoundPlayer.h>
+
#include <vlc/vlc.h>
#include <vlc/aout.h>
#include "aout_internal.h"
/*****************************************************************************
* aout_sys_t: BeOS audio output method descriptor
- *****************************************************************************
- * This structure is part of the audio output thread descriptor.
- * It describes some BeOS specific variables.
*****************************************************************************/
-struct aout_sys_t
+
+typedef struct aout_sys_t
{
- BPushGameSound * p_sound;
- gs_audio_format * p_format;
- void * p_buffer;
- int i_buffer_size;
- uint i_buffer_pos;
- mtime_t clock_diff;
-};
+ BSoundPlayer *p_player;
+ float *p_buffer;
+ size_t i_buffer_size;
+} aout_sys_t;
#define FRAME_SIZE 2048
/*****************************************************************************
* Local prototypes.
*****************************************************************************/
-static int SetFormat ( aout_instance_t * );
-static void Play ( aout_instance_t * );
-static int BeOSThread ( aout_instance_t * );
+static void Play ( void *p_aout, void *p_buffer, size_t size,
+ const media_raw_audio_format &format );
+static void DoNothing ( aout_instance_t *p_aout );
/*****************************************************************************
- * OpenAudio: opens a BPushGameSound
+ * OpenAudio
*****************************************************************************/
int E_(OpenAudio) ( vlc_object_t * p_this )
-{
- aout_instance_t * p_aout = (aout_instance_t *)p_this;
- struct aout_sys_t * p_sys;
-
- /* Allocate structure */
- p_aout->output.p_sys = p_sys = (aout_sys_t *)malloc( sizeof( struct aout_sys_t ) );
- memset( p_sys, 0, sizeof( struct aout_sys_t ) );
- if( p_sys == NULL )
- {
- msg_Err( p_aout, "out of memory" );
- return -1;
- }
-
- /* Initialize format */
- p_sys->p_format = (gs_audio_format *)malloc( sizeof( struct gs_audio_format));
- SetFormat(p_aout);
-
- /* Allocate BPushGameSound */
- p_sys->p_sound = new BPushGameSound( 8192,
- p_sys->p_format,
- 2, NULL );
- if( p_sys->p_sound->InitCheck() != B_OK )
- {
- free( p_sys->p_format );
- free( p_sys );
- msg_Err( p_aout, "cannot initialize BPushGameSound" );
- return -1;
- }
+{
+ aout_instance_t *p_aout = (aout_instance_t*) p_this;
+ p_aout->output.p_sys = (aout_sys_t *) malloc( sizeof( aout_sys_t ) );
+
+ aout_sys_t *p_sys = p_aout->output.p_sys;
+ p_sys->i_buffer_size = 0;
+ p_sys->p_buffer = NULL;
- if( vlc_thread_create( p_aout, "aout", BeOSThread,
- VLC_THREAD_PRIORITY_OUTPUT, VLC_FALSE ) )
- {
- msg_Err( p_aout, "cannot create aout thread" );
- delete p_sys->p_sound;
- free( p_sys->p_format );
- free( p_sys );
- return -1;
- }
-
- p_aout->output.pf_play = Play;
aout_VolumeSoftInit( p_aout );
-
- return 0;
-}
-
-/*****************************************************************************
- * SetFormat: sets the dsp output format
- *****************************************************************************/
-static int SetFormat( aout_instance_t *p_aout )
-{
- /* Initialize some variables */
- p_aout->output.p_sys->p_format->frame_rate = p_aout->output.output.i_rate;
- p_aout->output.p_sys->p_format->channel_count = p_aout->output.output.i_channels;
- switch (p_aout->output.output.i_format)
- {
- case VLC_FOURCC('s','1','6','l'):
- p_aout->output.p_sys->p_format->format = gs_audio_format::B_GS_S16;
- p_aout->output.p_sys->p_format->byte_order = B_MEDIA_LITTLE_ENDIAN;
- break;
- case VLC_FOURCC('s','1','6','b'):
- p_aout->output.p_sys->p_format->format = gs_audio_format::B_GS_S16;
- p_aout->output.p_sys->p_format->byte_order = B_MEDIA_BIG_ENDIAN;
- break;
- case VLC_FOURCC('s','8',0,0):
- p_aout->output.p_sys->p_format->format = gs_audio_format::B_GS_U8;
