#include <stdlib.h>
#include <string.h>
++#include "libavutil/avassert.h"
#include "libavutil/channel_layout.h"
#include "libavutil/common.h"
#include "libavutil/intreadwrite.h"
/* decode silent chunks */
if (silent_chunks > 0) {
- int silent_size = FFMIN(avctx->block_align * silent_chunks,
- frame->nb_samples * avctx->channels);
+ int silent_size = avctx->block_align * silent_chunks;
++ av_assert0(avctx->block_align * silent_chunks <= frame->nb_samples * avctx->channels);
++
if (s->out_bps == 2) {
memset(output_samples_s16, 0x00, silent_size * 2);
output_samples_s16 += silent_size;
/* decode audio chunks */
if (audio_chunks > 0) {
- buf_end = buf + (buf_size & ~(avctx->channels > 1));
- while (buf + s->chunk_size <= buf_end) {
+ buf_end = buf + buf_size;
++ av_assert0((buf_size & (avctx->channels > 1)) == 0);
+ while (buf_end - buf >= s->chunk_size) {
if (s->out_bps == 2) {
decode_audio_s16(output_samples_s16, buf, s->chunk_size,
avctx->channels);