y * a->linesize[p]); \
const type *xf1 = (const type *)(b->data[p] + \
y * b->linesize[p]); \
- bg[0][0] += xf0[x]; \
- bg[1][0] += xf1[x]; \
if (p == 3) { \
bg[0][3] = xf0[x]; \
bg[1][3] = xf1[x]; \
+ } else { \
+ bg[0][0] += xf0[x]; \
+ bg[1][0] += xf1[x]; \
} \
} \
- bg[0][0] = bg[0][0] / s->nb_planes; \
- bg[1][0] = bg[1][0] / s->nb_planes; \
+ bg[0][0] = bg[0][0] / 3; \
+ bg[1][0] = bg[1][0] / 3; \
bg[0][1] = bg[0][2] = bg[0][0]; \
bg[1][1] = bg[1][2] = bg[1][0]; \
} else { \