- p_aout->output.p_sys->p_format->byte_order = B_MEDIA_LITTLE_ENDIAN;
- break;
- case VLC_FOURCC('f','1','3','2'):
- p_aout->output.p_sys->p_format->format = gs_audio_format::B_GS_F;
- p_aout->output.p_sys->p_format->byte_order = B_MEDIA_LITTLE_ENDIAN;
- break;
- default:
- msg_Err( p_aout, "cannot set audio format (%i)",
- p_aout->output.output.i_format );
- return -1;
- }
-
- p_aout->output.p_sys->p_format->buffer_size = 4*8192;
-
- return( 0 );
-}
-
-/*****************************************************************************
- * Play: nothing to do
- *****************************************************************************/
-static void Play( aout_instance_t *p_aout )
-{
+ p_aout->output.output.i_format = VLC_FOURCC('f','l','3','2');
+ p_aout->output.i_nb_samples = FRAME_SIZE;
+ p_aout->output.pf_play = DoNothing;
+ p_aout->output.output.i_rate = 44100;
+ p_aout->output.output.i_channels = 2;
+
+ p_sys->p_player = new BSoundPlayer( "player", Play, NULL, p_this );
+ p_sys->p_player->Start();
+ p_sys->p_player->SetHasData( true );
+
+ return 0;
}
/*****************************************************************************
- * CloseAudio: closes the dsp audio device
+ * CloseAudio
*****************************************************************************/
void E_(CloseAudio) ( vlc_object_t *p_this )
-{
- aout_instance_t * p_aout = (aout_instance_t *)p_this;
-
- p_aout->output.p_sys->p_sound->UnlockCyclic();
- p_aout->output.p_sys->p_sound->StopPlaying( );
- delete p_aout->output.p_sys->p_sound;
+{
+ aout_instance_t * p_aout = (aout_instance_t *) p_this;
+ aout_sys_t * p_sys = (aout_sys_t *) p_aout->output.p_sys;
+ p_sys->p_player->Stop();
p_aout->b_die = 1;
- free( p_aout->output.p_sys->p_format );
- free( p_aout->output.p_sys );
-}
-
-/*****************************************************************************
- * GetBufInfo: buffer status query
- *****************************************************************************
- * This function fills in the audio_buf_info structure :
- * - returns : number of available fragments (not partially used ones)
- * - int fragstotal : total number of fragments allocated
- * - int fragsize : size of a fragment in bytes
- * - int bytes : available space in bytes (includes partially used fragments)
- * Note! 'bytes' could be more than fragments*fragsize
- *****************************************************************************/
-static int GetBufInfo( aout_instance_t * p_aout )
-{
- /* returns the allocated space in bytes */
- return ( p_aout->output.p_sys->p_format->buffer_size );
+ delete p_sys->p_player;
+ free( p_sys );
}
/*****************************************************************************
- * BeOSThread: asynchronous thread used to DMA the data to the device
+ * Play
*****************************************************************************/
-static int BeOSThread( aout_instance_t * p_aout )
+static void Play( void *aout, void *buffer, size_t size,
+ const media_raw_audio_format &format )
{
- struct aout_sys_t * p_sys = p_aout->output.p_sys;
+ aout_buffer_t * p_aout_buffer;
+ aout_instance_t *p_aout = (aout_instance_t*) aout;
+ aout_sys_t *p_sys = p_aout->output.p_sys;
- static uint i_buffer_pos;
-
- p_sys->p_sound->StartPlaying( );
- p_sys->p_sound->LockForCyclic( &p_sys->p_buffer,
- (size_t *)&p_sys->i_buffer_size );
-
- while ( !p_aout->b_die )
+ float *p_buffer = (float*) buffer;
+
+ if( format.format != media_raw_audio_format::B_AUDIO_FLOAT )
{
- aout_buffer_t * p_buffer;
- int i_tmp, i_size;
- byte_t * p_bytes;
-
- mtime_t next_date = 0;
- /* Get the presentation date of the next write() operation. It
- * is equal to the current date + duration of buffered samples.
