]> git.sesse.net Git - ffmpeg/commitdiff
avcodec/ac3: fix out of array access introduced previously
authorPaul B Mahol <onemda@gmail.com>
Fri, 30 Mar 2018 08:14:48 +0000 (10:14 +0200)
committerPaul B Mahol <onemda@gmail.com>
Fri, 30 Mar 2018 08:14:48 +0000 (10:14 +0200)
Signed-off-by: Paul B Mahol <onemda@gmail.com>
libavcodec/ac3.h
libavcodec/ac3dec.c
libavcodec/ac3dec.h

index 5c9c37727e7df960def1b128a1099288c469975e..f8f6a81f45105920243b47536134f0f5bacc66b5 100644 (file)
@@ -28,6 +28,7 @@
 #define AVCODEC_AC3_H
 
 #define AC3_MAX_CODED_FRAME_SIZE 3840 /* in bytes */
+#define EAC3_MAX_CHANNELS 16          /**< maximum number of channels in EAC3 */
 #define AC3_MAX_CHANNELS 7            /**< maximum number of channels, including coupling channel */
 #define CPL_CH 0                      /**< coupling channel index */
 
index ac5c6d636a855a0905a566ad01c7488350ce8985..b14d2e74ace8d5300b04943d047b82fab0f9111d 100644 (file)
@@ -1488,7 +1488,7 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data,
     int blk, ch, err, offset, ret;
     int got_independent_frame = 0;
     const uint8_t *channel_map;
-    uint8_t extended_channel_map[AC3_MAX_CHANNELS * 2];
+    uint8_t extended_channel_map[EAC3_MAX_CHANNELS];
     const SHORTFLOAT *output[AC3_MAX_CHANNELS];
     enum AVMatrixEncoding matrix_encoding;
     AVDownmixInfo *downmix_info;
@@ -1685,7 +1685,7 @@ dependent_frame:
         avctx->bit_rate    = s->bit_rate + s->prev_bit_rate;
     }
 
-    for (ch = 0; ch < 16; ch++)
+    for (ch = 0; ch < EAC3_MAX_CHANNELS; ch++)
         extended_channel_map[ch] = ch;
 
     if (s->frame_type == EAC3_FRAME_TYPE_DEPENDENT) {
@@ -1698,7 +1698,7 @@ dependent_frame:
 
         channel_layout = ich_layout;
         for (ch = 0; ch < 16; ch++) {
-            if (s->channel_map & (1 << (15 - ch))) {
+            if (s->channel_map & (1 << (EAC3_MAX_CHANNELS - ch - 1))) {
                 channel_layout |= custom_channel_map_locations[ch][1];
             }
         }
@@ -1706,8 +1706,8 @@ dependent_frame:
         avctx->channel_layout = channel_layout;
         avctx->channels = av_get_channel_layout_nb_channels(channel_layout);
 
-        for (ch = 0; ch < 16; ch++) {
-            if (s->channel_map & (1 << (15 - ch))) {
+        for (ch = 0; ch < EAC3_MAX_CHANNELS; ch++) {
+            if (s->channel_map & (1 << (EAC3_MAX_CHANNELS - ch - 1))) {
                 if (custom_channel_map_locations[ch][0]) {
                     int index = av_get_channel_layout_channel_index(channel_layout,
                                                                     custom_channel_map_locations[ch][1]);
index ae5ef4bbc9c3914ac6ed3afa1815f7a419dd020a..ce1434b55c9d9d03f91446916dc6e7da70465149 100644 (file)
@@ -242,12 +242,12 @@ typedef struct AC3DecodeContext {
 ///@name Aligned arrays
     DECLARE_ALIGNED(16, int,   fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS];       ///< fixed-point transform coefficients
     DECLARE_ALIGNED(32, INTFLOAT, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS];   ///< transform coefficients
-    DECLARE_ALIGNED(32, INTFLOAT, delay)[2 * AC3_MAX_CHANNELS][AC3_BLOCK_SIZE];         ///< delay - added to the next block
+    DECLARE_ALIGNED(32, INTFLOAT, delay)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE];         ///< delay - added to the next block
     DECLARE_ALIGNED(32, INTFLOAT, window)[AC3_BLOCK_SIZE];                              ///< window coefficients
     DECLARE_ALIGNED(32, INTFLOAT, tmp_output)[AC3_BLOCK_SIZE];                          ///< temporary storage for output before windowing
-    DECLARE_ALIGNED(32, SHORTFLOAT, output)[2 * AC3_MAX_CHANNELS][AC3_BLOCK_SIZE];            ///< output after imdct transform and windowing
+    DECLARE_ALIGNED(32, SHORTFLOAT, output)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE];            ///< output after imdct transform and windowing
     DECLARE_ALIGNED(32, uint8_t, input_buffer)[AC3_FRAME_BUFFER_SIZE + AV_INPUT_BUFFER_PADDING_SIZE]; ///< temp buffer to prevent overread
-    DECLARE_ALIGNED(32, SHORTFLOAT, output_buffer)[2 * AC3_MAX_CHANNELS][AC3_BLOCK_SIZE * 6];  ///< final output buffer
+    DECLARE_ALIGNED(32, SHORTFLOAT, output_buffer)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE * 6];  ///< final output buffer
 ///@}
 } AC3DecodeContext;