m_videoBox->setLayout(lay);
render = new Render(m_name, (int) m_monitorRefresh->winId(), profile, this);
m_monitorRefresh->setRenderer(render);
- }else if (m_glWidget) {
+ }
+#if defined (USE_OPEN_GL)
+ else if (m_glWidget) {
lay->addWidget(m_glWidget);
m_videoBox->setLayout(lay);
}
+#endif
connect(m_audioSlider, SIGNAL(valueChanged(int)), this, SLOT(slotSetVolume(int)));
connect(m_ruler, SIGNAL(seekRenderer(int)), this, SLOT(slotSeek(int)));