- * Order is important here, since GetBufInfo is believed to take
- * more time than mdate(). */
- next_date = (mtime_t)GetBufInfo( p_aout ) * 1000000
- / p_aout->output.output.i_bytes_per_frame
- / p_aout->output.output.i_rate
- * p_aout->output.output.i_frame_length;
- next_date += mdate();
-
- p_buffer = aout_OutputNextBuffer( p_aout, next_date, VLC_FALSE );
-
- int i_newbuf_pos;
- if ( p_buffer != NULL )
- {
- p_bytes = p_buffer->p_buffer;
- i_size = p_buffer->i_nb_bytes;
- }
- else
- {
- i_size = FRAME_SIZE / p_aout->output.output.i_frame_length
- * p_aout->output.output.i_bytes_per_frame;
- p_bytes = (byte_t *)malloc( i_size );
- memset( p_bytes, 0, i_size );
- }
-
- if( (i_newbuf_pos = i_buffer_pos + p_buffer->i_size)
- > p_aout->output.p_sys->i_buffer_size )
- {
- p_aout->p_vlc->pf_memcpy( (void *)((int)p_aout->output.p_sys->p_buffer
- + i_buffer_pos),
- p_buffer->p_buffer,
- p_aout->output.p_sys->i_buffer_size - i_buffer_pos );
+ msg_Err( p_aout, "Bad audio format" );
+ return;
+ }
- p_aout->p_vlc->pf_memcpy( (void *)((int)p_aout->output.p_sys->p_buffer),
- p_buffer->p_buffer + p_aout->output.p_sys->i_buffer_size - i_buffer_pos,
- p_buffer->i_size - ( p_aout->output.p_sys->i_buffer_size - i_buffer_pos ) );
-
- i_buffer_pos = i_newbuf_pos - i_buffer_pos;
- }
- else
+ if( p_sys->i_buffer_size < size )
+ {
+ p_aout_buffer = aout_FifoPop( p_aout, &p_aout->output.fifo );
+ if( p_aout_buffer != NULL )
{
- p_aout->p_vlc->pf_memcpy( (void *)((int)p_aout->output.p_sys->p_buffer + i_buffer_pos),
- p_buffer->p_buffer, p_buffer->i_size );
-
- i_buffer_pos = i_newbuf_pos;
+ if( p_sys->p_buffer == NULL )
+ {
+ p_sys->p_buffer = (float*)malloc( p_aout_buffer->i_nb_bytes );
+ p_sys->i_buffer_size = p_aout_buffer->i_nb_bytes;
+ }
+ else
+ {
+ realloc( p_sys->p_buffer,
+ p_sys->i_buffer_size + p_aout_buffer->i_nb_bytes );
+ memcpy( p_sys->p_buffer + p_sys->i_buffer_size,
+ p_aout_buffer->p_buffer,
+ p_aout_buffer->i_nb_bytes );
+ p_sys->i_buffer_size += p_aout_buffer->i_nb_bytes;
+ }
}
}
-
- return 0;
+ if( p_sys->i_buffer_size >= size )
+ {
+ memcpy( p_buffer, p_sys->p_buffer,
+ MIN( size, p_sys->i_buffer_size ) );
+ p_sys->i_buffer_size -= MIN( size, p_sys->i_buffer_size );
+ }
}
+/*****************************************************************************
+ * DoNothing
+ *****************************************************************************/
+static void DoNothing( aout_instance_t *p_aout)
+{
+ return;
+}